ladybird/AK/ByteBuffer.h
Ben Wiederhake cc89606ba8 Everywhere: Remove unnecessary headers 3/4
Arbitrarily split up to make git bisect easier.

These unnecessary #include's were found by combining an automated tool (which
determined likely candidates) and some brain power (which decided whether
the #include is also semantically superfluous).
2021-02-08 18:03:57 +01:00

324 lines
9.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/NonnullRefPtr.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/Span.h>
#include <AK/Types.h>
#include <AK/kmalloc.h>
namespace AK {
class ByteBufferImpl : public RefCounted<ByteBufferImpl> {
public:
static NonnullRefPtr<ByteBufferImpl> create_uninitialized(size_t size);
static NonnullRefPtr<ByteBufferImpl> create_zeroed(size_t);
static NonnullRefPtr<ByteBufferImpl> copy(const void*, size_t);
ByteBufferImpl() = delete;
~ByteBufferImpl() { clear(); }
void clear()
{
if (!m_data)
return;
kfree(m_data);
m_data = nullptr;
}
u8& operator[](size_t i)
{
ASSERT(i < m_size);
return m_data[i];
}
const u8& operator[](size_t i) const
{
ASSERT(i < m_size);
return m_data[i];
}
bool is_empty() const { return !m_size; }
size_t size() const { return m_size; }
u8* data() { return m_data; }
const u8* data() const { return m_data; }
Bytes bytes() { return { data(), size() }; }
ReadonlyBytes bytes() const { return { data(), size() }; }
Span<u8> span() { return { data(), size() }; }
Span<const u8> span() const { return { data(), size() }; }
u8* offset_pointer(int offset) { return m_data + offset; }
const u8* offset_pointer(int offset) const { return m_data + offset; }
void* end_pointer() { return m_data + m_size; }
const void* end_pointer() const { return m_data + m_size; }
// NOTE: trim() does not reallocate.
void trim(size_t size)
{
ASSERT(size <= m_size);
m_size = size;
}
void grow(size_t size);
private:
explicit ByteBufferImpl(size_t);
ByteBufferImpl(const void*, size_t);
u8* m_data { nullptr };
size_t m_size { 0 };
};
class ByteBuffer {
public:
ByteBuffer() = default;
ByteBuffer(const ByteBuffer& other)
: m_impl(other.m_impl)
{
}
ByteBuffer(ByteBuffer&& other)
: m_impl(move(other.m_impl))
{
}
ByteBuffer& operator=(ByteBuffer&& other)
{
if (this != &other)
m_impl = move(other.m_impl);
return *this;
}
ByteBuffer& operator=(const ByteBuffer& other)
{
if (this != &other)
m_impl = other.m_impl;
return *this;
}
static ByteBuffer create_uninitialized(size_t size) { return ByteBuffer(ByteBufferImpl::create_uninitialized(size)); }
static ByteBuffer create_zeroed(size_t size) { return ByteBuffer(ByteBufferImpl::create_zeroed(size)); }
static ByteBuffer copy(const void* data, size_t size) { return ByteBuffer(ByteBufferImpl::copy(data, size)); }
static ByteBuffer copy(ReadonlyBytes bytes) { return ByteBuffer(ByteBufferImpl::copy(bytes.data(), bytes.size())); }
~ByteBuffer() { clear(); }
void clear() { m_impl = nullptr; }
operator bool() const { return !is_null(); }
bool operator!() const { return is_null(); }
bool is_null() const { return m_impl == nullptr; }
// Disable default implementations that would use surprising integer promotion.
bool operator==(const ByteBuffer& other) const;
bool operator!=(const ByteBuffer& other) const { return !(*this == other); }
bool operator<=(const ByteBuffer& other) const = delete;
bool operator>=(const ByteBuffer& other) const = delete;
bool operator<(const ByteBuffer& other) const = delete;
bool operator>(const ByteBuffer& other) const = delete;
u8& operator[](size_t i)
{
ASSERT(m_impl);
return (*m_impl)[i];
}
u8 operator[](size_t i) const
{
ASSERT(m_impl);
return (*m_impl)[i];
}
bool is_empty() const { return !m_impl || m_impl->is_empty(); }
size_t size() const { return m_impl ? m_impl->size() : 0; }
u8* data() { return m_impl ? m_impl->data() : nullptr; }
const u8* data() const { return m_impl ? m_impl->data() : nullptr; }
Bytes bytes()
{
if (m_impl) {
return m_impl->bytes();
}
return {};
}
ReadonlyBytes bytes() const
{
if (m_impl) {
return m_impl->bytes();
}
return {};
}
Span<u8> span()
{
if (m_impl) {
return m_impl->span();
}
return {};
}
Span<const u8> span() const
{
if (m_impl) {
return m_impl->span();
}
return {};
}
u8* offset_pointer(int offset) { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
const u8* offset_pointer(int offset) const { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
void* end_pointer() { return m_impl ? m_impl->end_pointer() : nullptr; }
const void* end_pointer() const { return m_impl ? m_impl->end_pointer() : nullptr; }
ByteBuffer isolated_copy() const
{
if (!m_impl)
return {};
return copy(m_impl->data(), m_impl->size());
}
// NOTE: trim() does not reallocate.
void trim(size_t size)
{
if (m_impl)
m_impl->trim(size);
}
ByteBuffer slice(size_t offset, size_t size) const
{
if (is_null())
return {};
// I cannot hand you a slice I don't have
ASSERT(offset + size <= this->size());
return copy(offset_pointer(offset), size);
}
void grow(size_t size)
{
if (!m_impl)
m_impl = ByteBufferImpl::create_uninitialized(size);
else
m_impl->grow(size);
}
void append(const void* data, size_t data_size)
{
if (data_size == 0)
return;
ASSERT(data != nullptr);
int old_size = size();
grow(size() + data_size);
__builtin_memcpy(this->data() + old_size, data, data_size);
}
void operator+=(const ByteBuffer& other)
{
append(other.data(), other.size());
}
void overwrite(size_t offset, const void* data, size_t data_size)
{
// make sure we're not told to write past the end
ASSERT(offset + data_size <= size());
__builtin_memcpy(this->data() + offset, data, data_size);
}
operator Bytes() { return bytes(); }
operator ReadonlyBytes() const { return bytes(); }
private:
explicit ByteBuffer(RefPtr<ByteBufferImpl>&& impl)
: m_impl(move(impl))
{
}
RefPtr<ByteBufferImpl> m_impl;
};
inline ByteBufferImpl::ByteBufferImpl(size_t size)
: m_size(size)
{
if (size != 0)
m_data = static_cast<u8*>(kmalloc(size));
}
inline ByteBufferImpl::ByteBufferImpl(const void* data, size_t size)
: m_size(size)
{
if (size != 0) {
m_data = static_cast<u8*>(kmalloc(size));
__builtin_memcpy(m_data, data, size);
}
}
inline void ByteBufferImpl::grow(size_t size)
{
ASSERT(size > m_size);
if (size == 0) {
if (m_data)
kfree(m_data);
m_data = nullptr;
m_size = 0;
return;
}
u8* new_data = static_cast<u8*>(kmalloc(size));
__builtin_memcpy(new_data, m_data, m_size);
u8* old_data = m_data;
m_data = new_data;
m_size = size;
if (old_data)
kfree(old_data);
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::create_uninitialized(size_t size)
{
return ::adopt(*new ByteBufferImpl(size));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::create_zeroed(size_t size)
{
auto buffer = ::adopt(*new ByteBufferImpl(size));
if (size != 0)
__builtin_memset(buffer->data(), 0, size);
return buffer;
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::copy(const void* data, size_t size)
{
return ::adopt(*new ByteBufferImpl(data, size));
}
inline const LogStream& operator<<(const LogStream& stream, const ByteBuffer& value)
{
stream.write((const char*)value.data(), value.size());
return stream;
}
}
using AK::ByteBuffer;