mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-22 23:50:19 +00:00
116cf92156
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much better visual clue about what type of metric is being used.
184 lines
4.8 KiB
C++
184 lines
4.8 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <AK/StdLibExtras.h>
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#include <LibGfx/Orientation.h>
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#include <LibIPC/Forward.h>
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#include <stdlib.h>
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namespace Gfx {
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class IntRect;
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class IntPoint {
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public:
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IntPoint() { }
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IntPoint(int x, int y)
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: m_x(x)
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, m_y(y)
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{
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}
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int x() const { return m_x; }
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int y() const { return m_y; }
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void set_x(int x) { m_x = x; }
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void set_y(int y) { m_y = y; }
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void move_by(int dx, int dy)
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{
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m_x += dx;
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m_y += dy;
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}
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void move_by(const IntPoint& delta)
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{
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move_by(delta.x(), delta.y());
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}
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IntPoint translated(const IntPoint& delta) const
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{
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IntPoint point = *this;
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point.move_by(delta);
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return point;
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}
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IntPoint translated(int dx, int dy) const
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{
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IntPoint point = *this;
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point.move_by(dx, dy);
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return point;
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}
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void constrain(const IntRect&);
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bool operator==(const IntPoint& other) const
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{
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return m_x == other.m_x
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&& m_y == other.m_y;
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}
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bool operator!=(const IntPoint& other) const
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{
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return !(*this == other);
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}
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IntPoint operator-() const { return { -m_x, -m_y }; }
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IntPoint operator-(const IntPoint& other) const { return { m_x - other.m_x, m_y - other.m_y }; }
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IntPoint& operator-=(const IntPoint& other)
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{
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m_x -= other.m_x;
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m_y -= other.m_y;
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return *this;
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}
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IntPoint& operator+=(const IntPoint& other)
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{
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m_x += other.m_x;
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m_y += other.m_y;
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return *this;
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}
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IntPoint operator+(const IntPoint& other) const { return { m_x + other.m_x, m_y + other.m_y }; }
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IntPoint& operator*=(int factor)
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{
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m_x *= factor;
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m_y *= factor;
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return *this;
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}
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IntPoint operator*(int factor) const { return { m_x * factor, m_y * factor }; }
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IntPoint& operator/=(int factor)
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{
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m_x /= factor;
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m_y /= factor;
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return *this;
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}
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IntPoint operator/(int factor) const { return { m_x / factor, m_y / factor }; }
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String to_string() const;
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bool is_null() const { return !m_x && !m_y; }
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int primary_offset_for_orientation(Orientation orientation) const
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{
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return orientation == Orientation::Vertical ? y() : x();
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}
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void set_primary_offset_for_orientation(Orientation orientation, int value)
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{
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if (orientation == Orientation::Vertical)
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set_y(value);
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else
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set_x(value);
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}
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int secondary_offset_for_orientation(Orientation orientation) const
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{
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return orientation == Orientation::Vertical ? x() : y();
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}
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void set_secondary_offset_for_orientation(Orientation orientation, int value)
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{
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if (orientation == Orientation::Vertical)
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set_x(value);
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else
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set_y(value);
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}
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int dx_relative_to(const IntPoint& other) const
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{
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return x() - other.x();
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}
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int dy_relative_to(const IntPoint& other) const
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{
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return y() - other.y();
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}
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// Returns pixels moved from other in either direction
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int pixels_moved(const IntPoint& other) const
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{
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return max(abs(dx_relative_to(other)), abs(dy_relative_to(other)));
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}
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private:
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int m_x { 0 };
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int m_y { 0 };
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};
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const LogStream& operator<<(const LogStream&, const IntPoint&);
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}
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namespace IPC {
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bool encode(Encoder&, const Gfx::IntPoint&);
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bool decode(Decoder&, Gfx::IntPoint&);
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}
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