mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-26 17:40:27 +00:00
8b6d548b55
Otherwise we may hit an assertion when validating stack addresses.
895 lines
27 KiB
C++
895 lines
27 KiB
C++
/*
|
|
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this
|
|
* list of conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
* and/or other materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
|
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#include <AK/Demangle.h>
|
|
#include <AK/StringBuilder.h>
|
|
#include <Kernel/Arch/i386/CPU.h>
|
|
#include <Kernel/FileSystem/FileDescription.h>
|
|
#include <Kernel/KSyms.h>
|
|
#include <Kernel/Process.h>
|
|
#include <Kernel/Profiling.h>
|
|
#include <Kernel/Scheduler.h>
|
|
#include <Kernel/Thread.h>
|
|
#include <Kernel/VM/MemoryManager.h>
|
|
#include <Kernel/VM/PageDirectory.h>
|
|
#include <LibC/signal_numbers.h>
|
|
#include <LibELF/ELFLoader.h>
|
|
|
|
//#define SIGNAL_DEBUG
|
|
//#define THREAD_DEBUG
|
|
|
|
namespace Kernel {
|
|
|
|
Thread* Thread::current;
|
|
|
|
static FPUState s_clean_fpu_state;
|
|
|
|
u16 thread_specific_selector()
|
|
{
|
|
static u16 selector;
|
|
if (!selector) {
|
|
selector = gdt_alloc_entry();
|
|
auto& descriptor = get_gdt_entry(selector);
|
|
descriptor.dpl = 3;
|
|
descriptor.segment_present = 1;
|
|
descriptor.granularity = 0;
|
|
descriptor.zero = 0;
|
|
descriptor.operation_size = 1;
|
|
descriptor.descriptor_type = 1;
|
|
descriptor.type = 2;
|
|
}
|
|
return selector;
|
|
}
|
|
|
|
Descriptor& thread_specific_descriptor()
|
|
{
|
|
return get_gdt_entry(thread_specific_selector());
|
|
}
|
|
|
|
HashTable<Thread*>& thread_table()
|
|
{
|
|
ASSERT_INTERRUPTS_DISABLED();
|
|
static HashTable<Thread*>* table;
|
|
if (!table)
|
|
table = new HashTable<Thread*>;
|
|
return *table;
|
|
}
|
|
|
|
Thread::Thread(Process& process)
|
|
: m_process(process)
|
|
, m_name(process.name())
|
|
{
|
|
if (m_process.m_thread_count == 0) {
|
|
// First thread gets TID == PID
|
|
m_tid = process.pid();
|
|
} else {
|
|
m_tid = Process::allocate_pid();
|
|
}
|
|
process.m_thread_count++;
|
|
#ifdef THREAD_DEBUG
|
|
dbg() << "Created new thread " << process.name() << "(" << process.pid() << ":" << m_tid << ")";
|
|
#endif
|
|
set_default_signal_dispositions();
|
|
m_fpu_state = (FPUState*)kmalloc_aligned(sizeof(FPUState), 16);
|
|
reset_fpu_state();
|
|
memset(&m_tss, 0, sizeof(m_tss));
|
|
m_tss.iomapbase = sizeof(TSS32);
|
|
|
|
// Only IF is set when a process boots.
|
|
m_tss.eflags = 0x0202;
|
|
u16 cs, ds, ss, gs;
|
|
|
|
if (m_process.is_ring0()) {
|
|
cs = 0x08;
|
|
ds = 0x10;
|
|
ss = 0x10;
|
|
gs = 0;
|
|
} else {
|
|
cs = 0x1b;
|
|
ds = 0x23;
|
|
ss = 0x23;
|
|
gs = thread_specific_selector() | 3;
|
|
}
|
|
|
|
m_tss.ds = ds;
|
|
m_tss.es = ds;
|
|
m_tss.fs = ds;
|
|
m_tss.gs = gs;
|
|
m_tss.ss = ss;
|
|
m_tss.cs = cs;
|
|
|
|
m_tss.cr3 = m_process.page_directory().cr3();
|
|
|
|
m_kernel_stack_region = MM.allocate_kernel_region(default_kernel_stack_size, String::format("Kernel Stack (Thread %d)", m_tid), Region::Access::Read | Region::Access::Write, false, true);
|
|
m_kernel_stack_region->set_stack(true);
|
|
m_kernel_stack_base = m_kernel_stack_region->vaddr().get();
|
|
m_kernel_stack_top = m_kernel_stack_region->vaddr().offset(default_kernel_stack_size).get() & 0xfffffff8u;
|
|
|
|
if (m_process.is_ring0()) {
|
|
m_tss.esp = m_kernel_stack_top;
|
|
} else {
|
|
// Ring 3 processes get a separate stack for ring 0.
|
|
// The ring 3 stack will be assigned by exec().
|
|
m_tss.ss0 = 0x10;
|
|
m_tss.esp0 = m_kernel_stack_top;
|
|
}
|
|
|
|
if (m_process.pid() != 0) {
|
|
InterruptDisabler disabler;
|
|
thread_table().set(this);
|
|
Scheduler::init_thread(*this);
|
|
}
|
|
}
|
|
|
|
Thread::~Thread()
|
|
{
|
|
kfree_aligned(m_fpu_state);
|
|
{
|
|
InterruptDisabler disabler;
|
|
thread_table().remove(this);
|
|
}
|
|
|
|
if (selector())
|
|
gdt_free_entry(selector());
|
|
|
|
ASSERT(m_process.m_thread_count);
|
|
m_process.m_thread_count--;
|
|
}
|
|
|
|
void Thread::unblock()
|
|
{
|
|
if (current == this) {
|
|
if (m_should_die)
|
|
set_state(Thread::Dying);
|
|
else
|
|
set_state(Thread::Running);
|
|
return;
|
|
}
|
|
ASSERT(m_state != Thread::Runnable && m_state != Thread::Running);
|
|
if (m_should_die)
|
|
set_state(Thread::Dying);
|
|
else
|
|
set_state(Thread::Runnable);
|
|
}
|
|
|
|
void Thread::set_should_die()
|
|
{
|
|
if (m_should_die) {
|
|
#ifdef THREAD_DEBUG
|
|
dbg() << *this << " Should already die";
|
|
#endif
|
|
return;
|
|
}
|
|
InterruptDisabler disabler;
|
|
|
|
// Remember that we should die instead of returning to
|
|
// the userspace.
|
|
m_should_die = true;
|
|
|
|
if (is_blocked()) {
|
|
ASSERT(in_kernel());
|
|
ASSERT(m_blocker != nullptr);
|
|
// We're blocked in the kernel.
|
|
m_blocker->set_interrupted_by_death();
|
|
unblock();
|
|
} else if (!in_kernel()) {
|
|
// We're executing in userspace (and we're clearly
|
|
// not the current thread). No need to unwind, so
|
|
// set the state to dying right away. This also
|
|
// makes sure we won't be scheduled anymore.
|
|
set_state(Thread::State::Dying);
|
|
}
|
|
}
|
|
|
|
void Thread::die_if_needed()
|
|
{
|
|
ASSERT(current == this);
|
|
|
|
if (!m_should_die)
|
|
return;
|
|
|
|
unlock_process_if_locked();
|
|
|
|
InterruptDisabler disabler;
|
|
set_state(Thread::State::Dying);
|
|
|
|
if (!Scheduler::is_active())
|
|
Scheduler::pick_next_and_switch_now();
|
|
}
|
|
|
|
void Thread::yield_without_holding_big_lock()
|
|
{
|
|
bool did_unlock = unlock_process_if_locked();
|
|
Scheduler::yield();
|
|
if (did_unlock)
|
|
relock_process();
|
|
}
|
|
|
|
bool Thread::unlock_process_if_locked()
|
|
{
|
|
return process().big_lock().force_unlock_if_locked();
|
|
}
|
|
|
|
void Thread::relock_process()
|
|
{
|
|
process().big_lock().lock();
|
|
}
|
|
|
|
u64 Thread::sleep(u32 ticks)
|
|
{
|
|
ASSERT(state() == Thread::Running);
|
|
u64 wakeup_time = g_uptime + ticks;
|
|
auto ret = Thread::current->block<Thread::SleepBlocker>(wakeup_time);
|
|
if (wakeup_time > g_uptime) {
|
|
ASSERT(ret != Thread::BlockResult::WokeNormally);
|
|
}
|
|
return wakeup_time;
|
|
}
|
|
|
|
u64 Thread::sleep_until(u64 wakeup_time)
|
|
{
|
|
ASSERT(state() == Thread::Running);
|
|
auto ret = Thread::current->block<Thread::SleepBlocker>(wakeup_time);
|
|
if (wakeup_time > g_uptime)
|
|
ASSERT(ret != Thread::BlockResult::WokeNormally);
|
|
return wakeup_time;
|
|
}
|
|
|
|
const char* Thread::state_string() const
|
|
{
|
|
switch (state()) {
|
|
case Thread::Invalid:
|
|
return "Invalid";
|
|
case Thread::Runnable:
|
|
return "Runnable";
|
|
case Thread::Running:
|
|
return "Running";
|
|
case Thread::Dying:
|
|
return "Dying";
|
|
case Thread::Dead:
|
|
return "Dead";
|
|
case Thread::Stopped:
|
|
return "Stopped";
|
|
case Thread::Skip1SchedulerPass:
|
|
return "Skip1";
|
|
case Thread::Skip0SchedulerPasses:
|
|
return "Skip0";
|
|
case Thread::Queued:
|
|
return "Queued";
|
|
case Thread::Blocked:
|
|
ASSERT(m_blocker != nullptr);
|
|
return m_blocker->state_string();
|
|
}
|
|
kprintf("Thread::state_string(): Invalid state: %u\n", state());
|
|
ASSERT_NOT_REACHED();
|
|
return nullptr;
|
|
}
|
|
|
|
void Thread::finalize()
|
|
{
|
|
ASSERT(current == g_finalizer);
|
|
|
|
#ifdef THREAD_DEBUG
|
|
dbg() << "Finalizing thread " << *this;
|
|
#endif
|
|
set_state(Thread::State::Dead);
|
|
|
|
if (m_joiner) {
|
|
ASSERT(m_joiner->m_joinee == this);
|
|
static_cast<JoinBlocker*>(m_joiner->m_blocker)->set_joinee_exit_value(m_exit_value);
|
|
static_cast<JoinBlocker*>(m_joiner->m_blocker)->set_interrupted_by_death();
|
|
m_joiner->m_joinee = nullptr;
|
|
// NOTE: We clear the joiner pointer here as well, to be tidy.
|
|
m_joiner = nullptr;
|
|
}
|
|
|
|
if (m_dump_backtrace_on_finalization)
|
|
dbg() << backtrace_impl();
|
|
}
|
|
|
|
void Thread::finalize_dying_threads()
|
|
{
|
|
ASSERT(current == g_finalizer);
|
|
Vector<Thread*, 32> dying_threads;
|
|
{
|
|
InterruptDisabler disabler;
|
|
for_each_in_state(Thread::State::Dying, [&](Thread& thread) {
|
|
dying_threads.append(&thread);
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
for (auto* thread : dying_threads) {
|
|
auto& process = thread->process();
|
|
thread->finalize();
|
|
delete thread;
|
|
if (process.m_thread_count == 0)
|
|
process.finalize();
|
|
}
|
|
}
|
|
|
|
bool Thread::tick()
|
|
{
|
|
++m_ticks;
|
|
if (tss().cs & 3)
|
|
++m_process.m_ticks_in_user;
|
|
else
|
|
++m_process.m_ticks_in_kernel;
|
|
return --m_ticks_left;
|
|
}
|
|
|
|
void Thread::send_signal(u8 signal, [[maybe_unused]] Process* sender)
|
|
{
|
|
ASSERT(signal < 32);
|
|
InterruptDisabler disabler;
|
|
|
|
// FIXME: Figure out what to do for masked signals. Should we also ignore them here?
|
|
if (should_ignore_signal(signal)) {
|
|
#ifdef SIGNAL_DEBUG
|
|
dbg() << "Signal " << signal << " was ignored by " << process();
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
#ifdef SIGNAL_DEBUG
|
|
if (sender)
|
|
dbg() << "Signal: " << *sender << " sent " << signal << " to " << process();
|
|
else
|
|
dbg() << "Signal: Kernel sent " << signal << " to " << process();
|
|
#endif
|
|
|
|
m_pending_signals |= 1 << (signal - 1);
|
|
}
|
|
|
|
// Certain exceptions, such as SIGSEGV and SIGILL, put a
|
|
// thread into a state where the signal handler must be
|
|
// invoked immediately, otherwise it will continue to fault.
|
|
// This function should be used in an exception handler to
|
|
// ensure that when the thread resumes, it's executing in
|
|
// the appropriate signal handler.
|
|
void Thread::send_urgent_signal_to_self(u8 signal)
|
|
{
|
|
// FIXME: because of a bug in dispatch_signal we can't
|
|
// setup a signal while we are the current thread. Because of
|
|
// this we use a work-around where we send the signal and then
|
|
// block, allowing the scheduler to properly dispatch the signal
|
|
// before the thread is next run.
|
|
send_signal(signal, &process());
|
|
(void)block<SemiPermanentBlocker>(SemiPermanentBlocker::Reason::Signal);
|
|
}
|
|
|
|
bool Thread::has_unmasked_pending_signals() const
|
|
{
|
|
return m_pending_signals & ~m_signal_mask;
|
|
}
|
|
|
|
ShouldUnblockThread Thread::dispatch_one_pending_signal()
|
|
{
|
|
ASSERT_INTERRUPTS_DISABLED();
|
|
u32 signal_candidates = m_pending_signals & ~m_signal_mask;
|
|
ASSERT(signal_candidates);
|
|
|
|
u8 signal = 1;
|
|
for (; signal < 32; ++signal) {
|
|
if (signal_candidates & (1 << (signal - 1))) {
|
|
break;
|
|
}
|
|
}
|
|
return dispatch_signal(signal);
|
|
}
|
|
|
|
enum class DefaultSignalAction {
|
|
Terminate,
|
|
Ignore,
|
|
DumpCore,
|
|
Stop,
|
|
Continue,
|
|
};
|
|
|
|
DefaultSignalAction default_signal_action(u8 signal)
|
|
{
|
|
ASSERT(signal && signal < NSIG);
|
|
|
|
switch (signal) {
|
|
case SIGHUP:
|
|
case SIGINT:
|
|
case SIGKILL:
|
|
case SIGPIPE:
|
|
case SIGALRM:
|
|
case SIGUSR1:
|
|
case SIGUSR2:
|
|
case SIGVTALRM:
|
|
case SIGSTKFLT:
|
|
case SIGIO:
|
|
case SIGPROF:
|
|
case SIGTERM:
|
|
case SIGPWR:
|
|
return DefaultSignalAction::Terminate;
|
|
case SIGCHLD:
|
|
case SIGURG:
|
|
case SIGWINCH:
|
|
return DefaultSignalAction::Ignore;
|
|
case SIGQUIT:
|
|
case SIGILL:
|
|
case SIGTRAP:
|
|
case SIGABRT:
|
|
case SIGBUS:
|
|
case SIGFPE:
|
|
case SIGSEGV:
|
|
case SIGXCPU:
|
|
case SIGXFSZ:
|
|
case SIGSYS:
|
|
return DefaultSignalAction::DumpCore;
|
|
case SIGCONT:
|
|
return DefaultSignalAction::Continue;
|
|
case SIGSTOP:
|
|
case SIGTSTP:
|
|
case SIGTTIN:
|
|
case SIGTTOU:
|
|
return DefaultSignalAction::Stop;
|
|
}
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
bool Thread::should_ignore_signal(u8 signal) const
|
|
{
|
|
ASSERT(signal < 32);
|
|
auto& action = m_signal_action_data[signal];
|
|
if (action.handler_or_sigaction.is_null())
|
|
return default_signal_action(signal) == DefaultSignalAction::Ignore;
|
|
if (action.handler_or_sigaction.as_ptr() == SIG_IGN)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
bool Thread::has_signal_handler(u8 signal) const
|
|
{
|
|
ASSERT(signal < 32);
|
|
auto& action = m_signal_action_data[signal];
|
|
return !action.handler_or_sigaction.is_null();
|
|
}
|
|
|
|
static void push_value_on_user_stack(u32* stack, u32 data)
|
|
{
|
|
*stack -= 4;
|
|
copy_to_user((u32*)*stack, &data);
|
|
}
|
|
|
|
ShouldUnblockThread Thread::dispatch_signal(u8 signal)
|
|
{
|
|
ASSERT_INTERRUPTS_DISABLED();
|
|
ASSERT(signal > 0 && signal <= 32);
|
|
ASSERT(!process().is_ring0());
|
|
|
|
#ifdef SIGNAL_DEBUG
|
|
kprintf("dispatch_signal %s(%u) <- %u\n", process().name().characters(), pid(), signal);
|
|
#endif
|
|
|
|
auto& action = m_signal_action_data[signal];
|
|
// FIXME: Implement SA_SIGINFO signal handlers.
|
|
ASSERT(!(action.flags & SA_SIGINFO));
|
|
|
|
// Mark this signal as handled.
|
|
m_pending_signals &= ~(1 << (signal - 1));
|
|
|
|
if (signal == SIGSTOP) {
|
|
m_stop_signal = SIGSTOP;
|
|
set_state(Stopped);
|
|
return ShouldUnblockThread::No;
|
|
}
|
|
|
|
if (signal == SIGCONT && state() == Stopped)
|
|
set_state(Runnable);
|
|
|
|
auto handler_vaddr = action.handler_or_sigaction;
|
|
if (handler_vaddr.is_null()) {
|
|
switch (default_signal_action(signal)) {
|
|
case DefaultSignalAction::Stop:
|
|
m_stop_signal = signal;
|
|
set_state(Stopped);
|
|
return ShouldUnblockThread::No;
|
|
case DefaultSignalAction::DumpCore:
|
|
process().for_each_thread([](auto& thread) {
|
|
thread.set_dump_backtrace_on_finalization();
|
|
return IterationDecision::Continue;
|
|
});
|
|
[[fallthrough]];
|
|
case DefaultSignalAction::Terminate:
|
|
m_process.terminate_due_to_signal(signal);
|
|
return ShouldUnblockThread::No;
|
|
case DefaultSignalAction::Ignore:
|
|
ASSERT_NOT_REACHED();
|
|
case DefaultSignalAction::Continue:
|
|
return ShouldUnblockThread::Yes;
|
|
}
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
if (handler_vaddr.as_ptr() == SIG_IGN) {
|
|
#ifdef SIGNAL_DEBUG
|
|
kprintf("%s(%u) ignored signal %u\n", process().name().characters(), pid(), signal);
|
|
#endif
|
|
return ShouldUnblockThread::Yes;
|
|
}
|
|
|
|
ProcessPagingScope paging_scope(m_process);
|
|
|
|
u32 old_signal_mask = m_signal_mask;
|
|
u32 new_signal_mask = action.mask;
|
|
if (action.flags & SA_NODEFER)
|
|
new_signal_mask &= ~(1 << (signal - 1));
|
|
else
|
|
new_signal_mask |= 1 << (signal - 1);
|
|
|
|
m_signal_mask |= new_signal_mask;
|
|
|
|
auto setup_stack = [&]<typename ThreadState>(ThreadState state, u32 * stack)
|
|
{
|
|
u32 old_esp = *stack;
|
|
u32 ret_eip = state.eip;
|
|
u32 ret_eflags = state.eflags;
|
|
|
|
// Align the stack to 16 bytes.
|
|
// Note that we push 56 bytes (4 * 14) on to the stack,
|
|
// so we need to account for this here.
|
|
u32 stack_alignment = (*stack - 56) % 16;
|
|
*stack -= stack_alignment;
|
|
|
|
push_value_on_user_stack(stack, ret_eflags);
|
|
|
|
push_value_on_user_stack(stack, ret_eip);
|
|
push_value_on_user_stack(stack, state.eax);
|
|
push_value_on_user_stack(stack, state.ecx);
|
|
push_value_on_user_stack(stack, state.edx);
|
|
push_value_on_user_stack(stack, state.ebx);
|
|
push_value_on_user_stack(stack, old_esp);
|
|
push_value_on_user_stack(stack, state.ebp);
|
|
push_value_on_user_stack(stack, state.esi);
|
|
push_value_on_user_stack(stack, state.edi);
|
|
|
|
// PUSH old_signal_mask
|
|
push_value_on_user_stack(stack, old_signal_mask);
|
|
|
|
push_value_on_user_stack(stack, signal);
|
|
push_value_on_user_stack(stack, handler_vaddr.get());
|
|
push_value_on_user_stack(stack, 0); //push fake return address
|
|
|
|
ASSERT((*stack % 16) == 0);
|
|
};
|
|
|
|
// We now place the thread state on the userspace stack.
|
|
// Note that when we are in the kernel (ie. blocking) we cannot use the
|
|
// tss, as that will contain kernel state; instead, we use a RegisterState.
|
|
// Conversely, when the thread isn't blocking the RegisterState may not be
|
|
// valid (fork, exec etc) but the tss will, so we use that instead.
|
|
if (!in_kernel()) {
|
|
u32* stack = &m_tss.esp;
|
|
setup_stack(m_tss, stack);
|
|
|
|
Scheduler::prepare_to_modify_tss(*this);
|
|
m_tss.cs = 0x1b;
|
|
m_tss.ds = 0x23;
|
|
m_tss.es = 0x23;
|
|
m_tss.fs = 0x23;
|
|
m_tss.gs = thread_specific_selector() | 3;
|
|
m_tss.eip = g_return_to_ring3_from_signal_trampoline.get();
|
|
// FIXME: This state is such a hack. It avoids trouble if 'current' is the process receiving a signal.
|
|
set_state(Skip1SchedulerPass);
|
|
} else {
|
|
auto& regs = get_register_dump_from_stack();
|
|
u32* stack = ®s.userspace_esp;
|
|
setup_stack(regs, stack);
|
|
regs.eip = g_return_to_ring3_from_signal_trampoline.get();
|
|
}
|
|
|
|
#ifdef SIGNAL_DEBUG
|
|
kprintf("signal: Okay, %s(%u) {%s} has been primed with signal handler %w:%x\n", process().name().characters(), pid(), state_string(), m_tss.cs, m_tss.eip);
|
|
#endif
|
|
return ShouldUnblockThread::Yes;
|
|
}
|
|
|
|
void Thread::set_default_signal_dispositions()
|
|
{
|
|
// FIXME: Set up all the right default actions. See signal(7).
|
|
memset(&m_signal_action_data, 0, sizeof(m_signal_action_data));
|
|
m_signal_action_data[SIGCHLD].handler_or_sigaction = VirtualAddress(SIG_IGN);
|
|
m_signal_action_data[SIGWINCH].handler_or_sigaction = VirtualAddress(SIG_IGN);
|
|
}
|
|
|
|
void Thread::push_value_on_stack(uintptr_t value)
|
|
{
|
|
m_tss.esp -= 4;
|
|
uintptr_t* stack_ptr = (uintptr_t*)m_tss.esp;
|
|
copy_to_user(stack_ptr, &value);
|
|
}
|
|
|
|
RegisterState& Thread::get_register_dump_from_stack()
|
|
{
|
|
// The userspace registers should be stored at the top of the stack
|
|
// We have to subtract 2 because the processor decrements the kernel
|
|
// stack before pushing the args.
|
|
return *(RegisterState*)(kernel_stack_top() - sizeof(RegisterState));
|
|
}
|
|
|
|
u32 Thread::make_userspace_stack_for_main_thread(Vector<String> arguments, Vector<String> environment)
|
|
{
|
|
auto* region = m_process.allocate_region(VirtualAddress(), default_userspace_stack_size, "Stack (Main thread)", PROT_READ | PROT_WRITE, false);
|
|
ASSERT(region);
|
|
region->set_stack(true);
|
|
|
|
u32 new_esp = region->vaddr().offset(default_userspace_stack_size).get();
|
|
|
|
// FIXME: This is weird, we put the argument contents at the base of the stack,
|
|
// and the argument pointers at the top? Why?
|
|
char* stack_base = (char*)region->vaddr().get();
|
|
int argc = arguments.size();
|
|
char** argv = (char**)stack_base;
|
|
char** env = argv + arguments.size() + 1;
|
|
char* bufptr = stack_base + (sizeof(char*) * (arguments.size() + 1)) + (sizeof(char*) * (environment.size() + 1));
|
|
|
|
SmapDisabler disabler;
|
|
|
|
for (size_t i = 0; i < arguments.size(); ++i) {
|
|
argv[i] = bufptr;
|
|
memcpy(bufptr, arguments[i].characters(), arguments[i].length());
|
|
bufptr += arguments[i].length();
|
|
*(bufptr++) = '\0';
|
|
}
|
|
argv[arguments.size()] = nullptr;
|
|
|
|
for (size_t i = 0; i < environment.size(); ++i) {
|
|
env[i] = bufptr;
|
|
memcpy(bufptr, environment[i].characters(), environment[i].length());
|
|
bufptr += environment[i].length();
|
|
*(bufptr++) = '\0';
|
|
}
|
|
env[environment.size()] = nullptr;
|
|
|
|
auto push_on_new_stack = [&new_esp](u32 value) {
|
|
new_esp -= 4;
|
|
u32* stack_ptr = (u32*)new_esp;
|
|
*stack_ptr = value;
|
|
};
|
|
|
|
// NOTE: The stack needs to be 16-byte aligned.
|
|
push_on_new_stack((uintptr_t)env);
|
|
push_on_new_stack((uintptr_t)argv);
|
|
push_on_new_stack((uintptr_t)argc);
|
|
push_on_new_stack(0);
|
|
return new_esp;
|
|
}
|
|
|
|
Thread* Thread::clone(Process& process)
|
|
{
|
|
auto* clone = new Thread(process);
|
|
memcpy(clone->m_signal_action_data, m_signal_action_data, sizeof(m_signal_action_data));
|
|
clone->m_signal_mask = m_signal_mask;
|
|
memcpy(clone->m_fpu_state, m_fpu_state, sizeof(FPUState));
|
|
clone->m_thread_specific_data = m_thread_specific_data;
|
|
return clone;
|
|
}
|
|
|
|
void Thread::initialize()
|
|
{
|
|
Scheduler::initialize();
|
|
asm volatile("fninit");
|
|
asm volatile("fxsave %0"
|
|
: "=m"(s_clean_fpu_state));
|
|
}
|
|
|
|
Vector<Thread*> Thread::all_threads()
|
|
{
|
|
Vector<Thread*> threads;
|
|
InterruptDisabler disabler;
|
|
threads.ensure_capacity(thread_table().size());
|
|
for (auto* thread : thread_table())
|
|
threads.unchecked_append(thread);
|
|
return threads;
|
|
}
|
|
|
|
bool Thread::is_thread(void* ptr)
|
|
{
|
|
ASSERT_INTERRUPTS_DISABLED();
|
|
return thread_table().contains((Thread*)ptr);
|
|
}
|
|
|
|
void Thread::set_state(State new_state)
|
|
{
|
|
InterruptDisabler disabler;
|
|
if (new_state == m_state)
|
|
return;
|
|
|
|
if (new_state == Blocked) {
|
|
// we should always have a Blocker while blocked
|
|
ASSERT(m_blocker != nullptr);
|
|
}
|
|
|
|
m_state = new_state;
|
|
if (m_process.pid() != 0) {
|
|
Scheduler::update_state_for_thread(*this);
|
|
}
|
|
|
|
if (new_state == Dying) {
|
|
g_finalizer_has_work = true;
|
|
g_finalizer_wait_queue->wake_all();
|
|
}
|
|
}
|
|
|
|
String Thread::backtrace(ProcessInspectionHandle&) const
|
|
{
|
|
return backtrace_impl();
|
|
}
|
|
|
|
struct RecognizedSymbol {
|
|
u32 address;
|
|
const KSym* ksym;
|
|
};
|
|
|
|
static bool symbolicate(const RecognizedSymbol& symbol, const Process& process, StringBuilder& builder)
|
|
{
|
|
if (!symbol.address)
|
|
return false;
|
|
|
|
bool mask_kernel_addresses = !process.is_superuser();
|
|
if (!symbol.ksym) {
|
|
if (!is_user_address(VirtualAddress(symbol.address))) {
|
|
builder.append("0xdeadc0de\n");
|
|
} else {
|
|
if (!Scheduler::is_active() && process.elf_loader() && process.elf_loader()->has_symbols())
|
|
builder.appendf("%p %s\n", symbol.address, process.elf_loader()->symbolicate(symbol.address).characters());
|
|
else
|
|
builder.appendf("%p\n", symbol.address);
|
|
}
|
|
return true;
|
|
}
|
|
unsigned offset = symbol.address - symbol.ksym->address;
|
|
if (symbol.ksym->address == ksym_highest_address && offset > 4096) {
|
|
builder.appendf("%p\n", mask_kernel_addresses ? 0xdeadc0de : symbol.address);
|
|
} else {
|
|
builder.appendf("%p %s +%u\n", mask_kernel_addresses ? 0xdeadc0de : symbol.address, demangle(symbol.ksym->name).characters(), offset);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
String Thread::backtrace_impl() const
|
|
{
|
|
Vector<RecognizedSymbol, 128> recognized_symbols;
|
|
|
|
u32 start_frame;
|
|
if (current == this) {
|
|
asm volatile("movl %%ebp, %%eax"
|
|
: "=a"(start_frame));
|
|
} else {
|
|
start_frame = frame_ptr();
|
|
recognized_symbols.append({ tss().eip, ksymbolicate(tss().eip) });
|
|
}
|
|
|
|
auto& process = const_cast<Process&>(this->process());
|
|
ProcessPagingScope paging_scope(process);
|
|
|
|
uintptr_t stack_ptr = start_frame;
|
|
for (;;) {
|
|
if (!process.validate_read_from_kernel(VirtualAddress(stack_ptr), sizeof(void*) * 2))
|
|
break;
|
|
uintptr_t retaddr;
|
|
|
|
if (is_user_range(VirtualAddress(stack_ptr), sizeof(uintptr_t) * 2)) {
|
|
copy_from_user(&retaddr, &((uintptr_t*)stack_ptr)[1]);
|
|
recognized_symbols.append({ retaddr, ksymbolicate(retaddr) });
|
|
copy_from_user(&stack_ptr, (uintptr_t*)stack_ptr);
|
|
} else {
|
|
memcpy(&retaddr, &((uintptr_t*)stack_ptr)[1], sizeof(uintptr_t));
|
|
recognized_symbols.append({ retaddr, ksymbolicate(retaddr) });
|
|
memcpy(&stack_ptr, (uintptr_t*)stack_ptr, sizeof(uintptr_t));
|
|
}
|
|
}
|
|
|
|
StringBuilder builder;
|
|
for (auto& symbol : recognized_symbols) {
|
|
if (!symbolicate(symbol, process, builder))
|
|
break;
|
|
}
|
|
return builder.to_string();
|
|
}
|
|
|
|
Vector<uintptr_t> Thread::raw_backtrace(uintptr_t ebp) const
|
|
{
|
|
InterruptDisabler disabler;
|
|
auto& process = const_cast<Process&>(this->process());
|
|
ProcessPagingScope paging_scope(process);
|
|
Vector<uintptr_t, Profiling::max_stack_frame_count> backtrace;
|
|
backtrace.append(ebp);
|
|
for (uintptr_t* stack_ptr = (uintptr_t*)ebp; process.validate_read_from_kernel(VirtualAddress(stack_ptr), sizeof(uintptr_t) * 2) && MM.can_read_without_faulting(process, VirtualAddress(stack_ptr), sizeof(uintptr_t) * 2); stack_ptr = (uintptr_t*)*stack_ptr) {
|
|
uintptr_t retaddr = stack_ptr[1];
|
|
backtrace.append(retaddr);
|
|
if (backtrace.size() == Profiling::max_stack_frame_count)
|
|
break;
|
|
}
|
|
return backtrace;
|
|
}
|
|
|
|
void Thread::make_thread_specific_region(Badge<Process>)
|
|
{
|
|
size_t thread_specific_region_alignment = max(process().m_master_tls_alignment, alignof(ThreadSpecificData));
|
|
size_t thread_specific_region_size = align_up_to(process().m_master_tls_size, thread_specific_region_alignment) + sizeof(ThreadSpecificData);
|
|
auto* region = process().allocate_region({}, thread_specific_region_size, "Thread-specific", PROT_READ | PROT_WRITE, true);
|
|
SmapDisabler disabler;
|
|
auto* thread_specific_data = (ThreadSpecificData*)region->vaddr().offset(align_up_to(process().m_master_tls_size, thread_specific_region_alignment)).as_ptr();
|
|
auto* thread_local_storage = (u8*)((u8*)thread_specific_data) - align_up_to(process().m_master_tls_size, process().m_master_tls_alignment);
|
|
m_thread_specific_data = VirtualAddress(thread_specific_data);
|
|
thread_specific_data->self = thread_specific_data;
|
|
if (process().m_master_tls_size)
|
|
memcpy(thread_local_storage, process().m_master_tls_region->vaddr().as_ptr(), process().m_master_tls_size);
|
|
}
|
|
|
|
const LogStream& operator<<(const LogStream& stream, const Thread& value)
|
|
{
|
|
return stream << value.process().name() << "(" << value.pid() << ":" << value.tid() << ")";
|
|
}
|
|
|
|
void Thread::wait_on(WaitQueue& queue, Atomic<bool>* lock, Thread* beneficiary, const char* reason)
|
|
{
|
|
cli();
|
|
bool did_unlock = unlock_process_if_locked();
|
|
if (lock)
|
|
*lock = false;
|
|
set_state(State::Queued);
|
|
queue.enqueue(*current);
|
|
// Yield and wait for the queue to wake us up again.
|
|
if (beneficiary)
|
|
Scheduler::donate_to(beneficiary, reason);
|
|
else
|
|
Scheduler::yield();
|
|
// We've unblocked, relock the process if needed and carry on.
|
|
if (did_unlock)
|
|
relock_process();
|
|
}
|
|
|
|
void Thread::wake_from_queue()
|
|
{
|
|
ASSERT(state() == State::Queued);
|
|
set_state(State::Runnable);
|
|
}
|
|
|
|
Thread* Thread::from_tid(int tid)
|
|
{
|
|
InterruptDisabler disabler;
|
|
Thread* found_thread = nullptr;
|
|
Thread::for_each([&](auto& thread) {
|
|
if (thread.tid() == tid) {
|
|
found_thread = &thread;
|
|
return IterationDecision::Break;
|
|
}
|
|
return IterationDecision::Continue;
|
|
});
|
|
return found_thread;
|
|
}
|
|
|
|
void Thread::reset_fpu_state()
|
|
{
|
|
memcpy(m_fpu_state, &s_clean_fpu_state, sizeof(FPUState));
|
|
}
|
|
|
|
}
|