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195 lines
6.5 KiB
C++
195 lines
6.5 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Error.h>
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#include <AK/Time.h>
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#include <Kernel/FileSystem/File.h>
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#include <Kernel/Library/LockRefPtr.h>
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#include <Kernel/Library/NonnullLockRefPtrVector.h>
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#include <Kernel/Locking/Mutex.h>
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#include <Kernel/Net/NetworkAdapter.h>
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#include <Kernel/UnixTypes.h>
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namespace Kernel {
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class OpenFileDescription;
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class Socket : public File {
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public:
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static ErrorOr<NonnullLockRefPtr<Socket>> create(int domain, int type, int protocol);
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virtual ~Socket() override;
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int domain() const { return m_domain; }
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int type() const { return m_type; }
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int protocol() const { return m_protocol; }
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bool is_shut_down_for_writing() const { return m_shut_down_for_writing; }
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bool is_shut_down_for_reading() const { return m_shut_down_for_reading; }
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enum class SetupState {
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Unstarted, // we haven't tried to set the socket up yet
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InProgress, // we're in the process of setting things up - for TCP maybe we've sent a SYN packet
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Completed, // the setup process is complete, but not necessarily successful
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};
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enum class Role : u8 {
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None,
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Listener,
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Accepted,
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Connected,
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Connecting
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};
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static StringView to_string(SetupState setup_state)
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{
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switch (setup_state) {
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case SetupState::Unstarted:
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return "Unstarted"sv;
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case SetupState::InProgress:
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return "InProgress"sv;
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case SetupState::Completed:
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return "Completed"sv;
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default:
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return "None"sv;
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}
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}
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SetupState setup_state() const { return m_setup_state; }
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void set_setup_state(SetupState setup_state);
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virtual Role role(OpenFileDescription const&) const { return m_role; }
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bool is_connected() const { return m_connected; }
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void set_connected(bool);
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bool can_accept() const { return !m_pending.is_empty(); }
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LockRefPtr<Socket> accept();
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ErrorOr<void> shutdown(int how);
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virtual ErrorOr<void> bind(Credentials const&, Userspace<sockaddr const*>, socklen_t) = 0;
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virtual ErrorOr<void> connect(Credentials const&, OpenFileDescription&, Userspace<sockaddr const*>, socklen_t) = 0;
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virtual ErrorOr<void> listen(size_t) = 0;
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virtual void get_local_address(sockaddr*, socklen_t*) = 0;
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virtual void get_peer_address(sockaddr*, socklen_t*) = 0;
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virtual bool is_local() const { return false; }
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virtual bool is_ipv4() const { return false; }
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virtual ErrorOr<size_t> sendto(OpenFileDescription&, UserOrKernelBuffer const&, size_t, int flags, Userspace<sockaddr const*>, socklen_t) = 0;
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virtual ErrorOr<size_t> recvfrom(OpenFileDescription&, UserOrKernelBuffer&, size_t, int flags, Userspace<sockaddr*>, Userspace<socklen_t*>, Time&) = 0;
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virtual ErrorOr<void> setsockopt(int level, int option, Userspace<void const*>, socklen_t);
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virtual ErrorOr<void> getsockopt(OpenFileDescription&, int level, int option, Userspace<void*>, Userspace<socklen_t*>);
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ProcessID origin_pid() const { return m_origin.pid; }
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UserID origin_uid() const { return m_origin.uid; }
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GroupID origin_gid() const { return m_origin.gid; }
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ProcessID acceptor_pid() const { return m_acceptor.pid; }
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UserID acceptor_uid() const { return m_acceptor.uid; }
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GroupID acceptor_gid() const { return m_acceptor.gid; }
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LockRefPtr<NetworkAdapter> const bound_interface() const { return m_bound_interface; }
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Mutex& mutex() { return m_mutex; }
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// ^File
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virtual ErrorOr<size_t> read(OpenFileDescription&, u64, UserOrKernelBuffer&, size_t) override final;
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virtual ErrorOr<size_t> write(OpenFileDescription&, u64, UserOrKernelBuffer const&, size_t) override final;
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virtual ErrorOr<struct stat> stat() const override;
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virtual ErrorOr<NonnullOwnPtr<KString>> pseudo_path(OpenFileDescription const&) const override = 0;
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bool has_receive_timeout() const { return m_receive_timeout != Time::zero(); }
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Time const& receive_timeout() const { return m_receive_timeout; }
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bool has_send_timeout() const { return m_send_timeout != Time::zero(); }
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Time const& send_timeout() const { return m_send_timeout; }
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bool wants_timestamp() const { return m_timestamp; }
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protected:
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Socket(int domain, int type, int protocol);
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ErrorOr<void> queue_connection_from(NonnullLockRefPtr<Socket>);
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size_t backlog() const { return m_backlog; }
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void set_backlog(size_t backlog) { m_backlog = backlog; }
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virtual StringView class_name() const override { return "Socket"sv; }
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virtual void shut_down_for_reading() { }
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virtual void shut_down_for_writing() { }
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Role m_role { Role::None };
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ErrorOr<void> so_error() const
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{
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VERIFY(m_mutex.is_exclusively_locked_by_current_thread());
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return m_so_error;
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}
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Error set_so_error(ErrnoCode error_code)
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{
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MutexLocker locker(mutex());
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auto error = Error::from_errno(error_code);
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m_so_error = error;
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return error;
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}
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Error set_so_error(Error error)
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{
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MutexLocker locker(mutex());
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m_so_error = error;
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return error;
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}
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void clear_so_error()
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{
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m_so_error = {};
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}
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void set_origin(Process const&);
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void set_acceptor(Process const&);
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void set_role(Role role) { m_role = role; }
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ucred m_origin { 0, 0, 0 };
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ucred m_acceptor { 0, 0, 0 };
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bool m_routing_disabled { false };
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private:
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virtual bool is_socket() const final { return true; }
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Mutex m_mutex { "Socket"sv };
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int m_domain { 0 };
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int m_type { 0 };
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int m_protocol { 0 };
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size_t m_backlog { 0 };
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SetupState m_setup_state { SetupState::Unstarted };
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bool m_connected { false };
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bool m_shut_down_for_reading { false };
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bool m_shut_down_for_writing { false };
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LockRefPtr<NetworkAdapter> m_bound_interface { nullptr };
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Time m_receive_timeout {};
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Time m_send_timeout {};
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int m_timestamp { 0 };
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ErrorOr<void> m_so_error;
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NonnullLockRefPtrVector<Socket> m_pending;
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};
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// This is a special variant of TRY() that also updates the socket's SO_ERROR field on error.
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#define SOCKET_TRY(expression) \
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({ \
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auto result = (expression); \
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if (result.is_error()) \
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return set_so_error(result.release_error()); \
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result.release_value(); \
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})
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}
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