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5f0230a57e
- Register the widget - Register property getters and setters - Rename getters and setters to match the property names, as required by the GML compiler. The names min/max/value are chosen to match SpinBox. - Prevent a crash when the minimum is less than the maximum (which can happen while editing the GML).
41 lines
990 B
C++
41 lines
990 B
C++
/*
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* Copyright (c) 2021, Matthew Olsson <mattco@serenityos.org>
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* Copyright (c) 2024, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NumericLimits.h>
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#include <LibGUI/TextBox.h>
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namespace GUI {
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class NumericInput final : public GUI::TextBox {
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C_OBJECT(NumericInput)
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public:
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virtual ~NumericInput() override = default;
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Function<void(i64)> on_number_changed;
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i64 min() const { return m_min; }
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void set_min(i64 number);
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i64 max() const { return m_max; }
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void set_max(i64 number);
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i64 value() const { return m_value; }
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void set_value(i64 number, GUI::AllowCallback allow_callback = GUI::AllowCallback::Yes);
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virtual void mousewheel_event(GUI::MouseEvent&) override;
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private:
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NumericInput();
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void on_focus_lost();
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bool m_needs_text_reset { false };
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i64 m_value { 0 };
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i64 m_min { NumericLimits<i64>::min() };
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i64 m_max { NumericLimits<i64>::max() };
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};
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}
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