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25db315b29
We never want to store null messages, so make it impossible to do so.
193 lines
7 KiB
C++
193 lines
7 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <AK/NonnullOwnPtrVector.h>
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#include <LibCore/Event.h>
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#include <LibCore/LocalSocket.h>
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#include <LibCore/Notifier.h>
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#include <LibCore/SyscallUtils.h>
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#include <LibIPC/Message.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/select.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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namespace IPC {
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template<typename LocalEndpoint, typename PeerEndpoint>
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class ServerConnection : public Core::Object {
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public:
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ServerConnection(LocalEndpoint& local_endpoint, const StringView& address)
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: m_local_endpoint(local_endpoint)
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, m_connection(Core::LocalSocket::construct(this))
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, m_notifier(Core::Notifier::construct(m_connection->fd(), Core::Notifier::Read, this))
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{
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// We want to rate-limit our clients
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m_connection->set_blocking(true);
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m_notifier->on_ready_to_read = [this] {
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drain_messages_from_server();
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handle_messages();
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};
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if (!m_connection->connect(Core::SocketAddress::local(address))) {
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perror("connect");
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ASSERT_NOT_REACHED();
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}
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ucred creds;
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socklen_t creds_size = sizeof(creds);
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if (getsockopt(m_connection->fd(), SOL_SOCKET, SO_PEERCRED, &creds, &creds_size) < 0) {
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ASSERT_NOT_REACHED();
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}
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m_server_pid = creds.pid;
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ASSERT(m_connection->is_connected());
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}
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virtual void handshake() = 0;
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pid_t server_pid() const { return m_server_pid; }
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void set_my_client_id(int id) { m_my_client_id = id; }
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int my_client_id() const { return m_my_client_id; }
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template<typename MessageType>
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OwnPtr<MessageType> wait_for_specific_message()
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{
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// Double check we don't already have the event waiting for us.
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// Otherwise we might end up blocked for a while for no reason.
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for (size_t i = 0; i < m_unprocessed_messages.size(); ++i) {
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if (m_unprocessed_messages[i].message_id() == MessageType::static_message_id())
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return m_unprocessed_messages.take(i).template release_nonnull<MessageType>();
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}
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for (;;) {
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fd_set rfds;
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FD_ZERO(&rfds);
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FD_SET(m_connection->fd(), &rfds);
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int rc = Core::safe_syscall(select, m_connection->fd() + 1, &rfds, nullptr, nullptr, nullptr);
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if (rc < 0) {
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perror("select");
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}
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ASSERT(rc > 0);
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ASSERT(FD_ISSET(m_connection->fd(), &rfds));
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if (!drain_messages_from_server())
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return nullptr;
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for (size_t i = 0; i < m_unprocessed_messages.size(); ++i) {
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if (m_unprocessed_messages[i].message_id() == MessageType::static_message_id())
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return m_unprocessed_messages.take(i).template release_nonnull<MessageType>();
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}
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}
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}
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bool post_message(const Message& message)
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{
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auto buffer = message.encode();
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int nwritten = write(m_connection->fd(), buffer.data(), buffer.size());
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if (nwritten < 0) {
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perror("write");
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ASSERT_NOT_REACHED();
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return false;
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}
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ASSERT(static_cast<size_t>(nwritten) == buffer.size());
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return true;
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}
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template<typename RequestType, typename... Args>
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OwnPtr<typename RequestType::ResponseType> send_sync(Args&&... args)
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{
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bool success = post_message(RequestType(forward<Args>(args)...));
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ASSERT(success);
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auto response = wait_for_specific_message<typename RequestType::ResponseType>();
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ASSERT(response);
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return response;
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}
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private:
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bool drain_messages_from_server()
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{
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Vector<u8> bytes;
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for (;;) {
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u8 buffer[4096];
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ssize_t nread = recv(m_connection->fd(), buffer, sizeof(buffer), MSG_DONTWAIT);
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if (nread < 0) {
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if (errno == EAGAIN)
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break;
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perror("read");
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exit(1);
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return false;
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}
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if (nread == 0) {
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dbg() << "EOF on IPC fd";
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// FIXME: Dying is definitely not always appropriate!
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exit(1);
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return false;
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}
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bytes.append(buffer, nread);
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}
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size_t decoded_bytes = 0;
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for (size_t index = 0; index < bytes.size(); index += decoded_bytes) {
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auto remaining_bytes = ByteBuffer::wrap(bytes.data() + index, bytes.size() - index);
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if (auto message = LocalEndpoint::decode_message(remaining_bytes, decoded_bytes)) {
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m_unprocessed_messages.append(message.release_nonnull());
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} else if (auto message = PeerEndpoint::decode_message(remaining_bytes, decoded_bytes)) {
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m_unprocessed_messages.append(message.release_nonnull());
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} else {
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ASSERT_NOT_REACHED();
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}
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ASSERT(decoded_bytes);
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}
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if (!m_unprocessed_messages.is_empty()) {
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deferred_invoke([this](auto&) {
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handle_messages();
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});
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}
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return true;
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}
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void handle_messages()
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{
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auto messages = move(m_unprocessed_messages);
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for (auto& message : messages) {
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if (message.endpoint_magic() == LocalEndpoint::static_magic())
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m_local_endpoint.handle(message);
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}
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}
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LocalEndpoint& m_local_endpoint;
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RefPtr<Core::LocalSocket> m_connection;
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RefPtr<Core::Notifier> m_notifier;
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NonnullOwnPtrVector<Message> m_unprocessed_messages;
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int m_server_pid { -1 };
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int m_my_client_id { -1 };
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};
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}
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