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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
371 lines
12 KiB
C++
371 lines
12 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Assertions.h>
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#include <AK/BitCast.h>
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#include <AK/Forward.h>
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#include <AK/StdLibExtras.h>
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namespace AK {
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namespace Detail {
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template<typename T, typename Container = RawPtr<T>>
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class IntrusiveListNode;
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template<typename T, typename Container>
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struct SubstituteIntrusiveListNodeContainerType {
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using Type = Container;
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};
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template<typename T>
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struct SubstituteIntrusiveListNodeContainerType<T, NonnullRefPtr<T>> {
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using Type = RefPtr<T>;
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};
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}
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template<typename T, typename Container = RawPtr<T>>
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using IntrusiveListNode = Detail::IntrusiveListNode<T, typename Detail::SubstituteIntrusiveListNodeContainerType<T, Container>::Type>;
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template<typename T, typename Container>
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class IntrusiveListStorage {
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private:
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friend class Detail::IntrusiveListNode<T, Container>;
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template<class T_, typename Container_, IntrusiveListNode<T_, Container_> T_::*member>
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friend class IntrusiveList;
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IntrusiveListNode<T, Container>* m_first { nullptr };
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IntrusiveListNode<T, Container>* m_last { nullptr };
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};
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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class IntrusiveList {
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public:
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IntrusiveList();
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~IntrusiveList();
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void clear();
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[[nodiscard]] bool is_empty() const;
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void append(T& n);
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void prepend(T& n);
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void remove(T& n);
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[[nodiscard]] bool contains(const T&) const;
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[[nodiscard]] Container first() const;
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[[nodiscard]] Container last() const;
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[[nodiscard]] Container take_first();
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[[nodiscard]] Container take_last();
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class Iterator {
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public:
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Iterator() = default;
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Iterator(T* value)
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: m_value(move(value))
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{
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}
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const T& operator*() const { return *m_value; }
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auto operator->() const { return m_value; }
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T& operator*() { return *m_value; }
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auto operator->() { return m_value; }
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bool operator==(const Iterator& other) const { return other.m_value == m_value; }
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bool operator!=(const Iterator& other) const { return !(*this == other); }
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Iterator& operator++()
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{
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m_value = IntrusiveList<T, Container, member>::next(m_value);
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return *this;
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}
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Iterator& erase();
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private:
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T* m_value { nullptr };
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};
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Iterator begin();
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Iterator end() { return Iterator {}; }
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class ConstIterator {
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public:
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ConstIterator() = default;
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ConstIterator(const T* value)
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: m_value(value)
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{
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}
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const T& operator*() const { return *m_value; }
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auto operator->() const { return m_value; }
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bool operator==(const ConstIterator& other) const { return other.m_value == m_value; }
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bool operator!=(const ConstIterator& other) const { return !(*this == other); }
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ConstIterator& operator++()
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{
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m_value = IntrusiveList<T, Container, member>::next(m_value);
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return *this;
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}
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private:
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const T* m_value { nullptr };
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};
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ConstIterator begin() const;
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ConstIterator end() const { return ConstIterator {}; }
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private:
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static T* next(T* current);
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static const T* next(const T* current);
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static T* node_to_value(IntrusiveListNode<T, Container>& node);
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IntrusiveListStorage<T, Container> m_storage;
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};
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template<typename Contained, bool _IsRaw>
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struct SelfReferenceIfNeeded {
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Contained reference = nullptr;
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};
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template<typename Contained>
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struct SelfReferenceIfNeeded<Contained, true> {
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};
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namespace Detail {
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template<typename T, typename Container>
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class IntrusiveListNode {
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public:
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~IntrusiveListNode();
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void remove();
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bool is_in_list() const;
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static constexpr bool IsRaw = IsPointer<Container>;
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// Note: For some reason, clang does not consider `member` as declared here, and as declared above (`IntrusiveListNode<T, Container> T::*`)
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// to be of equal types. so for now, just make the members public on clang.
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#ifndef __clang__
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private:
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template<class T_, typename Container_, IntrusiveListNode<T_, Container_> T_::*member>
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friend class ::AK::IntrusiveList;
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#endif
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IntrusiveListStorage<T, Container>* m_storage = nullptr;
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IntrusiveListNode<T, Container>* m_next = nullptr;
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IntrusiveListNode<T, Container>* m_prev = nullptr;
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SelfReferenceIfNeeded<Container, IsRaw> m_self;
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};
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline typename IntrusiveList<T, Container, member>::Iterator& IntrusiveList<T, Container, member>::Iterator::erase()
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{
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auto old = m_value;
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m_value = IntrusiveList<T, Container, member>::next(m_value);
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(old->*member).remove();
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return *this;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline IntrusiveList<T, Container, member>::IntrusiveList()
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{
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline IntrusiveList<T, Container, member>::~IntrusiveList()
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{
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clear();
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline void IntrusiveList<T, Container, member>::clear()
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{
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while (m_storage.m_first)
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m_storage.m_first->remove();
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline bool IntrusiveList<T, Container, member>::is_empty() const
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{
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return m_storage.m_first == nullptr;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline void IntrusiveList<T, Container, member>::append(T& n)
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{
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remove(n);
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auto& nnode = n.*member;
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nnode.m_storage = &m_storage;
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nnode.m_prev = m_storage.m_last;
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nnode.m_next = nullptr;
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if constexpr (!RemoveReference<decltype(nnode)>::IsRaw)
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nnode.m_self.reference = &n; // Note: Self-reference ensures that the object will keep a ref to itself when the Container is a smart pointer.
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if (m_storage.m_last)
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m_storage.m_last->m_next = &nnode;
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m_storage.m_last = &nnode;
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if (!m_storage.m_first)
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m_storage.m_first = &nnode;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline void IntrusiveList<T, Container, member>::prepend(T& n)
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{
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auto& nnode = n.*member;
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if (nnode.m_storage)
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nnode.remove();
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nnode.m_storage = &m_storage;
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nnode.m_prev = nullptr;
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nnode.m_next = m_storage.m_first;
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if constexpr (!RemoveReference<decltype(nnode)>::IsRaw)
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nnode.m_self.reference = &n;
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if (m_storage.m_first)
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m_storage.m_first->m_prev = &nnode;
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m_storage.m_first = &nnode;
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if (!m_storage.m_last)
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m_storage.m_last = &nnode;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline void IntrusiveList<T, Container, member>::remove(T& n)
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{
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auto& nnode = n.*member;
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if (nnode.m_storage)
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nnode.remove();
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline bool IntrusiveList<T, Container, member>::contains(const T& n) const
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{
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auto& nnode = n.*member;
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return nnode.m_storage == &m_storage;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline Container IntrusiveList<T, Container, member>::first() const
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{
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return m_storage.m_first ? node_to_value(*m_storage.m_first) : nullptr;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline Container IntrusiveList<T, Container, member>::take_first()
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{
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if (Container ptr = first()) {
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remove(*ptr);
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return ptr;
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}
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return nullptr;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline Container IntrusiveList<T, Container, member>::take_last()
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{
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if (Container ptr = last()) {
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remove(*ptr);
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return ptr;
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}
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return nullptr;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline Container IntrusiveList<T, Container, member>::last() const
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{
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return m_storage.m_last ? node_to_value(*m_storage.m_last) : nullptr;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline const T* IntrusiveList<T, Container, member>::next(const T* current)
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{
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auto& nextnode = (current->*member).m_next;
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const T* nextstruct = nextnode ? node_to_value(*nextnode) : nullptr;
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return nextstruct;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline T* IntrusiveList<T, Container, member>::next(T* current)
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{
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auto& nextnode = (current->*member).m_next;
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T* nextstruct = nextnode ? node_to_value(*nextnode) : nullptr;
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return nextstruct;
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline typename IntrusiveList<T, Container, member>::Iterator IntrusiveList<T, Container, member>::begin()
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{
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return m_storage.m_first ? Iterator(node_to_value(*m_storage.m_first)) : Iterator();
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline typename IntrusiveList<T, Container, member>::ConstIterator IntrusiveList<T, Container, member>::begin() const
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{
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return m_storage.m_first ? ConstIterator(node_to_value(*m_storage.m_first)) : ConstIterator();
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}
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template<class T, typename Container, IntrusiveListNode<T, Container> T::*member>
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inline T* IntrusiveList<T, Container, member>::node_to_value(IntrusiveListNode<T, Container>& node)
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{
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// Note: Since this might seem odd, here's an explanation on what this function actually does:
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// `node` is a reference that resides in some part of the actual value (of type T), the
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// placement (i.e. offset) of which is described by the pointer-to-data-member parameter
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// named `member`.
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// This function effectively takes in the address of the data member, and returns the address
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// of the value (of type T) holding that member.
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return bit_cast<T*>(bit_cast<unsigned char*>(&node) - bit_cast<unsigned char*>(member));
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}
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namespace Detail {
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template<typename T, typename Container>
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inline IntrusiveListNode<T, Container>::~IntrusiveListNode()
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{
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if (m_storage)
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remove();
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}
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template<typename T, typename Container>
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inline void IntrusiveListNode<T, Container>::remove()
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{
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VERIFY(m_storage);
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if (m_storage->m_first == this)
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m_storage->m_first = m_next;
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if (m_storage->m_last == this)
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m_storage->m_last = m_prev;
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if (m_prev)
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m_prev->m_next = m_next;
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if (m_next)
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m_next->m_prev = m_prev;
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m_prev = nullptr;
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m_next = nullptr;
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m_storage = nullptr;
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if constexpr (!IsRaw)
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m_self.reference = nullptr;
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}
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template<typename T, typename Container>
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inline bool IntrusiveListNode<T, Container>::is_in_list() const
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{
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return m_storage != nullptr;
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}
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}
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// Specialise IntrusiveList for NonnullRefPtr
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// By default, intrusive lists cannot contain null entries anyway, so switch to RefPtr
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// and just make the user-facing functions deref the pointers.
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template<class T, IntrusiveListNode<T, NonnullRefPtr<T>> T::*member>
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class IntrusiveList<T, NonnullRefPtr<T>, member> : public IntrusiveList<T, RefPtr<T>, member> {
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public:
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[[nodiscard]] NonnullRefPtr<T> first() const { return *IntrusiveList<T, RefPtr<T>, member>::first(); }
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[[nodiscard]] NonnullRefPtr<T> last() const { return *IntrusiveList<T, RefPtr<T>, member>::last(); }
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[[nodiscard]] NonnullRefPtr<T> take_first() { return *IntrusiveList<T, RefPtr<T>, member>::take_first(); }
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[[nodiscard]] NonnullRefPtr<T> take_last() { return *IntrusiveList<T, RefPtr<T>, member>::take_last(); }
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};
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}
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using AK::IntrusiveList;
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using AK::IntrusiveListNode;
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