mirror of
https://github.com/LadybirdBrowser/ladybird.git
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1629 lines
61 KiB
C++
1629 lines
61 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Painter.h"
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#include "Bitmap.h"
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#include "Emoji.h"
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#include "Font.h"
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#include "FontDatabase.h"
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#include "Gamma.h"
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#include <AK/Assertions.h>
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#include <AK/Function.h>
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#include <AK/Memory.h>
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#include <AK/QuickSort.h>
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#include <AK/StdLibExtras.h>
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#include <AK/StringBuilder.h>
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#include <AK/Utf32View.h>
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#include <AK/Utf8View.h>
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#include <LibGfx/CharacterBitmap.h>
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#include <LibGfx/Palette.h>
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#include <LibGfx/Path.h>
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#include <math.h>
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#include <stdio.h>
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#if defined(__GNUC__) && !defined(__clang__)
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# pragma GCC optimize("O3")
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#endif
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namespace Gfx {
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template<BitmapFormat format = BitmapFormat::Invalid>
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ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y)
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{
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if constexpr (format == BitmapFormat::Indexed8)
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return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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if constexpr (format == BitmapFormat::Indexed4)
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return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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if constexpr (format == BitmapFormat::Indexed2)
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return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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if constexpr (format == BitmapFormat::Indexed1)
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return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
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if constexpr (format == BitmapFormat::RGB32)
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return Color::from_rgb(bitmap.scanline(y)[x]);
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if constexpr (format == BitmapFormat::RGBA32)
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return Color::from_rgba(bitmap.scanline(y)[x]);
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return bitmap.get_pixel(x, y);
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}
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Painter::Painter(Gfx::Bitmap& bitmap)
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: m_target(bitmap)
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{
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ASSERT(bitmap.format() == Gfx::BitmapFormat::RGB32 || bitmap.format() == Gfx::BitmapFormat::RGBA32);
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m_state_stack.append(State());
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state().font = &FontDatabase::default_font();
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state().clip_rect = { { 0, 0 }, bitmap.size() };
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m_clip_origin = state().clip_rect;
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}
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Painter::~Painter()
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{
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}
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void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color)
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{
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auto rect = a_rect.translated(translation()).intersected(clip_rect());
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if (rect.is_empty())
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return;
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = rect.height() - 1; i >= 0; --i) {
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for (int j = 0; j < rect.width(); ++j)
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set_pixel_with_draw_op(dst[j], color);
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dst += dst_skip;
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}
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}
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void Painter::clear_rect(const IntRect& a_rect, Color color)
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{
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auto rect = a_rect.translated(translation()).intersected(clip_rect());
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if (rect.is_empty())
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return;
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ASSERT(m_target->rect().contains(rect));
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = rect.height() - 1; i >= 0; --i) {
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fast_u32_fill(dst, color.value(), rect.width());
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dst += dst_skip;
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}
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}
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void Painter::fill_rect(const IntRect& a_rect, Color color)
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{
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if (color.alpha() == 0)
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return;
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if (draw_op() != DrawOp::Copy) {
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fill_rect_with_draw_op(a_rect, color);
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return;
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}
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if (color.alpha() == 0xff) {
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clear_rect(a_rect, color);
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return;
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}
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auto rect = a_rect.translated(translation()).intersected(clip_rect());
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if (rect.is_empty())
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return;
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ASSERT(m_target->rect().contains(rect));
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = rect.height() - 1; i >= 0; --i) {
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for (int j = 0; j < rect.width(); ++j)
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dst[j] = Color::from_rgba(dst[j]).blend(color).value();
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dst += dst_skip;
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}
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}
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void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a, Color color_b)
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{
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auto rect = a_rect.translated(translation()).intersected(clip_rect());
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if (rect.is_empty())
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return;
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = 0; i < rect.height(); ++i) {
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for (int j = 0; j < rect.width(); ++j) {
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bool checkboard_use_a = (i & 1) ^ (j & 1);
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if (checkboard_use_a && !color_a.alpha())
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continue;
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if (!checkboard_use_a && !color_b.alpha())
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continue;
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dst[j] = checkboard_use_a ? color_a.value() : color_b.value();
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}
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dst += dst_skip;
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}
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}
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void Painter::fill_rect_with_checkerboard(const IntRect& a_rect, const IntSize& cell_size, Color color_dark, Color color_light)
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{
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auto rect = a_rect.translated(translation()).intersected(clip_rect());
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if (rect.is_empty())
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return;
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = 0; i < rect.height(); ++i) {
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for (int j = 0; j < rect.width(); ++j) {
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int cell_row = i / cell_size.height();
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int cell_col = j / cell_size.width();
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dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value();
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}
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dst += dst_skip;
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}
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}
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void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_rect, Color gradient_start, Color gradient_end)
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{
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#ifdef NO_FPU
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return fill_rect(a_rect, gradient_start);
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#endif
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auto rect = a_rect.translated(translation());
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auto clipped_rect = IntRect::intersection(rect, clip_rect());
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if (clipped_rect.is_empty())
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return;
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int offset = clipped_rect.primary_offset_for_orientation(orientation) - rect.primary_offset_for_orientation(orientation);
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RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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float increment = (1.0 / ((rect.primary_size_for_orientation(orientation))));
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if (orientation == Orientation::Horizontal) {
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for (int i = clipped_rect.height() - 1; i >= 0; --i) {
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float c = offset * increment;
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for (int j = 0; j < clipped_rect.width(); ++j) {
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dst[j] = gamma_accurate_blend(gradient_start, gradient_end, c).value();
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c += increment;
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}
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dst += dst_skip;
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}
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} else {
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float c = offset * increment;
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for (int i = clipped_rect.height() - 1; i >= 0; --i) {
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auto color = gamma_accurate_blend(gradient_start, gradient_end, c);
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for (int j = 0; j < clipped_rect.width(); ++j) {
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dst[j] = color.value();
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}
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c += increment;
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dst += dst_skip;
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}
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}
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}
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void Painter::fill_rect_with_gradient(const IntRect& a_rect, Color gradient_start, Color gradient_end)
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{
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return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end);
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}
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void Painter::fill_ellipse(const IntRect& a_rect, Color color)
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{
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auto rect = a_rect.translated(translation()).intersected(clip_rect());
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if (rect.is_empty())
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return;
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ASSERT(m_target->rect().contains(rect));
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RGBA32* dst = m_target->scanline(rect.top()) + rect.left() + rect.width() / 2;
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int i = 0; i < rect.height(); i++) {
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double y = rect.height() * 0.5 - i;
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double x = rect.width() * sqrt(0.25 - y * y / rect.height() / rect.height());
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fast_u32_fill(dst - (int)x, color.value(), 2 * (int)x);
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dst += dst_skip;
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}
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}
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void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int thickness)
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{
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constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size
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double increment = M_PI / number_samples;
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auto ellipse_x = [&](double theta) -> int {
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return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
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};
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auto ellipse_y = [&](double theta) -> int {
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return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
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};
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for (float theta = 0; theta < 2 * M_PI; theta += increment) {
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draw_line({ ellipse_x(theta), ellipse_y(theta) }, { ellipse_x(theta + increment), ellipse_y(theta + increment) }, color, thickness);
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}
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}
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template<typename RectType, typename Callback>
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static void for_each_pixel_around_rect_clockwise(const RectType& rect, Callback callback)
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{
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if (rect.is_empty())
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return;
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for (auto x = rect.left(); x <= rect.right(); ++x) {
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callback(x, rect.top());
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}
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for (auto y = rect.top() + 1; y <= rect.bottom(); ++y) {
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callback(rect.right(), y);
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}
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for (auto x = rect.right() - 1; x >= rect.left(); --x) {
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callback(x, rect.bottom());
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}
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for (auto y = rect.bottom() - 1; y > rect.top(); --y) {
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callback(rect.left(), y);
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}
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}
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void Painter::draw_focus_rect(const IntRect& rect, Color color)
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{
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if (rect.is_empty())
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return;
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bool state = false;
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for_each_pixel_around_rect_clockwise(rect, [&](auto x, auto y) {
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if (state)
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set_pixel(x, y, color);
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state = !state;
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});
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}
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void Painter::draw_rect(const IntRect& a_rect, Color color, bool rough)
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{
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IntRect rect = a_rect.translated(translation());
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auto clipped_rect = rect.intersected(clip_rect());
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if (clipped_rect.is_empty())
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return;
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int min_y = clipped_rect.top();
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int max_y = clipped_rect.bottom();
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if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
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int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
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int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
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fill_scanline_with_draw_op(rect.top(), start_x, width, color);
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++min_y;
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}
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if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
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int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
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int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
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fill_scanline_with_draw_op(rect.bottom(), start_x, width, color);
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--max_y;
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}
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bool draw_left_side = rect.left() >= clipped_rect.left();
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bool draw_right_side = rect.right() == clipped_rect.right();
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if (draw_left_side && draw_right_side) {
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// Specialized loop when drawing both sides.
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for (int y = min_y; y <= max_y; ++y) {
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auto* bits = m_target->scanline(y);
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set_pixel_with_draw_op(bits[rect.left()], color);
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set_pixel_with_draw_op(bits[rect.right()], color);
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}
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} else {
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for (int y = min_y; y <= max_y; ++y) {
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auto* bits = m_target->scanline(y);
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if (draw_left_side)
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set_pixel_with_draw_op(bits[rect.left()], color);
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if (draw_right_side)
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set_pixel_with_draw_op(bits[rect.right()], color);
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}
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}
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}
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void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color)
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{
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auto rect = IntRect(p, bitmap.size()).translated(translation());
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auto clipped_rect = rect.intersected(clip_rect());
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if (clipped_rect.is_empty())
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return;
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const int first_row = clipped_rect.top() - rect.top();
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const int last_row = clipped_rect.bottom() - rect.top();
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const int first_column = clipped_rect.left() - rect.left();
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const int last_column = clipped_rect.right() - rect.left();
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RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
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const size_t bitmap_skip = bitmap.width();
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for (int row = first_row; row <= last_row; ++row) {
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for (int j = 0; j <= (last_column - first_column); ++j) {
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char fc = bitmap_row[j];
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if (fc == '#')
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dst[j] = color.value();
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}
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bitmap_row += bitmap_skip;
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dst += dst_skip;
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}
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}
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void Painter::draw_bitmap(const IntPoint& p, const GlyphBitmap& bitmap, Color color)
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{
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auto dst_rect = IntRect(p, bitmap.size()).translated(translation());
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auto clipped_rect = dst_rect.intersected(clip_rect());
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if (clipped_rect.is_empty())
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return;
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const int first_row = clipped_rect.top() - dst_rect.top();
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const int last_row = clipped_rect.bottom() - dst_rect.top();
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const int first_column = clipped_rect.left() - dst_rect.left();
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const int last_column = clipped_rect.right() - dst_rect.left();
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RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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for (int row = first_row; row <= last_row; ++row) {
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for (int j = 0; j <= (last_column - first_column); ++j) {
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if (bitmap.bit_at(j + first_column, row))
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dst[j] = color.value();
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}
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dst += dst_skip;
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}
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}
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void Painter::draw_triangle(const IntPoint& a, const IntPoint& b, const IntPoint& c, Color color)
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{
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RGBA32 rgba = color.value();
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IntPoint p0(a);
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IntPoint p1(b);
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IntPoint p2(c);
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if (p0.y() > p1.y())
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swap(p0, p1);
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if (p0.y() > p2.y())
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swap(p0, p2);
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if (p1.y() > p2.y())
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swap(p1, p2);
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auto clip = clip_rect();
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if (p0.y() >= clip.bottom())
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return;
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if (p2.y() < clip.top())
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return;
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float dx01 = (float)(p1.x() - p0.x()) / (p1.y() - p0.y());
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float dx02 = (float)(p2.x() - p0.x()) / (p2.y() - p0.y());
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float dx12 = (float)(p2.x() - p1.x()) / (p2.y() - p1.y());
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float x01 = p0.x();
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float x02 = p0.x();
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int top = p0.y();
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if (top < clip.top()) {
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x01 += dx01 * (clip.top() - top);
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x02 += dx02 * (clip.top() - top);
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top = clip.top();
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}
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for (int y = top; y < p1.y() && y < clip.bottom(); ++y) {
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int start = x01 > x02 ? max((int)x02, clip.left()) : max((int)x01, clip.left());
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int end = x01 > x02 ? min((int)x01, clip.right()) : min((int)x02, clip.right());
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auto* scanline = m_target->scanline(y);
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for (int x = start; x < end; x++) {
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scanline[x] = rgba;
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}
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x01 += dx01;
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x02 += dx02;
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}
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x02 = p0.x() + dx02 * (p1.y() - p0.y());
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float x12 = p1.x();
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top = p1.y();
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if (top < clip.top()) {
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x02 += dx02 * (clip.top() - top);
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x12 += dx12 * (clip.top() - top);
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top = clip.top();
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}
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for (int y = top; y < p2.y() && y < clip.bottom(); ++y) {
|
|
int start = x12 > x02 ? max((int)x02, clip.left()) : max((int)x12, clip.left());
|
|
int end = x12 > x02 ? min((int)x12, clip.right()) : min((int)x02, clip.right());
|
|
auto* scanline = m_target->scanline(y);
|
|
for (int x = start; x < end; x++) {
|
|
scanline[x] = rgba;
|
|
}
|
|
x02 += dx02;
|
|
x12 += dx12;
|
|
}
|
|
}
|
|
|
|
void Painter::blit_scaled(const IntRect& dst_rect_raw, const Gfx::Bitmap& source, const IntRect& src_rect, float hscale, float vscale)
|
|
{
|
|
auto dst_rect = IntRect(dst_rect_raw.location(), dst_rect_raw.size()).translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = (clipped_rect.top() - dst_rect.top());
|
|
const int last_row = (clipped_rect.bottom() - dst_rect.top());
|
|
const int first_column = (clipped_rect.left() - dst_rect.left());
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
|
|
int x_start = first_column + src_rect.left();
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
int sr = (row + src_rect.top()) * vscale;
|
|
if (sr >= source.size().height() || sr < 0) {
|
|
dst += dst_skip;
|
|
continue;
|
|
}
|
|
const RGBA32* sl = source.scanline(sr);
|
|
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
|
|
int sx = x * hscale;
|
|
if (sx < source.size().width() && sx >= 0)
|
|
dst[x - x_start] = sl[sx];
|
|
}
|
|
dst += dst_skip;
|
|
}
|
|
return;
|
|
}
|
|
|
|
void Painter::blit_with_opacity(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
|
|
{
|
|
ASSERT(!m_target->has_alpha_channel());
|
|
|
|
if (!opacity)
|
|
return;
|
|
if (opacity >= 1.0f)
|
|
return blit(position, source, src_rect);
|
|
|
|
u8 alpha = 255 * opacity;
|
|
|
|
IntRect safe_src_rect = IntRect::intersection(src_rect, source.rect());
|
|
IntRect dst_rect(position, safe_src_rect.size());
|
|
dst_rect.move_by(state().translation);
|
|
auto clipped_rect = IntRect::intersection(dst_rect, clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = clipped_rect.top() - dst_rect.top();
|
|
const int last_row = clipped_rect.bottom() - dst_rect.top();
|
|
const int first_column = clipped_rect.left() - dst_rect.left();
|
|
const int last_column = clipped_rect.right() - dst_rect.left();
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
const unsigned src_skip = source.pitch() / sizeof(RGBA32);
|
|
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
for (int x = 0; x <= (last_column - first_column); ++x) {
|
|
Color src_color_with_alpha = Color::from_rgb(src[x]);
|
|
src_color_with_alpha.set_alpha(alpha);
|
|
Color dst_color = Color::from_rgb(dst[x]);
|
|
dst[x] = dst_color.blend(src_color_with_alpha).value();
|
|
}
|
|
dst += dst_skip;
|
|
src += src_skip;
|
|
}
|
|
}
|
|
|
|
void Painter::blit_filtered(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, Function<Color(Color)> filter)
|
|
{
|
|
IntRect safe_src_rect = src_rect.intersected(source.rect());
|
|
auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = clipped_rect.top() - dst_rect.top();
|
|
const int last_row = clipped_rect.bottom() - dst_rect.top();
|
|
const int first_column = clipped_rect.left() - dst_rect.left();
|
|
const int last_column = clipped_rect.right() - dst_rect.left();
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
const size_t src_skip = source.pitch() / sizeof(RGBA32);
|
|
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
for (int x = 0; x <= (last_column - first_column); ++x) {
|
|
u8 alpha = Color::from_rgba(src[x]).alpha();
|
|
if (alpha == 0xff)
|
|
dst[x] = filter(Color::from_rgba(src[x])).value();
|
|
else if (!alpha)
|
|
continue;
|
|
else
|
|
dst[x] = Color::from_rgba(dst[x]).blend(filter(Color::from_rgba(src[x]))).value();
|
|
}
|
|
dst += dst_skip;
|
|
src += src_skip;
|
|
}
|
|
}
|
|
|
|
void Painter::blit_brightened(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
|
|
{
|
|
return blit_filtered(position, source, src_rect, [](Color src) {
|
|
return src.lightened();
|
|
});
|
|
}
|
|
|
|
void Painter::blit_dimmed(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
|
|
{
|
|
return blit_filtered(position, source, src_rect, [](Color src) {
|
|
return src.to_grayscale().lightened();
|
|
});
|
|
}
|
|
|
|
void Painter::draw_tiled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source)
|
|
{
|
|
auto dst_rect = a_dst_rect.translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = (clipped_rect.top() - dst_rect.top());
|
|
const int last_row = (clipped_rect.bottom() - dst_rect.top());
|
|
const int first_column = (clipped_rect.left() - dst_rect.left());
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
|
|
if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
|
|
int x_start = first_column + a_dst_rect.left();
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
const RGBA32* sl = source.scanline((row + a_dst_rect.top())
|
|
% source.size().height());
|
|
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
|
|
dst[x - x_start] = sl[x % source.size().width()];
|
|
}
|
|
dst += dst_skip;
|
|
}
|
|
return;
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
void Painter::blit_offset(const IntPoint& position,
|
|
const Gfx::Bitmap& source,
|
|
const IntRect& src_rect,
|
|
const IntPoint& offset)
|
|
{
|
|
auto dst_rect = IntRect(position, src_rect.size()).translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = (clipped_rect.top() - dst_rect.top());
|
|
const int last_row = (clipped_rect.bottom() - dst_rect.top());
|
|
const int first_column = (clipped_rect.left() - dst_rect.left());
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
|
|
if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
|
|
int x_start = first_column + src_rect.left();
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
int sr = row - offset.y() + src_rect.top();
|
|
if (sr >= source.size().height() || sr < 0) {
|
|
dst += dst_skip;
|
|
continue;
|
|
}
|
|
const RGBA32* sl = source.scanline(sr);
|
|
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
|
|
int sx = x - offset.x();
|
|
if (sx < source.size().width() && sx >= 0)
|
|
dst[x - x_start] = sl[sx];
|
|
}
|
|
dst += dst_skip;
|
|
}
|
|
return;
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
void Painter::blit_with_alpha(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
|
|
{
|
|
ASSERT(source.has_alpha_channel());
|
|
IntRect safe_src_rect = src_rect.intersected(source.rect());
|
|
auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = clipped_rect.top() - dst_rect.top();
|
|
const int last_row = clipped_rect.bottom() - dst_rect.top();
|
|
const int first_column = clipped_rect.left() - dst_rect.left();
|
|
const int last_column = clipped_rect.right() - dst_rect.left();
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
const size_t src_skip = source.pitch() / sizeof(RGBA32);
|
|
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
for (int x = 0; x <= (last_column - first_column); ++x) {
|
|
u8 alpha = Color::from_rgba(src[x]).alpha();
|
|
if (alpha == 0xff)
|
|
dst[x] = src[x];
|
|
else if (!alpha)
|
|
continue;
|
|
else
|
|
dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value();
|
|
}
|
|
dst += dst_skip;
|
|
src += src_skip;
|
|
}
|
|
}
|
|
|
|
void Painter::blit(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
|
|
{
|
|
if (opacity < 1.0f)
|
|
return blit_with_opacity(position, source, src_rect, opacity);
|
|
if (source.has_alpha_channel())
|
|
return blit_with_alpha(position, source, src_rect);
|
|
auto safe_src_rect = src_rect.intersected(source.rect());
|
|
ASSERT(source.rect().contains(safe_src_rect));
|
|
auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
const int first_row = clipped_rect.top() - dst_rect.top();
|
|
const int last_row = clipped_rect.bottom() - dst_rect.top();
|
|
const int first_column = clipped_rect.left() - dst_rect.left();
|
|
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
|
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
|
|
|
if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
|
|
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
|
|
const size_t src_skip = source.pitch() / sizeof(RGBA32);
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
fast_u32_copy(dst, src, clipped_rect.width());
|
|
dst += dst_skip;
|
|
src += src_skip;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (Bitmap::is_indexed(source.format())) {
|
|
const u8* src = source.scanline_u8(src_rect.top() + first_row) + src_rect.left() + first_column;
|
|
const size_t src_skip = source.pitch();
|
|
for (int row = first_row; row <= last_row; ++row) {
|
|
for (int i = 0; i < clipped_rect.width(); ++i)
|
|
dst[i] = source.palette_color(src[i]).value();
|
|
dst += dst_skip;
|
|
src += src_skip;
|
|
}
|
|
return;
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
template<bool has_alpha_channel, typename GetPixel>
|
|
ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const Gfx::Bitmap& source, int hfactor, int vfactor, GetPixel get_pixel, float opacity)
|
|
{
|
|
bool has_opacity = opacity != 1.0f;
|
|
for (int y = source.rect().top(); y <= source.rect().bottom(); ++y) {
|
|
int dst_y = dst_rect.y() + y * vfactor;
|
|
for (int x = source.rect().left(); x <= source.rect().right(); ++x) {
|
|
auto src_pixel = get_pixel(source, x, y);
|
|
if (has_opacity)
|
|
src_pixel.set_alpha(src_pixel.alpha() * opacity);
|
|
for (int yo = 0; yo < vfactor; ++yo) {
|
|
auto* scanline = (Color*)target.scanline(dst_y + yo);
|
|
int dst_x = dst_rect.x() + x * hfactor;
|
|
for (int xo = 0; xo < hfactor; ++xo) {
|
|
if constexpr (has_alpha_channel)
|
|
scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel);
|
|
else
|
|
scanline[dst_x + xo] = src_pixel;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
template<bool has_alpha_channel, typename GetPixel>
|
|
ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const IntRect& clipped_rect, const Gfx::Bitmap& source, const IntRect& src_rect, int hscale, int vscale, GetPixel get_pixel, float opacity)
|
|
{
|
|
if (dst_rect == clipped_rect && !(dst_rect.width() % src_rect.width()) && !(dst_rect.height() % src_rect.height())) {
|
|
int hfactor = dst_rect.width() / src_rect.width();
|
|
int vfactor = dst_rect.height() / src_rect.height();
|
|
if (hfactor == 2 && vfactor == 2)
|
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 2, 2, get_pixel, opacity);
|
|
if (hfactor == 3 && vfactor == 3)
|
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 3, 3, get_pixel, opacity);
|
|
if (hfactor == 4 && vfactor == 4)
|
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 4, 4, get_pixel, opacity);
|
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, hfactor, vfactor, get_pixel, opacity);
|
|
}
|
|
|
|
bool has_opacity = opacity != 1.0f;
|
|
|
|
for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
|
|
auto* scanline = (Color*)target.scanline(y);
|
|
for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
|
|
auto scaled_x = ((x - dst_rect.x()) * hscale) >> 16;
|
|
auto scaled_y = ((y - dst_rect.y()) * vscale) >> 16;
|
|
auto src_pixel = get_pixel(source, scaled_x, scaled_y);
|
|
if (has_opacity)
|
|
src_pixel.set_alpha(src_pixel.alpha() * opacity);
|
|
if constexpr (has_alpha_channel) {
|
|
scanline[x] = scanline[x].blend(src_pixel);
|
|
} else
|
|
scanline[x] = src_pixel;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Painter::draw_scaled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
|
|
{
|
|
auto dst_rect = a_dst_rect;
|
|
if (dst_rect.size() == src_rect.size())
|
|
return blit(dst_rect.location(), source, src_rect, opacity);
|
|
|
|
auto safe_src_rect = src_rect.intersected(source.rect());
|
|
ASSERT(source.rect().contains(safe_src_rect));
|
|
dst_rect.move_by(state().translation);
|
|
auto clipped_rect = dst_rect.intersected(clip_rect());
|
|
if (clipped_rect.is_empty())
|
|
return;
|
|
|
|
int hscale = (src_rect.width() << 16) / dst_rect.width();
|
|
int vscale = (src_rect.height() << 16) / dst_rect.height();
|
|
|
|
if (source.has_alpha_channel()) {
|
|
switch (source.format()) {
|
|
case BitmapFormat::RGB32:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>, opacity);
|
|
break;
|
|
case BitmapFormat::RGBA32:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>, opacity);
|
|
break;
|
|
case BitmapFormat::Indexed8:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>, opacity);
|
|
break;
|
|
case BitmapFormat::Indexed4:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed4>, opacity);
|
|
break;
|
|
case BitmapFormat::Indexed2:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed2>, opacity);
|
|
break;
|
|
case BitmapFormat::Indexed1:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed1>, opacity);
|
|
break;
|
|
default:
|
|
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>, opacity);
|
|
break;
|
|
}
|
|
} else {
|
|
switch (source.format()) {
|
|
case BitmapFormat::RGB32:
|
|
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>, opacity);
|
|
break;
|
|
case BitmapFormat::RGBA32:
|
|
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>, opacity);
|
|
break;
|
|
case BitmapFormat::Indexed8:
|
|
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>, opacity);
|
|
break;
|
|
default:
|
|
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>, opacity);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 code_point, Color color)
|
|
{
|
|
draw_glyph(point, code_point, font(), color);
|
|
}
|
|
|
|
FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 code_point, const Font& font, Color color)
|
|
{
|
|
draw_bitmap(point, font.glyph_bitmap(code_point), color);
|
|
}
|
|
|
|
void Painter::draw_emoji(const IntPoint& point, const Gfx::Bitmap& emoji, const Font& font)
|
|
{
|
|
if (!font.is_fixed_width())
|
|
blit(point, emoji, emoji.rect());
|
|
else {
|
|
IntRect dst_rect {
|
|
point.x(),
|
|
point.y(),
|
|
font.glyph_width('x'),
|
|
font.glyph_height()
|
|
};
|
|
draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
|
|
}
|
|
}
|
|
|
|
void Painter::draw_glyph_or_emoji(const IntPoint& point, u32 code_point, const Font& font, Color color)
|
|
{
|
|
if (code_point < (u32)font.glyph_count()) {
|
|
// This looks like a regular character.
|
|
draw_glyph(point, (size_t)code_point, font, color);
|
|
return;
|
|
}
|
|
|
|
// Perhaps it's an emoji?
|
|
auto* emoji = Emoji::emoji_for_code_point(code_point);
|
|
if (emoji == nullptr) {
|
|
#ifdef EMOJI_DEBUG
|
|
dbg() << "Failed to find an emoji for code_point " << code_point;
|
|
#endif
|
|
draw_glyph(point, '?', font, color);
|
|
return;
|
|
}
|
|
|
|
draw_emoji(point, *emoji, font);
|
|
}
|
|
|
|
static void apply_elision(Utf8View& final_text, String& elided_text, size_t offset)
|
|
{
|
|
StringBuilder builder;
|
|
builder.append(final_text.substring_view(0, offset).as_string());
|
|
builder.append("...");
|
|
elided_text = builder.to_string();
|
|
final_text = Utf8View { elided_text };
|
|
}
|
|
|
|
static void apply_elision(Utf32View& final_text, Vector<u32>& elided_text, size_t offset)
|
|
{
|
|
elided_text.append(final_text.code_points(), offset);
|
|
elided_text.append('.');
|
|
elided_text.append('.');
|
|
elided_text.append('.');
|
|
final_text = Utf32View { elided_text.data(), elided_text.size() };
|
|
}
|
|
|
|
template<typename TextType>
|
|
struct ElidedText {
|
|
};
|
|
|
|
template<>
|
|
struct ElidedText<Utf8View> {
|
|
typedef String Type;
|
|
};
|
|
|
|
template<>
|
|
struct ElidedText<Utf32View> {
|
|
typedef Vector<u32> Type;
|
|
};
|
|
|
|
template<typename TextType, typename DrawGlyphFunction>
|
|
void draw_text_line(const IntRect& a_rect, const TextType& text, const Font& font, TextAlignment alignment, TextElision elision, DrawGlyphFunction draw_glyph)
|
|
{
|
|
auto rect = a_rect;
|
|
TextType final_text(text);
|
|
typename ElidedText<TextType>::Type elided_text;
|
|
if (elision == TextElision::Right) {
|
|
int text_width = font.width(final_text);
|
|
if (font.width(final_text) > rect.width()) {
|
|
int glyph_spacing = font.glyph_spacing();
|
|
int new_width = font.width("...");
|
|
if (new_width < text_width) {
|
|
size_t offset = 0;
|
|
for (auto it = text.begin(); it != text.end(); ++it) {
|
|
auto code_point = *it;
|
|
int glyph_width = font.glyph_or_emoji_width(code_point);
|
|
// NOTE: Glyph spacing should not be added after the last glyph on the line,
|
|
// but since we are here because the last glyph does not actually fit on the line,
|
|
// we don't have to worry about spacing.
|
|
int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
|
|
if (width_with_this_glyph_included > rect.width())
|
|
break;
|
|
new_width += glyph_width + glyph_spacing;
|
|
offset = text.iterator_offset(it);
|
|
}
|
|
apply_elision(final_text, elided_text, offset);
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (alignment) {
|
|
case TextAlignment::TopLeft:
|
|
case TextAlignment::CenterLeft:
|
|
break;
|
|
case TextAlignment::TopRight:
|
|
case TextAlignment::CenterRight:
|
|
case TextAlignment::BottomRight:
|
|
rect.set_x(rect.right() - font.width(final_text));
|
|
break;
|
|
case TextAlignment::Center: {
|
|
auto shrunken_rect = rect;
|
|
shrunken_rect.set_width(font.width(final_text));
|
|
shrunken_rect.center_within(rect);
|
|
rect = shrunken_rect;
|
|
break;
|
|
}
|
|
default:
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
if (is_vertically_centered_text_alignment(alignment)) {
|
|
int distance_from_baseline_to_bottom = (font.glyph_height() - 1) - font.baseline();
|
|
rect.move_by(0, distance_from_baseline_to_bottom / 2);
|
|
}
|
|
|
|
auto point = rect.location();
|
|
int space_width = font.glyph_width(' ') + font.glyph_spacing();
|
|
|
|
for (u32 code_point : final_text) {
|
|
if (code_point == ' ') {
|
|
point.move_by(space_width, 0);
|
|
continue;
|
|
}
|
|
IntSize glyph_size(font.glyph_or_emoji_width(code_point) + font.glyph_spacing(), font.glyph_height());
|
|
draw_glyph({ point, glyph_size }, code_point);
|
|
point.move_by(glyph_size.width(), 0);
|
|
}
|
|
}
|
|
|
|
static inline size_t draw_text_iterator_offset(const Utf8View& text, const Utf8View::Iterator& it)
|
|
{
|
|
return text.byte_offset_of(it);
|
|
}
|
|
|
|
static inline size_t draw_text_iterator_offset(const Utf32View& text, const Utf32View::Iterator& it)
|
|
{
|
|
return it - text.begin();
|
|
}
|
|
|
|
static inline size_t draw_text_get_length(const Utf8View& text)
|
|
{
|
|
return text.byte_length();
|
|
}
|
|
|
|
static inline size_t draw_text_get_length(const Utf32View& text)
|
|
{
|
|
return text.length();
|
|
}
|
|
|
|
template<typename TextType, typename DrawGlyphFunction>
|
|
void do_draw_text(const IntRect& rect, const TextType& text, const Font& font, TextAlignment alignment, TextElision elision, DrawGlyphFunction draw_glyph)
|
|
{
|
|
Vector<TextType, 32> lines;
|
|
|
|
size_t start_of_current_line = 0;
|
|
for (auto it = text.begin(); it != text.end(); ++it) {
|
|
u32 code_point = *it;
|
|
if (code_point == '\n') {
|
|
auto offset = draw_text_iterator_offset(text, it);
|
|
TextType line = text.substring_view(start_of_current_line, offset - start_of_current_line);
|
|
lines.append(line);
|
|
start_of_current_line = offset + 1;
|
|
}
|
|
}
|
|
|
|
if (start_of_current_line != draw_text_get_length(text)) {
|
|
TextType line = text.substring_view(start_of_current_line, draw_text_get_length(text) - start_of_current_line);
|
|
lines.append(line);
|
|
}
|
|
|
|
static const int line_spacing = 4;
|
|
int line_height = font.glyph_height() + line_spacing;
|
|
IntRect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };
|
|
|
|
for (auto& line : lines) {
|
|
auto line_width = font.width(line);
|
|
if (line_width > bounding_rect.width())
|
|
bounding_rect.set_width(line_width);
|
|
}
|
|
|
|
switch (alignment) {
|
|
case TextAlignment::TopLeft:
|
|
bounding_rect.set_location(rect.location());
|
|
break;
|
|
case TextAlignment::TopRight:
|
|
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
|
|
break;
|
|
case TextAlignment::CenterLeft:
|
|
bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
|
|
break;
|
|
case TextAlignment::CenterRight:
|
|
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
|
|
break;
|
|
case TextAlignment::Center:
|
|
bounding_rect.center_within(rect);
|
|
break;
|
|
case TextAlignment::BottomRight:
|
|
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), (rect.bottom() + 1) - bounding_rect.height() });
|
|
break;
|
|
default:
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
for (size_t i = 0; i < lines.size(); ++i) {
|
|
auto& line = lines[i];
|
|
IntRect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
|
|
line_rect.intersect(rect);
|
|
draw_text_line(line_rect, line, font, alignment, elision, draw_glyph);
|
|
}
|
|
}
|
|
|
|
void Painter::draw_text(const IntRect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision)
|
|
{
|
|
draw_text(rect, text, font(), alignment, color, elision);
|
|
}
|
|
|
|
void Painter::draw_text(const IntRect& rect, const Utf32View& text, TextAlignment alignment, Color color, TextElision elision)
|
|
{
|
|
draw_text(rect, text, font(), alignment, color, elision);
|
|
}
|
|
|
|
void Painter::draw_text(const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
|
|
{
|
|
Utf8View text { raw_text };
|
|
do_draw_text(rect, Utf8View(text), font, alignment, elision, [&](const IntRect& r, u32 code_point) {
|
|
draw_glyph_or_emoji(r.location(), code_point, font, color);
|
|
});
|
|
}
|
|
|
|
void Painter::draw_text(const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
|
|
{
|
|
do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
|
|
draw_glyph_or_emoji(r.location(), code_point, font, color);
|
|
});
|
|
}
|
|
|
|
void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, TextElision elision)
|
|
{
|
|
Utf8View text { raw_text };
|
|
do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
|
|
draw_one_glyph(r, code_point);
|
|
});
|
|
}
|
|
|
|
void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const Utf8View& text, const Font& font, TextAlignment alignment, TextElision elision)
|
|
{
|
|
do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
|
|
draw_one_glyph(r, code_point);
|
|
});
|
|
}
|
|
|
|
void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, TextElision elision)
|
|
{
|
|
do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
|
|
draw_one_glyph(r, code_point);
|
|
});
|
|
}
|
|
|
|
void Painter::set_pixel(const IntPoint& p, Color color)
|
|
{
|
|
auto point = p;
|
|
point.move_by(state().translation);
|
|
if (!clip_rect().contains(point))
|
|
return;
|
|
m_target->scanline(point.y())[point.x()] = color.value();
|
|
}
|
|
|
|
ALWAYS_INLINE void Painter::set_pixel_with_draw_op(u32& pixel, const Color& color)
|
|
{
|
|
switch (draw_op()) {
|
|
case DrawOp::Copy:
|
|
pixel = color.value();
|
|
break;
|
|
case DrawOp::Xor:
|
|
pixel = color.xored(Color::from_rgba(pixel)).value();
|
|
break;
|
|
case DrawOp::Invert:
|
|
pixel = Color::from_rgba(pixel).inverted().value();
|
|
break;
|
|
}
|
|
}
|
|
|
|
ALWAYS_INLINE void Painter::fill_scanline_with_draw_op(int y, int x, int width, const Color& color)
|
|
{
|
|
switch (draw_op()) {
|
|
case DrawOp::Copy:
|
|
fast_u32_fill(m_target->scanline(y) + x, color.value(), width);
|
|
break;
|
|
case DrawOp::Xor: {
|
|
auto* pixel = m_target->scanline(y) + x;
|
|
auto* end = pixel + width;
|
|
while (pixel < end) {
|
|
*pixel = Color::from_rgba(*pixel).xored(color).value();
|
|
pixel++;
|
|
}
|
|
break;
|
|
}
|
|
case DrawOp::Invert: {
|
|
auto* pixel = m_target->scanline(y) + x;
|
|
auto* end = pixel + width;
|
|
while (pixel < end) {
|
|
*pixel = Color::from_rgba(*pixel).inverted().value();
|
|
pixel++;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Painter::draw_pixel(const IntPoint& position, Color color, int thickness)
|
|
{
|
|
if (thickness == 1)
|
|
return set_pixel_with_draw_op(m_target->scanline(position.y())[position.x()], color);
|
|
IntRect rect { position.translated(-(thickness / 2), -(thickness / 2)), { thickness, thickness } };
|
|
fill_rect(rect.translated(-state().translation), color);
|
|
}
|
|
|
|
void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
|
|
{
|
|
if (color.alpha() == 0)
|
|
return;
|
|
|
|
auto clip_rect = this->clip_rect();
|
|
|
|
auto point1 = p1;
|
|
point1.move_by(state().translation);
|
|
|
|
auto point2 = p2;
|
|
point2.move_by(state().translation);
|
|
|
|
// Special case: vertical line.
|
|
if (point1.x() == point2.x()) {
|
|
const int x = point1.x();
|
|
if (x < clip_rect.left() || x > clip_rect.right())
|
|
return;
|
|
if (point1.y() > point2.y())
|
|
swap(point1, point2);
|
|
if (point1.y() > clip_rect.bottom())
|
|
return;
|
|
if (point2.y() < clip_rect.top())
|
|
return;
|
|
int min_y = max(point1.y(), clip_rect.top());
|
|
int max_y = min(point2.y(), clip_rect.bottom());
|
|
if (style == LineStyle::Dotted) {
|
|
for (int y = min_y; y <= max_y; y += thickness * 2)
|
|
draw_pixel({ x, y }, color, thickness);
|
|
} else if (style == LineStyle::Dashed) {
|
|
for (int y = min_y; y <= max_y; y += thickness * 6) {
|
|
draw_pixel({ x, y }, color, thickness);
|
|
draw_pixel({ x, min(y + thickness, max_y) }, color, thickness);
|
|
draw_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness);
|
|
}
|
|
} else {
|
|
for (int y = min_y; y <= max_y; ++y)
|
|
draw_pixel({ x, y }, color, thickness);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Special case: horizontal line.
|
|
if (point1.y() == point2.y()) {
|
|
const int y = point1.y();
|
|
if (y < clip_rect.top() || y > clip_rect.bottom())
|
|
return;
|
|
if (point1.x() > point2.x())
|
|
swap(point1, point2);
|
|
if (point1.x() > clip_rect.right())
|
|
return;
|
|
if (point2.x() < clip_rect.left())
|
|
return;
|
|
int min_x = max(point1.x(), clip_rect.left());
|
|
int max_x = min(point2.x(), clip_rect.right());
|
|
if (style == LineStyle::Dotted) {
|
|
for (int x = min_x; x <= max_x; x += thickness * 2)
|
|
draw_pixel({ x, y }, color, thickness);
|
|
} else if (style == LineStyle::Dashed) {
|
|
for (int x = min_x; x <= max_x; x += thickness * 6) {
|
|
draw_pixel({ x, y }, color, thickness);
|
|
draw_pixel({ min(x + thickness, max_x), y }, color, thickness);
|
|
draw_pixel({ min(x + thickness * 2, max_x), y }, color, thickness);
|
|
}
|
|
} else {
|
|
for (int x = min_x; x <= max_x; ++x)
|
|
draw_pixel({ x, y }, color, thickness);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// FIXME: Implement dotted/dashed diagonal lines.
|
|
ASSERT(style == LineStyle::Solid);
|
|
|
|
const double adx = abs(point2.x() - point1.x());
|
|
const double ady = abs(point2.y() - point1.y());
|
|
|
|
if (adx > ady) {
|
|
if (point1.x() > point2.x())
|
|
swap(point1, point2);
|
|
} else {
|
|
if (point1.y() > point2.y())
|
|
swap(point1, point2);
|
|
}
|
|
|
|
// FIXME: Implement clipping below.
|
|
const double dx = point2.x() - point1.x();
|
|
const double dy = point2.y() - point1.y();
|
|
double error = 0;
|
|
|
|
if (dx > dy) {
|
|
const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
|
|
const double delta_error = fabs(dy / dx);
|
|
int y = point1.y();
|
|
for (int x = point1.x(); x <= point2.x(); ++x) {
|
|
if (clip_rect.contains(x, y))
|
|
draw_pixel({ x, y }, color, thickness);
|
|
error += delta_error;
|
|
if (error >= 0.5) {
|
|
y = (double)y + y_step;
|
|
error -= 1.0;
|
|
}
|
|
}
|
|
} else {
|
|
const double x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1);
|
|
const double delta_error = fabs(dx / dy);
|
|
int x = point1.x();
|
|
for (int y = point1.y(); y <= point2.y(); ++y) {
|
|
if (clip_rect.contains(x, y))
|
|
draw_pixel({ x, y }, color, thickness);
|
|
error += delta_error;
|
|
if (error >= 0.5) {
|
|
x = (double)x + x_step;
|
|
error -= 1.0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void split_quadratic_bezier_curve(const FloatPoint& original_control, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
|
|
{
|
|
auto po1_midpoint = original_control + p1;
|
|
po1_midpoint /= 2;
|
|
|
|
auto po2_midpoint = original_control + p2;
|
|
po2_midpoint /= 2;
|
|
|
|
auto new_segment = po1_midpoint + po2_midpoint;
|
|
new_segment /= 2;
|
|
|
|
Painter::for_each_line_segment_on_bezier_curve(po1_midpoint, p1, new_segment, callback);
|
|
Painter::for_each_line_segment_on_bezier_curve(po2_midpoint, new_segment, p2, callback);
|
|
}
|
|
|
|
static bool can_approximate_bezier_curve(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& control)
|
|
{
|
|
constexpr static int tolerance = 15;
|
|
|
|
auto p1x = 3 * control.x() - 2 * p1.x() - p2.x();
|
|
auto p1y = 3 * control.y() - 2 * p1.y() - p2.y();
|
|
auto p2x = 3 * control.x() - 2 * p2.x() - p1.x();
|
|
auto p2y = 3 * control.y() - 2 * p2.y() - p1.y();
|
|
|
|
p1x = p1x * p1x;
|
|
p1y = p1y * p1y;
|
|
p2x = p2x * p2x;
|
|
p2y = p2y * p2y;
|
|
|
|
return max(p1x, p2x) + max(p1y, p2y) <= tolerance;
|
|
}
|
|
|
|
void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
|
|
{
|
|
if (can_approximate_bezier_curve(p1, p2, control_point)) {
|
|
callback(p1, p2);
|
|
} else {
|
|
split_quadratic_bezier_curve(control_point, p1, p2, callback);
|
|
}
|
|
}
|
|
|
|
void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
|
|
{
|
|
for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback);
|
|
}
|
|
|
|
static void split_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
|
|
{
|
|
auto half_theta_delta = theta_delta / 2;
|
|
auto theta_mid = theta_1 + half_theta_delta;
|
|
|
|
auto xc = cosf(x_axis_rotation);
|
|
auto xs = sinf(x_axis_rotation);
|
|
auto tc = cosf(theta_1 + half_theta_delta);
|
|
auto ts = sinf(theta_1 + half_theta_delta);
|
|
|
|
auto x2 = xc * radii.x() * tc - xs * radii.y() * ts + center.x();
|
|
auto y2 = xs * radii.x() * tc + xc * radii.y() * ts + center.y();
|
|
|
|
FloatPoint mid_point = { x2, y2 };
|
|
|
|
Painter::for_each_line_segment_on_elliptical_arc(p1, mid_point, center, radii, x_axis_rotation, theta_1, half_theta_delta, callback);
|
|
Painter::for_each_line_segment_on_elliptical_arc(mid_point, p2, center, radii, x_axis_rotation, theta_mid, half_theta_delta, callback);
|
|
}
|
|
|
|
static bool can_approximate_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta)
|
|
{
|
|
constexpr static float tolerance = 1;
|
|
|
|
auto half_theta_delta = theta_delta / 2.0f;
|
|
|
|
auto xc = cosf(x_axis_rotation);
|
|
auto xs = sinf(x_axis_rotation);
|
|
auto tc = cosf(theta_1 + half_theta_delta);
|
|
auto ts = sinf(theta_1 + half_theta_delta);
|
|
|
|
auto x2 = xc * radii.x() * tc - xs * radii.y() * ts + center.x();
|
|
auto y2 = xs * radii.x() * tc + xc * radii.y() * ts + center.y();
|
|
|
|
auto ellipse_mid_point = FloatPoint { x2, y2 };
|
|
auto line_mid_point = p1 + (p2 - p1) / 2.0f;
|
|
|
|
return ellipse_mid_point.distance_from(line_mid_point) < tolerance;
|
|
}
|
|
|
|
void Painter::draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
|
|
{
|
|
for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](const FloatPoint& fp1, const FloatPoint& fp2) {
|
|
draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
|
|
});
|
|
}
|
|
|
|
void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
|
|
{
|
|
if (can_approximate_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta)) {
|
|
callback(p1, p2);
|
|
} else {
|
|
split_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback);
|
|
}
|
|
}
|
|
|
|
void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
|
|
{
|
|
for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback);
|
|
}
|
|
|
|
void Painter::draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style)
|
|
{
|
|
for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](const FloatPoint& fp1, const FloatPoint& fp2) {
|
|
draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
|
|
});
|
|
}
|
|
|
|
void Painter::add_clip_rect(const IntRect& rect)
|
|
{
|
|
state().clip_rect.intersect(rect.translated(translation()));
|
|
state().clip_rect.intersect(m_target->rect());
|
|
}
|
|
|
|
void Painter::clear_clip_rect()
|
|
{
|
|
state().clip_rect = m_clip_origin;
|
|
}
|
|
|
|
PainterStateSaver::PainterStateSaver(Painter& painter)
|
|
: m_painter(painter)
|
|
{
|
|
m_painter.save();
|
|
}
|
|
|
|
PainterStateSaver::~PainterStateSaver()
|
|
{
|
|
m_painter.restore();
|
|
}
|
|
|
|
void Painter::stroke_path(const Path& path, Color color, int thickness)
|
|
{
|
|
FloatPoint cursor;
|
|
|
|
for (auto& segment : path.segments()) {
|
|
switch (segment.type()) {
|
|
case Segment::Type::Invalid:
|
|
ASSERT_NOT_REACHED();
|
|
break;
|
|
case Segment::Type::MoveTo:
|
|
cursor = segment.point();
|
|
break;
|
|
case Segment::Type::LineTo:
|
|
draw_line(cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness);
|
|
cursor = segment.point();
|
|
break;
|
|
case Segment::Type::QuadraticBezierCurveTo: {
|
|
auto& through = static_cast<const QuadraticBezierCurveSegment&>(segment).through();
|
|
draw_quadratic_bezier_curve(through.to_type<int>(), cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness);
|
|
cursor = segment.point();
|
|
break;
|
|
}
|
|
case Segment::Type::EllipticalArcTo:
|
|
auto& arc = static_cast<const EllipticalArcSegment&>(segment);
|
|
draw_elliptical_arc(cursor.to_type<int>(), segment.point().to_type<int>(), arc.center().to_type<int>(), arc.radii(), arc.x_axis_rotation(), arc.theta_1(), arc.theta_delta(), color, thickness);
|
|
cursor = segment.point();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//#define FILL_PATH_DEBUG
|
|
|
|
[[maybe_unused]] static void approximately_place_on_int_grid(FloatPoint ffrom, FloatPoint fto, IntPoint& from, IntPoint& to, Optional<IntPoint> previous_to)
|
|
{
|
|
auto diffs = fto - ffrom;
|
|
// Truncate all first (round down).
|
|
from = ffrom.to_type<int>();
|
|
to = fto.to_type<int>();
|
|
// There are 16 possible configurations, by deciding to round each
|
|
// coord up or down (and there are four coords, from.x from.y to.x to.y)
|
|
// we will simply choose one which most closely matches the correct slope
|
|
// with the following heuristic:
|
|
// - if the x diff is positive or zero (that is, a right-to-left slant), round 'from.x' up and 'to.x' down.
|
|
// - if the x diff is negative (that is, a left-to-right slant), round 'from.x' down and 'to.x' up.
|
|
// Note that we do not need to touch the 'y' attribute, as that is our scanline.
|
|
if (diffs.x() >= 0) {
|
|
from.set_x(from.x() + 1);
|
|
} else {
|
|
to.set_x(to.x() + 1);
|
|
}
|
|
if (previous_to.has_value() && from.x() != previous_to.value().x()) // The points have to line up, since we're using these lines to fill a shape.
|
|
from.set_x(previous_to.value().x());
|
|
}
|
|
|
|
void Painter::fill_path(Path& path, Color color, WindingRule winding_rule)
|
|
{
|
|
const auto& segments = path.split_lines();
|
|
|
|
if (segments.size() == 0)
|
|
return;
|
|
|
|
Vector<Path::SplitLineSegment> active_list;
|
|
active_list.ensure_capacity(segments.size());
|
|
|
|
// first, grab the segments for the very first scanline
|
|
int first_y = path.bounding_box().bottom_right().y() + 1;
|
|
int last_y = path.bounding_box().top_left().y() - 1;
|
|
float scanline = first_y;
|
|
|
|
size_t last_active_segment { 0 };
|
|
|
|
for (auto& segment : segments) {
|
|
if (segment.maximum_y != scanline)
|
|
break;
|
|
active_list.append(segment);
|
|
++last_active_segment;
|
|
}
|
|
|
|
auto is_inside_shape = [winding_rule](int winding_number) {
|
|
if (winding_rule == WindingRule::Nonzero)
|
|
return winding_number != 0;
|
|
|
|
if (winding_rule == WindingRule::EvenOdd)
|
|
return winding_number % 2 == 0;
|
|
|
|
ASSERT_NOT_REACHED();
|
|
};
|
|
|
|
auto increment_winding = [winding_rule](int& winding_number, const IntPoint& from, const IntPoint& to) {
|
|
if (winding_rule == WindingRule::EvenOdd) {
|
|
++winding_number;
|
|
return;
|
|
}
|
|
|
|
if (winding_rule == WindingRule::Nonzero) {
|
|
if (from.dy_relative_to(to) < 0)
|
|
++winding_number;
|
|
else
|
|
--winding_number;
|
|
return;
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
};
|
|
|
|
while (scanline >= last_y) {
|
|
Optional<IntPoint> previous_to;
|
|
if (active_list.size()) {
|
|
// sort the active list by 'x' from right to left
|
|
quick_sort(active_list, [](const auto& line0, const auto& line1) {
|
|
return line1.x < line0.x;
|
|
});
|
|
#ifdef FILL_PATH_DEBUG
|
|
if ((int)scanline % 10 == 0) {
|
|
draw_text(IntRect(active_list.last().x - 20, scanline, 20, 10), String::number((int)scanline));
|
|
}
|
|
#endif
|
|
|
|
if (active_list.size() > 1) {
|
|
auto winding_number { 0 };
|
|
for (size_t i = 1; i < active_list.size(); ++i) {
|
|
auto& previous = active_list[i - 1];
|
|
auto& current = active_list[i];
|
|
|
|
IntPoint from, to;
|
|
IntPoint truncated_from { previous.x, scanline };
|
|
IntPoint truncated_to { current.x, scanline };
|
|
approximately_place_on_int_grid({ previous.x, scanline }, { current.x, scanline }, from, to, previous_to);
|
|
|
|
if (is_inside_shape(winding_number)) {
|
|
// The points between this segment and the previous are
|
|
// inside the shape
|
|
#ifdef FILL_PATH_DEBUG
|
|
dbg() << "y=" << scanline << ": " << winding_number << " at " << i << ": " << from << " -- " << to;
|
|
#endif
|
|
draw_line(from, to, color, 1);
|
|
}
|
|
|
|
auto is_passing_through_maxima = scanline == previous.maximum_y
|
|
|| scanline == previous.minimum_y
|
|
|| scanline == current.maximum_y
|
|
|| scanline == current.minimum_y;
|
|
|
|
auto is_passing_through_vertex = false;
|
|
|
|
if (is_passing_through_maxima) {
|
|
is_passing_through_vertex = previous.x == current.x;
|
|
}
|
|
|
|
if (!is_passing_through_vertex || previous.inverse_slope * current.inverse_slope < 0)
|
|
increment_winding(winding_number, truncated_from, truncated_to);
|
|
|
|
// update the x coord
|
|
active_list[i - 1].x -= active_list[i - 1].inverse_slope;
|
|
}
|
|
active_list.last().x -= active_list.last().inverse_slope;
|
|
} else {
|
|
auto point = IntPoint(active_list[0].x, scanline);
|
|
draw_line(point, point, color);
|
|
|
|
// update the x coord
|
|
active_list.first().x -= active_list.first().inverse_slope;
|
|
}
|
|
}
|
|
|
|
--scanline;
|
|
// remove any edge that goes out of bound from the active list
|
|
for (size_t i = 0, count = active_list.size(); i < count; ++i) {
|
|
if (scanline <= active_list[i].minimum_y) {
|
|
active_list.remove(i);
|
|
--count;
|
|
--i;
|
|
}
|
|
}
|
|
for (size_t j = last_active_segment; j < segments.size(); ++j, ++last_active_segment) {
|
|
auto& segment = segments[j];
|
|
if (segment.maximum_y < scanline)
|
|
break;
|
|
if (segment.minimum_y >= scanline)
|
|
continue;
|
|
|
|
active_list.append(segment);
|
|
}
|
|
}
|
|
|
|
#ifdef FILL_PATH_DEBUG
|
|
size_t i { 0 };
|
|
for (auto& segment : segments) {
|
|
draw_line(Point<int>(segment.from), Point<int>(segment.to), Color::from_hsv(i++ * 360.0 / segments.size(), 1.0, 1.0), 1);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void Painter::blit_disabled(const IntPoint& location, const Gfx::Bitmap& bitmap, const IntRect& rect, const Palette& palette)
|
|
{
|
|
auto bright_color = palette.threed_highlight();
|
|
auto dark_color = palette.threed_shadow1();
|
|
blit_filtered(location.translated(1, 1), bitmap, rect, [&](auto) {
|
|
return bright_color;
|
|
});
|
|
blit_filtered(location, bitmap, rect, [&](Color src) {
|
|
int gray = src.to_grayscale().red();
|
|
if (gray > 160)
|
|
return bright_color;
|
|
return dark_color;
|
|
});
|
|
}
|
|
|
|
}
|