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241 lines
8.5 KiB
C++
241 lines
8.5 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/HashTable.h>
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#include <AK/NonnullRefPtrVector.h>
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#include <AK/String.h>
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#include <Kernel/Arch/i386/CPU.h>
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#include <Kernel/Forward.h>
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#include <Kernel/VM/PhysicalPage.h>
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#include <Kernel/VM/Region.h>
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#include <Kernel/VM/VMObject.h>
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namespace Kernel {
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#define PAGE_ROUND_UP(x) ((((u32)(x)) + PAGE_SIZE - 1) & (~(PAGE_SIZE - 1)))
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template<typename T>
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inline T* low_physical_to_virtual(T* physical)
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{
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return (T*)(((u8*)physical) + 0xc0000000);
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}
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inline u32 low_physical_to_virtual(u32 physical)
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{
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return physical + 0xc0000000;
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}
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template<typename T>
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inline T* virtual_to_low_physical(T* physical)
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{
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return (T*)(((u8*)physical) - 0xc0000000);
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}
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inline u32 virtual_to_low_physical(u32 physical)
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{
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return physical - 0xc0000000;
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}
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class KBuffer;
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class SynthFSInode;
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#define MM Kernel::MemoryManager::the()
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class MemoryManager {
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AK_MAKE_ETERNAL
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friend class PageDirectory;
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friend class PhysicalPage;
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friend class PhysicalRegion;
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friend class Region;
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friend class VMObject;
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friend Optional<KBuffer> procfs$mm(InodeIdentifier);
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friend Optional<KBuffer> procfs$memstat(InodeIdentifier);
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public:
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static MemoryManager& the();
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static void initialize();
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PageFaultResponse handle_page_fault(const PageFault&);
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void enter_process_paging_scope(Process&);
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bool validate_user_stack(const Process&, VirtualAddress) const;
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bool validate_user_read(const Process&, VirtualAddress, size_t) const;
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bool validate_user_write(const Process&, VirtualAddress, size_t) const;
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bool validate_kernel_read(const Process&, VirtualAddress, size_t) const;
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bool can_read_without_faulting(const Process&, VirtualAddress, size_t) const;
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enum class ShouldZeroFill {
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No,
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Yes
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};
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RefPtr<PhysicalPage> allocate_user_physical_page(ShouldZeroFill = ShouldZeroFill::Yes);
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RefPtr<PhysicalPage> allocate_supervisor_physical_page();
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NonnullRefPtrVector<PhysicalPage> allocate_contiguous_supervisor_physical_pages(size_t size);
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void deallocate_user_physical_page(PhysicalPage&&);
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void deallocate_supervisor_physical_page(PhysicalPage&&);
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OwnPtr<Region> allocate_contiguous_kernel_region(size_t, const StringView& name, u8 access, bool user_accessible = false, bool cacheable = true);
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OwnPtr<Region> allocate_kernel_region(size_t, const StringView& name, u8 access, bool user_accessible = false, bool should_commit = true, bool cacheable = true);
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OwnPtr<Region> allocate_kernel_region(PhysicalAddress, size_t, const StringView& name, u8 access, bool user_accessible = false, bool cacheable = true);
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OwnPtr<Region> allocate_kernel_region_identity(PhysicalAddress, size_t, const StringView& name, u8 access, bool user_accessible = false, bool cacheable = true);
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OwnPtr<Region> allocate_kernel_region_with_vmobject(VMObject&, size_t, const StringView& name, u8 access, bool user_accessible = false, bool cacheable = true);
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OwnPtr<Region> allocate_kernel_region_with_vmobject(const Range&, VMObject&, const StringView& name, u8 access, bool user_accessible = false, bool cacheable = true);
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OwnPtr<Region> allocate_user_accessible_kernel_region(size_t, const StringView& name, u8 access, bool cacheable = true);
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unsigned user_physical_pages() const { return m_user_physical_pages; }
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unsigned user_physical_pages_used() const { return m_user_physical_pages_used; }
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unsigned super_physical_pages() const { return m_super_physical_pages; }
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unsigned super_physical_pages_used() const { return m_super_physical_pages_used; }
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template<typename Callback>
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static void for_each_vmobject(Callback callback)
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{
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for (auto& vmobject : MM.m_vmobjects) {
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if (callback(vmobject) == IterationDecision::Break)
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break;
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}
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}
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template<typename T, typename Callback>
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static void for_each_vmobject_of_type(Callback callback)
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{
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for (auto& vmobject : MM.m_vmobjects) {
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if (!is<T>(vmobject))
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continue;
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if (callback(static_cast<T&>(vmobject)) == IterationDecision::Break)
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break;
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}
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}
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static Region* region_from_vaddr(Process&, VirtualAddress);
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static const Region* region_from_vaddr(const Process&, VirtualAddress);
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void dump_kernel_regions();
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PhysicalPage& shared_zero_page() { return *m_shared_zero_page; }
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PageDirectory& kernel_page_directory() { return *m_kernel_page_directory; }
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private:
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MemoryManager();
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~MemoryManager();
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enum class AccessSpace { Kernel,
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User };
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enum class AccessType { Read,
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Write };
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template<AccessSpace, AccessType>
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bool validate_range(const Process&, VirtualAddress, size_t) const;
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void register_vmobject(VMObject&);
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void unregister_vmobject(VMObject&);
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void register_region(Region&);
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void unregister_region(Region&);
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void detect_cpu_features();
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void protect_kernel_image();
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void parse_memory_map();
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void flush_entire_tlb();
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void flush_tlb(VirtualAddress);
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static Region* user_region_from_vaddr(Process&, VirtualAddress);
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static Region* kernel_region_from_vaddr(VirtualAddress);
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static Region* region_from_vaddr(VirtualAddress);
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RefPtr<PhysicalPage> find_free_user_physical_page();
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u8* quickmap_page(PhysicalPage&);
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void unquickmap_page();
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PageDirectoryEntry* quickmap_pd(PageDirectory&, size_t pdpt_index);
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PageTableEntry* quickmap_pt(PhysicalAddress);
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const PageTableEntry* pte(const PageDirectory&, VirtualAddress);
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PageTableEntry& ensure_pte(PageDirectory&, VirtualAddress);
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RefPtr<PageDirectory> m_kernel_page_directory;
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RefPtr<PhysicalPage> m_low_page_table;
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RefPtr<PhysicalPage> m_shared_zero_page;
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unsigned m_user_physical_pages { 0 };
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unsigned m_user_physical_pages_used { 0 };
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unsigned m_super_physical_pages { 0 };
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unsigned m_super_physical_pages_used { 0 };
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NonnullRefPtrVector<PhysicalRegion> m_user_physical_regions;
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NonnullRefPtrVector<PhysicalRegion> m_super_physical_regions;
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InlineLinkedList<Region> m_user_regions;
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InlineLinkedList<Region> m_kernel_regions;
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InlineLinkedList<VMObject> m_vmobjects;
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bool m_quickmap_in_use { false };
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RefPtr<PhysicalPage> m_low_pseudo_identity_mapping_pages[4];
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};
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template<typename Callback>
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void VMObject::for_each_region(Callback callback)
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{
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// FIXME: Figure out a better data structure so we don't have to walk every single region every time an inode changes.
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// Perhaps VMObject could have a Vector<Region*> with all of his mappers?
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for (auto& region : MM.m_user_regions) {
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if (®ion.vmobject() == this)
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callback(region);
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}
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for (auto& region : MM.m_kernel_regions) {
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if (®ion.vmobject() == this)
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callback(region);
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}
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}
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inline bool is_user_address(VirtualAddress vaddr)
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{
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return vaddr.get() < 0xc0000000;
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}
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inline bool is_user_range(VirtualAddress vaddr, size_t size)
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{
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if (vaddr.offset(size) < vaddr)
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return false;
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return is_user_address(vaddr) && is_user_address(vaddr.offset(size));
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}
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inline bool PhysicalPage::is_shared_zero_page() const
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{
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return this == &MM.shared_zero_page();
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}
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}
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