ladybird/Ports
Andreas Kling 2daf89e2f7 Ports: Fix SDL2 port trying to build against PulseAudio for some reason.
I didn't look into why, but for some reason the SDL2 cmake build system
thinks it should build against PulseAudio which we definitely don't have.
So just tell it explicitly not to do that.

Fixes #265.
2019-07-01 14:08:15 +02:00
..
bash Ports: Remove bashisms and switch all scripts to /bin/sh. 2019-06-05 14:00:01 +02:00
binutils Ports: Remove bashisms and switch all scripts to /bin/sh. 2019-06-05 14:00:01 +02:00
figlet Ports: Add 'figlet' port. 2019-06-09 12:20:43 +02:00
gcc Ports: Remove bashisms and switch all scripts to /bin/sh. 2019-06-05 14:00:01 +02:00
less Ports: Remove bashisms and switch all scripts to /bin/sh. 2019-06-05 14:00:01 +02:00
links Ports: Remove bashisms and switch all scripts to /bin/sh. 2019-06-05 14:00:01 +02:00
lua Ports: Remove bashisms and switch all scripts to /bin/sh. 2019-06-05 14:00:01 +02:00
ncurses Ports: Remove bashisms and switch all scripts to /bin/sh. 2019-06-05 14:00:01 +02:00
SDL2 Ports: Fix SDL2 port trying to build against PulseAudio for some reason. 2019-07-01 14:08:15 +02:00
vim Ports: Remove bashisms and switch all scripts to /bin/sh. 2019-06-05 14:00:01 +02:00
.port_include.sh Ports: Fix SDL2 port trying to build against PulseAudio for some reason. 2019-07-01 14:08:15 +02:00
README.md Add the start of a simple ports infrastructure 2019-05-28 00:21:14 +02:00

What's this?

Serenity has software patched to run on it. These shell scripts will allow you to build that sort of software, easily. For example, if you want to install SDL2, simply run the SDL2.sh script. Note that you should have already built Serenity, and be in a Serenity build environment.

Using ports scripts

To do everything, just run the script: ./SDL2.sh To do a single step, you can specify it: ./SDL2.sh build

How do I contribute?

Port software, and add new scripts to build it of course :)