ladybird/Meta/gn/build/BUILD.gn

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Text

import("//Meta/gn/build/buildflags.gni")
import("//Meta/gn/build/mac_sdk.gni")
import("//Meta/gn/build/sysroot.gni")
import("//Meta/gn/build/toolchain/compiler.gni")
declare_args() {
# If set, puts relative paths in debug info.
# Makes the build output independent of the build directory, but makes
# most debuggers harder to use. See "Getting to local determinism" and
# "Getting debuggers to work well with locally deterministic builds" in
# http://blog.llvm.org/2019/11/deterministic-builds-with-clang-and-lld.html
# for more information.
use_relative_paths_in_debug_info = false
# The version of host gcc. Ignored if is_clang is true.
gcc_version = 12
}
config("compiler_defaults") {
defines = []
asmflags = []
cflags = []
cflags_cc = []
ldflags = []
if (symbol_level == 2) {
if (is_debug_gdb) {
cflags += [ "-ggdb" ]
} else if (is_clang && is_debug_lldb) {
# GCC (as of version 13) does not support lldb-specific debug information
cflags += [ "-glldb" ]
} else {
cflags += [ "-g" ]
}
# For full debug-info -g builds, --gdb-index makes links ~15% slower, and
# gdb symbol reading time 1500% faster (lld links in 4.4 instead of 3.9s,
# and gdb loads and runs it in 2s instead of in 30s). It's likely that
# people doing symbol_level=2 want to run a debugger (since
# symbol_level=2 isn't the default). So this seems like the right
# tradeoff.
if (current_os != "mac" && use_lld) {
cflags += [ "-ggnu-pubnames" ] # llvm PR34820
ldflags += [ "-Wl,--gdb-index" ]
# Use debug fission. In this mode, detailed debug information is
# written to a .dwo file next to each .o file instead of into the .o
# file directly. The linker then only links the .o files, which contain
# a pointer to each .dwo file. The debugger then reads debug info out
# of all the .dwo files instead of from the binary.
#
# (The dwp tool can link all the debug info together into a single
# "debug info binary", but that's not done as part of the build.)
#
# This requires `-Wl,--gdb-index` (above) to work well.
#
# With lld, this reduces link time:
# - in release + symbol_level=2 builds: From 2.3s to 1.3s
# - in debug builds: From 5.2s to 4.6s
#
# Time needed for gdb startup and setting a breakpoint is comparable,
# the time from from `r` to hititng a breakpoint on main goes from 4s
# to 2s.
#
# (macOS's linker always keeps debug info out of its output executables
# and debuggers there also know to load debug info from the .o files.
# macOS also has a debug info linker like dwp, it's called dsymutil.
# This happens by default, so there's no need to pass a flag there.)
cflags += [ "-gsplit-dwarf" ]
ldflags += [ "-gsplit-dwarf" ] # Needed for ThinLTO builds.
}
} else if (symbol_level == 1) {
cflags += [ "-g1" ]
# For linetable-only -g1 builds, --gdb-index makes links ~8% slower, but
# links are 4x faster than -g builds so it's a fairly small absolute cost.
# On the other hand, gdb startup is well below 1s with and without the
# index, and people using -g1 likely don't use a debugger. So don't use
# the flag here.
# Linetables always go in the .o file, even with -gsplit-dwarf, so there's
# no point in passing -gsplit-dwarf here.
}
if (is_optimized) {
cflags += [ "-O2" ]
}
cflags += [
"-D_FILE_OFFSET_BITS=64",
"-DENABLE_COMPILETIME_FORMAT_CHECK",
]
cflags += [
"-fdiagnostics-color",
"-ffp-contract=off",
"-fsigned-char",
]
if (use_lld) {
ldflags += [ "-Wl,--color-diagnostics" ]
}
if (current_os == "mac") {
# FIXME: Use -std=c++23 once Xcode's clang supports that.
cflags_cc += [ "-std=c++2b" ]
} else {
cflags_cc += [ "-std=c++23" ]
}
cflags_cc += [ "-fvisibility-inlines-hidden" ]
# Warning setup.
cflags += [
"-Wall",
"-Wextra",
"-Werror",
]
cflags += [
"-Wno-invalid-offsetof",
"-Wno-unknown-warning-option",
"-Wno-unused-parameter",
]
if (is_clang) {
cflags += [
"-Wdelete-non-virtual-dtor",
"-Wstring-conversion",
"-Wno-user-defined-literals",
"-fconstexpr-steps=16777216",
"-Wno-unused-private-field",
"-Wno-implicit-const-int-float-conversion",
"-Wno-vla-cxx-extension",
]
} else {
cflags += [
# Disable gcc's potentially uninitialized use analysis as it presents
# lots of false positives.
"-Wno-maybe-uninitialized",
# Disable -Wredundant-move on GCC>=9. GCC wants to remove std::move
# in code like "A foo(ConvertibleToA a) { return std::move(a); }",
# but this code does not compile (or uses the copy constructor
# instead) on clang<=3.8. Clang also has a -Wredundant-move, but it
# only fires when the types match exactly, so we can keep it here.
"-Wno-redundant-move",
"-Wno-literal-suffix",
]
}
if (use_lld) {
ldflags += [ "-fuse-ld=lld" ]
}
# Deterministic build setup, see
# http://blog.llvm.org/2019/11/deterministic-builds-with-clang-and-lld.html
if (is_clang) {
cflags += [
"-no-canonical-prefixes",
"-Werror=date-time",
]
if (use_relative_paths_in_debug_info) {
cflags += [ "-fdebug-compilation-dir=." ]
}
}
if (sysroot != "") {
if (current_os != "mac" && current_os != "android") {
cflags += [ "--sysroot=" + rebase_path(sysroot, root_build_dir) ]
ldflags += [ "--sysroot=" + rebase_path(sysroot, root_build_dir) ]
}
}
if (current_os == "mac") {
sdk_path = mac_sdk_path
cflags += [
"-isysroot",
rebase_path(sdk_path, root_build_dir),
]
ldflags += [
"-isysroot",
rebase_path(sdk_path, root_build_dir),
]
} else {
cflags += [ "-fno-semantic-interposition" ]
}
if (sysroot != "" && current_os != "win" && is_clang) {
cflags += [ "-Wpoison-system-directories" ]
}
cflags_objcc = cflags_cc
}
config("no_exceptions") {
cflags_cc = [ "-fno-exceptions" ]
cflags_objcc = cflags_cc
}
config("zdefs") {
if (current_os != "mac" && current_os != "android") {
ldflags = [ "-Wl,-z,defs" ]
}
}
config("pic") {
if (current_os != "mac") {
cflags_cc = [ "-fPIC" ]
}
}