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116cf92156
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much better visual clue about what type of metric is being used.
81 lines
2.5 KiB
C++
81 lines
2.5 KiB
C++
/*
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* Copyright (c) 2020, Shannon Booth <shannon.ml.booth@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <LibGfx/Point.h>
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namespace Gfx {
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class Triangle {
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public:
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Triangle(IntPoint a, IntPoint b, IntPoint c)
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: m_a(a)
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, m_b(b)
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, m_c(c)
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{
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m_det = (m_b.x() - m_a.x()) * (m_c.y() - m_a.y()) - (m_b.y() - m_a.y()) * (m_c.x() - m_a.x());
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}
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IntPoint a() const { return m_a; }
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IntPoint b() const { return m_b; }
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IntPoint c() const { return m_c; }
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bool contains(IntPoint p) const
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{
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int x = p.x();
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int y = p.y();
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int ax = m_a.x();
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int bx = m_b.x();
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int cx = m_c.x();
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int ay = m_a.y();
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int by = m_b.y();
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int cy = m_c.y();
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if (m_det * ((bx - ax) * (y - ay) - (by - ay) * (x - ax)) <= 0)
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return false;
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if (m_det * ((cx - bx) * (y - by) - (cy - by) * (x - bx)) <= 0)
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return false;
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if (m_det * ((ax - cx) * (y - cy) - (ay - cy) * (x - cx)) <= 0)
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return false;
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return true;
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}
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String to_string() const;
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private:
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int m_det;
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IntPoint m_a;
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IntPoint m_b;
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IntPoint m_c;
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};
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const LogStream& operator<<(const LogStream&, const Triangle&);
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}
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