ladybird/Applications/SoundPlayer/SoundPlayerWidget.h
Julian Offenhäuser 228fa1c51d SoundPlayer: Accept drop events
Files can now be dragged into the window and loading errors will be
handled more gracefully.
2020-12-03 21:52:10 +01:00

94 lines
3.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "PlaybackManager.h"
#include "SampleWidget.h"
#include <LibGUI/Button.h>
#include <LibGUI/Label.h>
#include <LibGUI/Slider.h>
#include <LibGUI/Widget.h>
#include <LibGUI/Window.h>
class SoundPlayerWidget final : public GUI::Widget {
C_OBJECT(SoundPlayerWidget)
public:
virtual ~SoundPlayerWidget() override;
void open_file(String path);
void hide_scope(bool);
PlaybackManager& manager() { return m_manager; }
private:
explicit SoundPlayerWidget(GUI::Window&, NonnullRefPtr<Audio::ClientConnection>);
virtual void drop_event(GUI::DropEvent&) override;
void update_position(const int position);
void update_ui();
int normalize_rate(int) const;
int denormalize_rate(int) const;
class Slider final : public GUI::Slider {
C_OBJECT(Slider)
public:
virtual ~Slider() override;
Function<void(int)> on_knob_released;
void set_value(int value)
{
if (!knob_dragging())
GUI::Slider::set_value(value);
}
protected:
Slider(Orientation orientation)
: GUI::Slider(orientation)
{
}
virtual void mouseup_event(GUI::MouseEvent& event) override
{
if (on_knob_released && is_enabled())
on_knob_released(value());
GUI::Slider::mouseup_event(event);
}
};
GUI::Window& m_window;
NonnullRefPtr<Audio::ClientConnection> m_connection;
PlaybackManager m_manager;
float m_sample_ratio { 1.0 };
RefPtr<GUI::Label> m_status;
RefPtr<GUI::Label> m_elapsed;
RefPtr<GUI::Label> m_remaining;
RefPtr<Slider> m_slider;
RefPtr<SampleWidget> m_sample_widget;
RefPtr<Gfx::Bitmap> m_play_icon { Gfx::Bitmap::load_from_file("/res/icons/16x16/play.png") };
RefPtr<Gfx::Bitmap> m_pause_icon { Gfx::Bitmap::load_from_file("/res/icons/16x16/pause.png") };
RefPtr<GUI::Button> m_play;
RefPtr<GUI::Button> m_stop;
};