ladybird/Applications/PixelPaint/LineTool.cpp
BenJilks 1c27568ab0 PixelPaint: Undo and redo actions
The most used feature of any image editor, undo. Each tool now
notifies the ImageEditor that they completed an action, where
it'll take a snapshot if its current state.

For now, a snapshot is just a copy of the whole image and its
layers. There's a hard limit on the amount of actions it stores.
2020-11-22 16:07:00 +01:00

156 lines
5.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "LineTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include <LibGUI/Action.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Painter.h>
#include <math.h>
namespace PixelPaint {
static Gfx::IntPoint constrain_line_angle(const Gfx::IntPoint& start_pos, const Gfx::IntPoint& end_pos, float angle_increment)
{
float current_angle = atan2(end_pos.y() - start_pos.y(), end_pos.x() - start_pos.x()) + M_PI * 2.;
float constrained_angle = ((int)((current_angle + angle_increment / 2.) / angle_increment)) * angle_increment;
auto diff = end_pos - start_pos;
float line_length = sqrt(diff.x() * diff.x() + diff.y() * diff.y());
return { start_pos.x() + (int)(cos(constrained_angle) * line_length),
start_pos.y() + (int)(sin(constrained_angle) * line_length) };
}
LineTool::LineTool()
{
}
LineTool::~LineTool()
{
}
void LineTool::on_mousedown(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent&)
{
if (layer_event.button() != GUI::MouseButton::Left && layer_event.button() != GUI::MouseButton::Right)
return;
if (m_drawing_button != GUI::MouseButton::None)
return;
m_drawing_button = layer_event.button();
m_line_start_position = layer_event.position();
m_line_end_position = layer_event.position();
m_editor->update();
}
void LineTool::on_mouseup(Layer& layer, GUI::MouseEvent& event, GUI::MouseEvent&)
{
if (event.button() == m_drawing_button) {
GUI::Painter painter(layer.bitmap());
painter.draw_line(m_line_start_position, m_line_end_position, m_editor->color_for(m_drawing_button), m_thickness);
m_drawing_button = GUI::MouseButton::None;
layer.did_modify_bitmap(*m_editor->image());
m_editor->did_complete_action();
}
}
void LineTool::on_mousemove(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent&)
{
if (m_drawing_button == GUI::MouseButton::None)
return;
if (!m_constrain_angle) {
m_line_end_position = layer_event.position();
} else {
const float ANGLE_STEP = M_PI / 8.0f;
m_line_end_position = constrain_line_angle(m_line_start_position, layer_event.position(), ANGLE_STEP);
}
m_editor->update();
}
void LineTool::on_second_paint(const Layer& layer, GUI::PaintEvent& event)
{
if (m_drawing_button == GUI::MouseButton::None)
return;
GUI::Painter painter(*m_editor);
painter.add_clip_rect(event.rect());
auto preview_start = m_editor->layer_position_to_editor_position(layer, m_line_start_position).to_type<int>();
auto preview_end = m_editor->layer_position_to_editor_position(layer, m_line_end_position).to_type<int>();
painter.draw_line(preview_start, preview_end, m_editor->color_for(m_drawing_button), m_thickness);
}
void LineTool::on_keydown(GUI::KeyEvent& event)
{
if (event.key() == Key_Escape && m_drawing_button != GUI::MouseButton::None) {
m_drawing_button = GUI::MouseButton::None;
m_editor->update();
event.accept();
}
if (event.key() == Key_Shift) {
m_constrain_angle = true;
m_editor->update();
event.accept();
}
}
void LineTool::on_keyup(GUI::KeyEvent& event)
{
if (event.key() == Key_Shift) {
m_constrain_angle = false;
m_editor->update();
event.accept();
}
}
void LineTool::on_tool_button_contextmenu(GUI::ContextMenuEvent& event)
{
if (!m_context_menu) {
m_context_menu = GUI::Menu::construct();
m_thickness_actions.set_exclusive(true);
auto insert_action = [&](int size, bool checked = false) {
auto action = GUI::Action::create_checkable(String::number(size), [this, size](auto&) {
m_thickness = size;
});
action->set_checked(checked);
m_thickness_actions.add_action(*action);
m_context_menu->add_action(move(action));
};
insert_action(1, true);
insert_action(2);
insert_action(3);
insert_action(4);
}
m_context_menu->popup(event.screen_position());
}
}