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fa232ac180
Now you can hook activation via GAbstractView::on_activation. The design still isn't quite right, we should eventually move the selection away from the model somehow.
299 lines
10 KiB
C++
299 lines
10 KiB
C++
#include <LibGUI/GTreeView.h>
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#include <LibGUI/GPainter.h>
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#include <LibGUI/GScrollBar.h>
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//#define DEBUG_ITEM_RECTS
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struct GTreeView::MetadataForIndex {
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bool open { false };
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};
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GTreeView::MetadataForIndex& GTreeView::ensure_metadata_for_index(const GModelIndex& index) const
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{
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ASSERT(index.is_valid());
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auto it = m_view_metadata.find(index.internal_data());
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if (it != m_view_metadata.end())
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return *it->value;
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auto new_metadata = make<MetadataForIndex>();
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auto& new_metadata_ref = *new_metadata;
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m_view_metadata.set(index.internal_data(), move(new_metadata));
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return new_metadata_ref;
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}
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GTreeView::GTreeView(GWidget* parent)
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: GAbstractView(parent)
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{
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set_frame_shape(FrameShape::Container);
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set_frame_shadow(FrameShadow::Sunken);
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set_frame_thickness(2);
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m_expand_bitmap = GraphicsBitmap::load_from_file("/res/icons/treeview-expand.png");
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m_collapse_bitmap = GraphicsBitmap::load_from_file("/res/icons/treeview-collapse.png");
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}
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GTreeView::~GTreeView()
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{
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}
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GModelIndex GTreeView::index_at_content_position(const Point& position, bool& is_toggle) const
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{
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is_toggle = false;
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if (!model())
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return { };
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GModelIndex result;
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traverse_in_paint_order([&] (const GModelIndex& index, const Rect& rect, const Rect& toggle_rect, int) {
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if (rect.contains(position)) {
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result = index;
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return IterationDecision::Abort;
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}
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if (toggle_rect.contains(position)) {
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result = index;
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is_toggle = true;
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return IterationDecision::Abort;
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}
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return IterationDecision::Continue;
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});
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return result;
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}
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void GTreeView::mousedown_event(GMouseEvent& event)
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{
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if (!model())
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return;
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auto& model = *this->model();
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auto adjusted_position = event.position().translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
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bool is_toggle;
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auto index = index_at_content_position(adjusted_position, is_toggle);
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if (!index.is_valid())
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return;
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if (model.selected_index() != index) {
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model.set_selected_index(index);
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update();
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}
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if (is_toggle && model.row_count(index)) {
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auto& metadata = ensure_metadata_for_index(index);
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metadata.open = !metadata.open;
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update_content_size();
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update();
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}
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}
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template<typename Callback>
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void GTreeView::traverse_in_paint_order(Callback callback) const
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{
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ASSERT(model());
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auto& model = *this->model();
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int indent_level = 0;
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int y_offset = 0;
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Function<IterationDecision(const GModelIndex&)> traverse_index = [&] (const GModelIndex& index) {
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int row_count_at_index = model.row_count(index);
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if (index.is_valid()) {
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auto& metadata = ensure_metadata_for_index(index);
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int x_offset = indent_level * indent_width_in_pixels();
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auto node_text = model.data(index, GModel::Role::Display).to_string();
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Rect rect = {
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x_offset, y_offset,
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icon_size() + icon_spacing() + text_padding() + font().width(node_text) + text_padding(), item_height()
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};
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Rect toggle_rect;
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if (row_count_at_index > 0) {
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int toggle_x = indent_width_in_pixels() * indent_level - icon_size() / 2 - 4;
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toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() };
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toggle_rect.center_vertically_within(rect);
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}
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if (callback(index, rect, toggle_rect, indent_level) == IterationDecision::Abort)
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return IterationDecision::Abort;
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y_offset += item_height();
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// NOTE: Skip traversing children if this index is closed!
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if (!metadata.open)
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return IterationDecision::Continue;
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}
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++indent_level;
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int row_count = model.row_count(index);
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for (int i = 0; i < row_count; ++i) {
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if (traverse_index(model.index(i, 0, index)) == IterationDecision::Abort)
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return IterationDecision::Abort;
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}
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--indent_level;
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return IterationDecision::Continue;
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};
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traverse_index(model.index(0, 0, GModelIndex()));
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}
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void GTreeView::paint_event(GPaintEvent& event)
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{
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GFrame::paint_event(event);
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GPainter painter(*this);
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painter.add_clip_rect(frame_inner_rect());
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painter.add_clip_rect(event.rect());
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painter.fill_rect(event.rect(), Color::White);
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painter.translate(frame_inner_rect().location());
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painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
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if (!model())
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return;
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auto& model = *this->model();
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auto visible_content_rect = this->visible_content_rect();
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traverse_in_paint_order([&] (const GModelIndex& index, const Rect& rect, const Rect& toggle_rect, int indent_level) {
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if (!rect.intersects(visible_content_rect))
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return IterationDecision::Continue;
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#ifdef DEBUG_ITEM_RECTS
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painter.fill_rect(rect, Color::LightGray);
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#endif
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Color background_color = Color::from_rgb(0xffffff);
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Color text_color = Color::from_rgb(0x000000);
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Rect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
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auto icon = model.data(index, GModel::Role::Icon);
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if (icon.is_icon()) {
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if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size()))
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painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
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}
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Rect text_rect = {
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icon_rect.right() + 1 + icon_spacing(), rect.y(),
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rect.width() - icon_size() - icon_spacing(), rect.height()
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};
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if (index == model.selected_index()) {
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background_color = is_focused() ? Color::from_rgb(0x84351a) : Color::from_rgb(0x606060);
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text_color = Color::from_rgb(0xffffff);
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painter.fill_rect(text_rect, background_color);
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}
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auto node_text = model.data(index, GModel::Role::Display).to_string();
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painter.draw_text(text_rect, node_text, TextAlignment::Center, text_color);
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auto index_at_indent = index;
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for (int i = indent_level; i >= 0; --i) {
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auto parent_of_index_at_indent = index_at_indent.parent();
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bool index_at_indent_is_last_in_parent = index_at_indent.row() == model.row_count(parent_of_index_at_indent) - 1;
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Point a { indent_width_in_pixels() * i - icon_size() / 2, rect.y() - 2 };
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Point b { a.x(), a.y() + item_height() - 1 };
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if (index_at_indent_is_last_in_parent)
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b.set_y(rect.center().y());
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if (!(i != indent_level && index_at_indent_is_last_in_parent))
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painter.draw_line(a, b, Color::MidGray);
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if (i == indent_level) {
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Point c { a.x(), rect.center().y() };
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Point d { c.x() + icon_size() / 2, c.y() };
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painter.draw_line(c, d, Color::MidGray);
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}
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index_at_indent = parent_of_index_at_indent;
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}
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if (!toggle_rect.is_empty()) {
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auto& metadata = ensure_metadata_for_index(index);
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if (metadata.open)
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painter.blit(toggle_rect.location(), *m_collapse_bitmap, m_collapse_bitmap->rect());
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else
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painter.blit(toggle_rect.location(), *m_expand_bitmap, m_expand_bitmap->rect());
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}
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return IterationDecision::Continue;
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});
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}
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void GTreeView::scroll_into_view(const GModelIndex& a_index, Orientation orientation)
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{
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if (!a_index.is_valid())
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return;
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Rect found_rect;
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traverse_in_paint_order([&] (const GModelIndex& index, const Rect& rect, const Rect&, int) {
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if (index == a_index) {
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found_rect = rect;
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return IterationDecision::Abort;
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}
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return IterationDecision::Continue;
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});
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GScrollableWidget::scroll_into_view(found_rect, orientation);
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}
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void GTreeView::did_update_model()
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{
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GAbstractView::did_update_model();
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update_content_size();
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}
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void GTreeView::did_update_selection()
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{
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ASSERT(model());
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auto& model = *this->model();
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auto index = model.selected_index();
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if (!index.is_valid())
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return;
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bool opened_any = false;
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auto& metadata_for_index = ensure_metadata_for_index(index);
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if (!metadata_for_index.open) {
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opened_any = true;
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metadata_for_index.open = true;
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}
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auto ancestor = index.parent();
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while (ancestor.is_valid()) {
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auto& metadata_for_ancestor = ensure_metadata_for_index(ancestor);
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if (!metadata_for_ancestor.open) {
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metadata_for_ancestor.open = true;
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opened_any = true;
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}
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ancestor = ancestor.parent();
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}
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if (opened_any)
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update_content_size();
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update();
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if (activates_on_selection())
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activate(index);
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}
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void GTreeView::update_content_size()
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{
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int height = 0;
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int width = 0;
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traverse_in_paint_order([&] (const GModelIndex&, const Rect& rect, const Rect&, int) {
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width = max(width, rect.right());
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height += rect.height();
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return IterationDecision::Continue;
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});
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set_content_size({ width, height });
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}
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void GTreeView::keydown_event(GKeyEvent& event)
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{
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if (!model())
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return;
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auto cursor_index = model()->selected_index();
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if (event.key() == KeyCode::Key_Up) {
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GModelIndex previous_index;
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GModelIndex found_index;
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traverse_in_paint_order([&] (const GModelIndex& index, const Rect&, const Rect&, int) {
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if (index == cursor_index) {
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found_index = previous_index;
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return IterationDecision::Abort;
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}
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previous_index = index;
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return IterationDecision::Continue;
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});
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if (found_index.is_valid()) {
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model()->set_selected_index(found_index);
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update();
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}
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return;
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}
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if (event.key() == KeyCode::Key_Down) {
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GModelIndex previous_index;
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GModelIndex found_index;
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traverse_in_paint_order([&] (const GModelIndex& index, const Rect&, const Rect&, int) {
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if (previous_index == cursor_index) {
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found_index = index;
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return IterationDecision::Abort;
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}
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previous_index = index;
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return IterationDecision::Continue;
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});
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if (found_index.is_valid())
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model()->set_selected_index(found_index);
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return;
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}
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}
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