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649d2faeab
We had some inconsistencies before: - Sometimes "The", sometimes "the" - Sometimes trailing ".", sometimes no trailing "." I picked the most common one (lowecase "the", trailing ".") and applied it to all copyright headers. By using the exact same string everywhere we can ensure nothing gets missed during a global search (and replace), and that these inconsistencies are not spread any further (as copyright headers are commonly copied to new files).
149 lines
4.7 KiB
C++
149 lines
4.7 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <Kernel/Devices/AsyncDeviceRequest.h>
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#include <Kernel/Devices/Device.h>
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namespace Kernel {
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AsyncDeviceRequest::AsyncDeviceRequest(Device& device)
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: m_device(device)
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, m_process(*Process::current())
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{
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}
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AsyncDeviceRequest::~AsyncDeviceRequest()
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{
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{
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ScopedSpinLock lock(m_lock);
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VERIFY(is_completed_result(m_result));
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VERIFY(m_sub_requests_pending.is_empty());
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}
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// We should not need any locking here anymore. The destructor should
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// only be called until either wait() or cancel() (once implemented) returned.
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// At that point no sub-request should be adding more requests and all
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// sub-requests should be completed (either succeeded, failed, or cancelled).
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// Which means there should be no more pending sub-requests and the
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// entire AsyncDeviceRequest hierarchy should be immutable.
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while (!m_sub_requests_complete.is_empty()) {
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// Note: sub_request is ref-counted, and we use this specific pattern
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// to allow make sure the refcount is dropped properly.
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auto sub_request = m_sub_requests_complete.take_first();
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VERIFY(is_completed_result(sub_request->m_result)); // Shouldn't need any locking anymore
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VERIFY(sub_request->m_parent_request == this);
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sub_request->m_parent_request = nullptr;
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}
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}
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void AsyncDeviceRequest::request_finished()
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{
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if (m_parent_request)
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m_parent_request->sub_request_finished(*this);
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// Trigger processing the next request
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m_device.process_next_queued_request({}, *this);
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// Wake anyone who may be waiting
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m_queue.wake_all();
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}
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auto AsyncDeviceRequest::wait(Time* timeout) -> RequestWaitResult
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{
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VERIFY(!m_parent_request);
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auto request_result = get_request_result();
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if (is_completed_result(request_result))
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return { request_result, Thread::BlockResult::NotBlocked };
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auto wait_result = m_queue.wait_on(Thread::BlockTimeout(false, timeout), name());
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return { get_request_result(), wait_result };
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}
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auto AsyncDeviceRequest::get_request_result() const -> RequestResult
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{
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ScopedSpinLock lock(m_lock);
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return m_result;
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}
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void AsyncDeviceRequest::add_sub_request(NonnullRefPtr<AsyncDeviceRequest> sub_request)
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{
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// Sub-requests cannot be for the same device
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VERIFY(&m_device != &sub_request->m_device);
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VERIFY(sub_request->m_parent_request == nullptr);
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sub_request->m_parent_request = this;
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ScopedSpinLock lock(m_lock);
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VERIFY(!is_completed_result(m_result));
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m_sub_requests_pending.append(sub_request);
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if (m_result == Started)
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sub_request->do_start(move(lock));
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}
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void AsyncDeviceRequest::sub_request_finished(AsyncDeviceRequest& sub_request)
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{
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bool all_completed;
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{
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ScopedSpinLock lock(m_lock);
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VERIFY(m_result == Started);
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if (m_sub_requests_pending.contains(sub_request)) {
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// Note: append handles removing from any previous intrusive list internally.
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m_sub_requests_complete.append(sub_request);
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}
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all_completed = m_sub_requests_pending.is_empty();
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if (all_completed) {
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// Aggregate any errors
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bool any_failures = false;
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bool any_memory_faults = false;
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for (auto& com_sub_request : m_sub_requests_complete) {
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auto sub_result = com_sub_request.get_request_result();
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VERIFY(is_completed_result(sub_result));
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switch (sub_result) {
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case Failure:
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any_failures = true;
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break;
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case MemoryFault:
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any_memory_faults = true;
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break;
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default:
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break;
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}
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if (any_failures && any_memory_faults)
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break; // Stop checking if all error conditions were found
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}
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if (any_failures)
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m_result = Failure;
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else if (any_memory_faults)
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m_result = MemoryFault;
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else
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m_result = Success;
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}
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}
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if (all_completed)
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request_finished();
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}
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void AsyncDeviceRequest::complete(RequestResult result)
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{
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VERIFY(result == Success || result == Failure || result == MemoryFault);
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ScopedCritical critical;
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{
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ScopedSpinLock lock(m_lock);
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VERIFY(m_result == Started);
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m_result = result;
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}
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if (Processor::current().in_irq()) {
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ref(); // Make sure we don't get freed
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Processor::deferred_call_queue([this]() {
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request_finished();
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unref();
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});
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} else {
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request_finished();
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}
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}
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}
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