ladybird/Userland/Applications/PixelPaint/Tools/MoveTool.h
Tim Ledbetter f34b1c7a7e PixelPaint: Make tool properties widget construction non-fallible
`Tool::get_properties_widget()` now also returns a NNRP to a widget
rather than a raw pointer.
2023-09-25 10:58:31 +02:00

68 lines
2.5 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022-2023, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "../Layer.h"
#include "Tool.h"
#include <LibGUI/RadioButton.h>
namespace PixelPaint {
enum class ResizeAnchorLocation {
BottomLeft,
BottomRight,
TopLeft,
TopRight
};
class MoveTool final : public Tool {
public:
MoveTool() = default;
virtual ~MoveTool() override = default;
enum class LayerSelectionMode {
ForegroundLayer,
ActiveLayer,
};
virtual void on_mousedown(Layer*, MouseEvent&) override;
virtual void on_mousemove(Layer*, MouseEvent&) override;
virtual void on_mouseup(Layer*, MouseEvent&) override;
virtual bool on_keydown(GUI::KeyEvent&) override;
virtual void on_keyup(GUI::KeyEvent&) override;
virtual void on_second_paint(Layer const*, GUI::PaintEvent&) override;
virtual NonnullRefPtr<GUI::Widget> get_properties_widget() override;
virtual Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap const>> cursor() override;
virtual bool is_overriding_alt() override { return true; }
LayerSelectionMode layer_selection_mode() const { return m_layer_selection_mode; }
bool cursor_is_within_resize_anchor() { return m_resize_anchor_location.has_value(); }
private:
static int resize_anchor_size(Gfx::IntRect layer_rect_in_frame_coordinates);
static Gfx::IntRect resize_anchor_rect_from_position(Gfx::IntPoint, int resize_anchor_size);
static Array<Gfx::IntRect, 4> resize_anchor_rects(Gfx::IntRect layer_rect_in_frame_coordinates, int resize_anchor_size);
virtual StringView tool_name() const override { return "Move Tool"sv; }
ErrorOr<void> update_cached_preview_bitmap(Layer const* layer);
Optional<ResizeAnchorLocation const> resize_anchor_location_from_cursor_position(Layer const*, MouseEvent&);
void toggle_selection_mode();
LayerSelectionMode m_layer_selection_mode { LayerSelectionMode::ForegroundLayer };
RefPtr<Layer> m_layer_being_moved;
Gfx::IntPoint m_event_origin;
Gfx::IntPoint m_layer_origin;
Gfx::IntRect m_new_layer_rect;
bool m_scaling { false };
Optional<ResizeAnchorLocation const> m_resize_anchor_location {};
bool m_keep_aspect_ratio { false };
RefPtr<GUI::Widget> m_properties_widget;
RefPtr<GUI::RadioButton> m_selection_mode_foreground;
RefPtr<GUI::RadioButton> m_selection_mode_active;
RefPtr<Gfx::Bitmap> m_cached_preview_bitmap { nullptr };
};
}