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11eee67b85
Until now, our kernel has reimplemented a number of AK classes to provide automatic internal locking: - RefPtr - NonnullRefPtr - WeakPtr - Weakable This patch renames the Kernel classes so that they can coexist with the original AK classes: - RefPtr => LockRefPtr - NonnullRefPtr => NonnullLockRefPtr - WeakPtr => LockWeakPtr - Weakable => LockWeakable The goal here is to eventually get rid of the Lock* classes in favor of using external locking.
482 lines
16 KiB
C++
482 lines
16 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2020, Sergey Bugaev <bugaevc@serenityos.org>
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/StdLibExtras.h>
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#include <Kernel/CommandLine.h>
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#include <Kernel/Debug.h>
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#include <Kernel/Devices/DeviceManagement.h>
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#include <Kernel/Devices/HID/HIDManagement.h>
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#include <Kernel/Devices/PCSpeaker.h>
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#include <Kernel/Graphics/GraphicsManagement.h>
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#include <Kernel/Heap/kmalloc.h>
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#include <Kernel/Sections.h>
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#include <Kernel/StdLib.h>
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#include <Kernel/TTY/ConsoleManagement.h>
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#include <Kernel/TTY/VirtualConsole.h>
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#include <LibVT/Color.h>
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namespace Kernel {
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ConsoleImpl::ConsoleImpl(VirtualConsole& client)
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: Terminal(client)
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{
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}
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void ConsoleImpl::invalidate_cursor()
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{
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}
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void ConsoleImpl::clear()
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{
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m_client.clear();
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}
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void ConsoleImpl::clear_history()
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{
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}
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void ConsoleImpl::set_size(u16 determined_columns, u16 determined_rows)
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{
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VERIFY(determined_columns);
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VERIFY(determined_rows);
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if (determined_columns == columns() && determined_rows == rows())
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return;
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m_columns = determined_columns;
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m_rows = determined_rows;
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m_scroll_region_top = 0;
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m_scroll_region_bottom = determined_rows - 1;
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m_current_state.cursor.clamp(rows() - 1, columns() - 1);
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m_normal_saved_state.cursor.clamp(rows() - 1, columns() - 1);
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m_alternate_saved_state.cursor.clamp(rows() - 1, columns() - 1);
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m_saved_cursor_position.clamp(rows() - 1, columns() - 1);
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m_horizontal_tabs.resize(determined_columns);
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for (unsigned i = 0; i < determined_columns; ++i)
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m_horizontal_tabs[i] = (i % 8) == 0;
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// Rightmost column is always last tab on line.
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m_horizontal_tabs[determined_columns - 1] = 1;
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m_client.terminal_did_resize(m_columns, m_rows);
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}
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void ConsoleImpl::scroll_up(u16 region_top, u16 region_bottom, size_t count)
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{
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// NOTE: We have to invalidate the cursor first.
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m_client.invalidate_cursor(cursor_row());
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m_client.scroll_up(region_top, region_bottom, count);
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}
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void ConsoleImpl::scroll_down(u16 region_top, u16 region_bottom, size_t count)
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{
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m_client.invalidate_cursor(cursor_row());
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m_client.scroll_down(region_top, region_bottom, count);
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}
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void ConsoleImpl::put_character_at(unsigned row, unsigned column, u32 ch)
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{
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m_client.put_character_at(row, column, ch, m_current_state.attribute);
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m_last_code_point = ch;
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}
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void ConsoleImpl::clear_in_line(u16 row, u16 first_column, u16 last_column)
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{
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m_client.clear_in_line(row, first_column, last_column);
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}
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void ConsoleImpl::scroll_left(u16 row, u16 column, size_t count)
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{
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m_client.scroll_left(row, column, count);
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}
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void ConsoleImpl::scroll_right(u16 row, u16 column, size_t count)
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{
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m_client.scroll_right(row, column, count);
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}
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void VirtualConsole::set_graphical(bool graphical)
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{
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m_graphical = graphical;
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}
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ErrorOr<NonnullOwnPtr<KString>> VirtualConsole::pseudo_name() const
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{
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return KString::formatted("tty:{}", m_index);
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}
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UNMAP_AFTER_INIT NonnullLockRefPtr<VirtualConsole> VirtualConsole::create(size_t index)
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{
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auto virtual_console_or_error = DeviceManagement::try_create_device<VirtualConsole>(index);
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// FIXME: Find a way to propagate errors
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VERIFY(!virtual_console_or_error.is_error());
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return virtual_console_or_error.release_value();
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}
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UNMAP_AFTER_INIT NonnullLockRefPtr<VirtualConsole> VirtualConsole::create_with_preset_log(size_t index, CircularQueue<char, 16384> const& log)
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{
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auto virtual_console = VirtualConsole::create(index);
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// HACK: We have to go through the TTY layer for correct newline handling.
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// It would be nice to not have to make all these calls, but we can't get the underlying data pointer
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// and head index. If we did that, we could reduce this to at most 2 calls.
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for (auto ch : log) {
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virtual_console->emit_char(ch);
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}
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return virtual_console;
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}
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UNMAP_AFTER_INIT void VirtualConsole::initialize()
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{
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VERIFY(GraphicsManagement::the().console());
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set_size(GraphicsManagement::the().console()->max_column(), GraphicsManagement::the().console()->max_row());
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m_console_impl.set_size(GraphicsManagement::the().console()->max_column(), GraphicsManagement::the().console()->max_row());
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// Allocate twice of the max row * max column * sizeof(Cell) to ensure we can have some sort of history mechanism...
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auto size = GraphicsManagement::the().console()->max_column() * GraphicsManagement::the().console()->max_row() * sizeof(Cell) * 2;
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m_cells = MM.allocate_kernel_region(Memory::page_round_up(size).release_value_but_fixme_should_propagate_errors(), "Virtual Console Cells"sv, Memory::Region::Access::ReadWrite, AllocationStrategy::AllocateNow).release_value();
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// Add the lines, so we also ensure they will be flushed now
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for (size_t row = 0; row < rows(); row++) {
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m_lines.append({ true, 0 });
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}
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VERIFY(m_cells);
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}
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void VirtualConsole::refresh_after_resolution_change()
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{
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auto old_rows_count = rows();
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auto old_columns_count = columns();
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set_size(GraphicsManagement::the().console()->max_column(), GraphicsManagement::the().console()->max_row());
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m_console_impl.set_size(GraphicsManagement::the().console()->max_column(), GraphicsManagement::the().console()->max_row());
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// Note: From now on, columns() and rows() are updated with the new settings.
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auto size = GraphicsManagement::the().console()->max_column() * GraphicsManagement::the().console()->max_row() * sizeof(Cell) * 2;
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auto new_cells = MM.allocate_kernel_region(Memory::page_round_up(size).release_value_but_fixme_should_propagate_errors(), "Virtual Console Cells"sv, Memory::Region::Access::ReadWrite, AllocationStrategy::AllocateNow).release_value();
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if (rows() < old_rows_count) {
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m_lines.shrink(rows());
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} else {
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for (size_t row = 0; row < (size_t)(rows() - old_rows_count); row++) {
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m_lines.append({ true, 0 });
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}
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}
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// Note: A potential loss of displayed data occur when resolution width shrinks.
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auto common_rows_count = min(old_rows_count, rows());
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auto common_columns_count = min(old_columns_count, columns());
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for (size_t row = 0; row < common_rows_count; row++) {
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auto& line = m_lines[row];
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memcpy(new_cells->vaddr().offset(row * columns() * sizeof(Cell)).as_ptr(), m_cells->vaddr().offset(row * old_columns_count * sizeof(Cell)).as_ptr(), common_columns_count * sizeof(Cell));
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line.dirty = true;
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}
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// Update the new cells Region
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m_cells = move(new_cells);
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m_console_impl.m_need_full_flush = true;
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flush_dirty_lines();
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}
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UNMAP_AFTER_INIT VirtualConsole::VirtualConsole(unsigned const index)
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: TTY(4, index)
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, m_index(index)
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, m_console_impl(*this)
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{
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initialize();
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}
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UNMAP_AFTER_INIT VirtualConsole::~VirtualConsole()
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{
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VERIFY_NOT_REACHED();
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}
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static inline Graphics::Console::Color ansi_color_to_standard_vga_color(VT::Color::ANSIColor color)
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{
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switch (color) {
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case VT::Color::ANSIColor::DefaultBackground:
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case VT::Color::ANSIColor::Black:
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return Graphics::Console::Color::Black;
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case VT::Color::ANSIColor::Red:
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return Graphics::Console::Color::Red;
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case VT::Color::ANSIColor::Green:
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return Graphics::Console::Color::Green;
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case VT::Color::ANSIColor::Yellow:
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// VGA only has bright yellow, and treats normal yellow as a brownish orange color.
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return Graphics::Console::Color::Brown;
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case VT::Color::ANSIColor::Blue:
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return Graphics::Console::Color::Blue;
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case VT::Color::ANSIColor::Magenta:
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return Graphics::Console::Color::Magenta;
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case VT::Color::ANSIColor::Cyan:
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return Graphics::Console::Color::Cyan;
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case VT::Color::ANSIColor::DefaultForeground:
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case VT::Color::ANSIColor::White:
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return Graphics::Console::Color::LightGray;
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case VT::Color::ANSIColor::BrightBlack:
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return Graphics::Console::Color::DarkGray;
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case VT::Color::ANSIColor::BrightRed:
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return Graphics::Console::Color::BrightRed;
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case VT::Color::ANSIColor::BrightGreen:
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return Graphics::Console::Color::BrightGreen;
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case VT::Color::ANSIColor::BrightYellow:
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return Graphics::Console::Color::Yellow;
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case VT::Color::ANSIColor::BrightBlue:
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return Graphics::Console::Color::BrightBlue;
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case VT::Color::ANSIColor::BrightMagenta:
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return Graphics::Console::Color::BrightMagenta;
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case VT::Color::ANSIColor::BrightCyan:
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return Graphics::Console::Color::BrightCyan;
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case VT::Color::ANSIColor::BrightWhite:
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return Graphics::Console::Color::White;
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}
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VERIFY_NOT_REACHED();
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}
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static inline Graphics::Console::Color terminal_to_standard_color(VT::Color color)
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{
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switch (color.kind()) {
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case VT::Color::Kind::Named:
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return ansi_color_to_standard_vga_color(color.as_named());
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default:
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return Graphics::Console::Color::LightGray;
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}
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}
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void VirtualConsole::on_key_pressed(KeyEvent event)
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{
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// Ignore keyboard in graphical mode.
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if (m_graphical)
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return;
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if (!event.is_press())
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return;
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Processor::deferred_call_queue([this, event]() {
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m_console_impl.handle_key_press(event.key, event.code_point, event.flags);
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});
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}
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ErrorOr<size_t> VirtualConsole::on_tty_write(UserOrKernelBuffer const& data, size_t size)
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{
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SpinlockLocker global_lock(ConsoleManagement::the().tty_write_lock());
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auto result = data.read_buffered<512>(size, [&](ReadonlyBytes buffer) {
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for (const auto& byte : buffer)
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m_console_impl.on_input(byte);
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return buffer.size();
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});
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if (m_active)
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flush_dirty_lines();
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return result;
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}
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void VirtualConsole::set_active(bool active)
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{
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VERIFY(ConsoleManagement::the().m_lock.is_locked());
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VERIFY(m_active != active);
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m_active = active;
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if (active) {
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HIDManagement::the().set_client(this);
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m_console_impl.m_need_full_flush = true;
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flush_dirty_lines();
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} else {
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HIDManagement::the().set_client(nullptr);
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}
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}
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void VirtualConsole::emit_char(char ch)
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{
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// Since we are standards-compliant by not moving to column 1 on '\n', we have to add an extra carriage return to
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// do newlines properly. The `TTY` layer handles adding it.
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echo_with_processing(static_cast<u8>(ch));
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}
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void VirtualConsole::flush_dirty_lines()
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{
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if (!m_active)
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return;
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VERIFY(GraphicsManagement::is_initialized());
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VERIFY(GraphicsManagement::the().console());
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for (u16 visual_row = 0; visual_row < rows(); ++visual_row) {
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auto& line = m_lines[visual_row];
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if (!line.dirty && !m_console_impl.m_need_full_flush)
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continue;
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for (size_t column = 0; column < columns(); ++column) {
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auto& cell = cell_at(column, visual_row);
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auto foreground_color = terminal_to_standard_color(cell.attribute.effective_foreground_color());
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if (has_flag(cell.attribute.flags, VT::Attribute::Flags::Bold))
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foreground_color = (Graphics::Console::Color)((u8)foreground_color | 0x08);
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GraphicsManagement::the().console()->write(column,
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visual_row,
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((u8)cell.ch < 128 ? cell.ch : '?'),
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terminal_to_standard_color(cell.attribute.effective_background_color()),
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foreground_color);
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}
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line.dirty = false;
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}
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GraphicsManagement::the().console()->set_cursor(m_console_impl.cursor_column(), m_console_impl.cursor_row());
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m_console_impl.m_need_full_flush = false;
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}
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void VirtualConsole::beep()
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{
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if (!kernel_command_line().is_pc_speaker_enabled())
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return;
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PCSpeaker::tone_on(440);
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IO::delay(10000);
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PCSpeaker::tone_off();
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}
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void VirtualConsole::set_window_title(StringView)
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{
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// Do nothing.
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}
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void VirtualConsole::set_window_progress(int, int)
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{
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// Do nothing.
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}
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void VirtualConsole::terminal_did_resize(u16 columns, u16 rows)
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{
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// FIXME: Allocate more Region(s) or deallocate them if needed...
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dbgln("VC {}: Resized to {} x {}", index(), columns, rows);
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}
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void VirtualConsole::terminal_history_changed(int)
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{
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// Do nothing, I guess?
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}
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void VirtualConsole::emit(u8 const* data, size_t size)
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{
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for (size_t i = 0; i < size; i++)
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TTY::emit(data[i], true);
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}
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void VirtualConsole::set_cursor_shape(VT::CursorShape)
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{
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// Do nothing
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}
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void VirtualConsole::set_cursor_blinking(bool)
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{
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// Do nothing
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}
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void VirtualConsole::echo(u8 ch)
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{
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m_console_impl.on_input(ch);
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if (m_active)
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flush_dirty_lines();
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}
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VirtualConsole::Cell& VirtualConsole::cell_at(size_t x, size_t y)
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{
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auto* ptr = (VirtualConsole::Cell*)(m_cells->vaddr().as_ptr());
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ptr += (y * columns()) + x;
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return *ptr;
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}
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void VirtualConsole::clear()
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{
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auto* cell = (Cell*)m_cells->vaddr().as_ptr();
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for (size_t y = 0; y < rows(); y++) {
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m_lines[y].dirty = true;
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for (size_t x = 0; x < columns(); x++) {
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cell[x].clear();
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}
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cell += columns();
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}
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m_console_impl.set_cursor(0, 0);
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}
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void VirtualConsole::scroll_up(u16 region_top, u16 region_bottom, size_t count)
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{
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VERIFY(region_top <= region_bottom);
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size_t region_size = region_bottom - region_top + 1;
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count = min(count, region_size);
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size_t line_bytes = (columns() * sizeof(Cell));
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memmove(m_cells->vaddr().offset(line_bytes * region_top).as_ptr(), m_cells->vaddr().offset(line_bytes * (region_top + count)).as_ptr(), line_bytes * (region_size - count));
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for (size_t i = 0; i < count; ++i)
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clear_line(region_bottom - i);
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for (u16 row = region_top; row <= region_bottom; ++row)
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m_lines[row].dirty = true;
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}
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void VirtualConsole::scroll_down(u16 region_top, u16 region_bottom, size_t count)
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{
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VERIFY(region_top <= region_bottom);
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size_t region_size = region_bottom - region_top + 1;
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count = min(count, region_size);
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size_t line_bytes = (columns() * sizeof(Cell));
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memmove(m_cells->vaddr().offset(line_bytes * (region_top + count)).as_ptr(), m_cells->vaddr().offset(line_bytes * region_top).as_ptr(), line_bytes * (region_size - count));
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for (size_t i = 0; i < count; ++i)
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clear_line(region_top + i);
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for (u16 row = region_top; row <= region_bottom; ++row)
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m_lines[row].dirty = true;
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}
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void VirtualConsole::scroll_left(u16 row, u16 column, size_t count)
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{
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VERIFY(row < rows());
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VERIFY(column < columns());
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count = min<size_t>(count, columns() - column);
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memmove(&cell_at(column, row), &cell_at(column + count, row), sizeof(Cell) * (columns() - column - count));
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for (size_t i = column + count; i < columns(); ++i)
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cell_at(i, row).clear();
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m_lines[row].dirty = true;
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}
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void VirtualConsole::scroll_right(u16 row, u16 column, size_t count)
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{
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VERIFY(row < rows());
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VERIFY(column < columns());
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count = min<size_t>(count, columns() - column);
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memmove(&cell_at(column + count, row), &cell_at(column, row), sizeof(Cell) * (columns() - column - count));
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for (size_t i = column; i < column + count; ++i)
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cell_at(i, row).clear();
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m_lines[row].dirty = true;
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}
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void VirtualConsole::clear_in_line(u16 row, u16 first_column, u16 last_column)
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{
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VERIFY(row < rows());
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VERIFY(first_column <= last_column);
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VERIFY(last_column < columns());
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m_lines[row].dirty = true;
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for (size_t x = first_column; x <= last_column; x++)
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cell_at(x, row).clear();
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}
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void VirtualConsole::put_character_at(unsigned row, unsigned column, u32 code_point, const VT::Attribute& attribute)
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{
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VERIFY(row < rows());
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VERIFY(column < columns());
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auto& line = m_lines[row];
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auto& cell = cell_at(column, row);
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cell.attribute.foreground_color = attribute.foreground_color;
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cell.attribute.background_color = attribute.background_color;
|
|
cell.attribute.flags = attribute.flags;
|
|
if (code_point > 128)
|
|
cell.ch = ' ';
|
|
else
|
|
cell.ch = code_point;
|
|
cell.attribute.flags |= VT::Attribute::Flags::Touched;
|
|
line.dirty = true;
|
|
// FIXME: Maybe we should consider to change length after printing a special char in a column
|
|
if (code_point <= 20)
|
|
return;
|
|
line.length = max<size_t>(line.length, column);
|
|
}
|
|
|
|
void VirtualConsole::invalidate_cursor(size_t row)
|
|
{
|
|
m_lines[row].dirty = true;
|
|
}
|
|
|
|
}
|