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e205723b95
This fixes deadlocking when interacting with WebSockets while RequestServer is trying to stream downloaded data to WebContent.
61 lines
2.4 KiB
C++
61 lines
2.4 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/HashMap.h>
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#include <LibHTTP/HeaderMap.h>
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#include <LibIPC/ConnectionToServer.h>
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#include <LibRequests/WebSocket.h>
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#include <LibWebSocket/WebSocket.h>
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#include <RequestServer/RequestClientEndpoint.h>
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#include <RequestServer/RequestServerEndpoint.h>
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namespace Requests {
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class Request;
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class RequestClient final
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: public IPC::ConnectionToServer<RequestClientEndpoint, RequestServerEndpoint>
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, public RequestClientEndpoint {
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IPC_CLIENT_CONNECTION(RequestClient, "/tmp/session/%sid/portal/request"sv)
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public:
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explicit RequestClient(NonnullOwnPtr<Core::LocalSocket>);
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virtual ~RequestClient() override;
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RefPtr<Request> start_request(ByteString const& method, URL::URL const&, HTTP::HeaderMap const& request_headers = {}, ReadonlyBytes request_body = {}, Core::ProxyData const& = {});
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RefPtr<WebSocket> websocket_connect(const URL::URL&, ByteString const& origin = {}, Vector<ByteString> const& protocols = {}, Vector<ByteString> const& extensions = {}, HTTP::HeaderMap const& request_headers = {});
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void ensure_connection(URL::URL const&, ::RequestServer::CacheLevel);
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bool stop_request(Badge<Request>, Request&);
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bool set_certificate(Badge<Request>, Request&, ByteString, ByteString);
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private:
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virtual void die() override;
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virtual void request_started(i32, IPC::File const&) override;
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virtual void request_finished(i32, bool, u64) override;
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virtual void certificate_requested(i32) override;
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virtual void headers_became_available(i32, HTTP::HeaderMap const&, Optional<u32> const&) override;
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virtual void websocket_connected(i64 websocket_id) override;
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virtual void websocket_received(i64 websocket_id, bool, ByteBuffer const&) override;
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virtual void websocket_errored(i64 websocket_id, i32) override;
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virtual void websocket_closed(i64 websocket_id, u16, ByteString const&, bool) override;
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virtual void websocket_ready_state_changed(i64 websocket_id, u32 ready_state) override;
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virtual void websocket_subprotocol(i64 websocket_id, ByteString const& subprotocol) override;
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virtual void websocket_certificate_requested(i64 websocket_id) override;
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HashMap<i32, RefPtr<Request>> m_requests;
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HashMap<i64, NonnullRefPtr<WebSocket>> m_websockets;
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i64 m_next_websocket_id { 0 };
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};
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}
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