ladybird/Userland/Libraries/LibRequests/RequestClient.h
Andreas Kling e205723b95 RequestServer: Make WebSocket IPC APIs asynchronous
This fixes deadlocking when interacting with WebSockets while
RequestServer is trying to stream downloaded data to WebContent.
2024-09-19 07:37:46 +02:00

61 lines
2.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <LibHTTP/HeaderMap.h>
#include <LibIPC/ConnectionToServer.h>
#include <LibRequests/WebSocket.h>
#include <LibWebSocket/WebSocket.h>
#include <RequestServer/RequestClientEndpoint.h>
#include <RequestServer/RequestServerEndpoint.h>
namespace Requests {
class Request;
class RequestClient final
: public IPC::ConnectionToServer<RequestClientEndpoint, RequestServerEndpoint>
, public RequestClientEndpoint {
IPC_CLIENT_CONNECTION(RequestClient, "/tmp/session/%sid/portal/request"sv)
public:
explicit RequestClient(NonnullOwnPtr<Core::LocalSocket>);
virtual ~RequestClient() override;
RefPtr<Request> start_request(ByteString const& method, URL::URL const&, HTTP::HeaderMap const& request_headers = {}, ReadonlyBytes request_body = {}, Core::ProxyData const& = {});
RefPtr<WebSocket> websocket_connect(const URL::URL&, ByteString const& origin = {}, Vector<ByteString> const& protocols = {}, Vector<ByteString> const& extensions = {}, HTTP::HeaderMap const& request_headers = {});
void ensure_connection(URL::URL const&, ::RequestServer::CacheLevel);
bool stop_request(Badge<Request>, Request&);
bool set_certificate(Badge<Request>, Request&, ByteString, ByteString);
private:
virtual void die() override;
virtual void request_started(i32, IPC::File const&) override;
virtual void request_finished(i32, bool, u64) override;
virtual void certificate_requested(i32) override;
virtual void headers_became_available(i32, HTTP::HeaderMap const&, Optional<u32> const&) override;
virtual void websocket_connected(i64 websocket_id) override;
virtual void websocket_received(i64 websocket_id, bool, ByteBuffer const&) override;
virtual void websocket_errored(i64 websocket_id, i32) override;
virtual void websocket_closed(i64 websocket_id, u16, ByteString const&, bool) override;
virtual void websocket_ready_state_changed(i64 websocket_id, u32 ready_state) override;
virtual void websocket_subprotocol(i64 websocket_id, ByteString const& subprotocol) override;
virtual void websocket_certificate_requested(i64 websocket_id) override;
HashMap<i32, RefPtr<Request>> m_requests;
HashMap<i64, NonnullRefPtr<WebSocket>> m_websockets;
i64 m_next_websocket_id { 0 };
};
}