ladybird/Libraries/LibGfx/Path.cpp
AnotherTest 6f15f23a40 LibGfx: Add Path::close_all_subpaths()
Unlike Path::close() which closes only the last subpath (if possible),
this closure mechanism closes _all_ available subpaths.
2020-05-09 23:25:39 +02:00

186 lines
5.9 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Function.h>
#include <AK/HashFunctions.h>
#include <AK/HashTable.h>
#include <AK/QuickSort.h>
#include <AK/StringBuilder.h>
#include <LibGfx/Painter.h>
#include <LibGfx/Path.h>
#include <math.h>
namespace Gfx {
void Path::close()
{
if (m_segments.size() <= 1)
return;
invalidate_split_lines();
auto& last_point = m_segments.last().point;
for (ssize_t i = m_segments.size() - 1; i >= 0; --i) {
auto& segment = m_segments[i];
if (segment.type == Segment::Type::MoveTo) {
if (last_point == segment.point)
return;
m_segments.append({ Segment::Type::LineTo, segment.point });
return;
}
}
}
void Path::close_all_subpaths()
{
if (m_segments.size() <= 1)
return;
invalidate_split_lines();
Optional<FloatPoint> cursor, start_of_subpath;
bool is_first_point_in_subpath { false };
for (auto& segment : m_segments) {
switch (segment.type) {
case Segment::Type::MoveTo: {
if (cursor.has_value() && !is_first_point_in_subpath) {
// This is a move from a subpath to another
// connect the two ends of this subpath before
// moving on to the next one
ASSERT(start_of_subpath.has_value());
m_segments.append({ Segment::Type::MoveTo, cursor.value() });
m_segments.append({ Segment::Type::LineTo, start_of_subpath.value() });
}
is_first_point_in_subpath = true;
cursor = segment.point;
break;
}
case Segment::Type::LineTo:
case Segment::Type::QuadraticBezierCurveTo:
if (is_first_point_in_subpath) {
start_of_subpath = cursor;
is_first_point_in_subpath = false;
}
cursor = segment.point;
break;
case Segment::Type::Invalid:
ASSERT_NOT_REACHED();
break;
}
}
}
String Path::to_string() const
{
StringBuilder builder;
builder.append("Path { ");
for (auto& segment : m_segments) {
switch (segment.type) {
case Segment::Type::MoveTo:
builder.append("MoveTo");
break;
case Segment::Type::LineTo:
builder.append("LineTo");
break;
case Segment::Type::QuadraticBezierCurveTo:
builder.append("QuadraticBezierCurveTo");
break;
case Segment::Type::Invalid:
builder.append("Invalid");
break;
}
builder.append('(');
builder.append(segment.point.to_string());
if (segment.through.has_value()) {
builder.append(", ");
builder.append(segment.through.value().to_string());
}
builder.append(')');
builder.append(' ');
}
builder.append("}");
return builder.to_string();
}
void Path::segmentize_path()
{
Vector<LineSegment> segments;
auto add_line = [&](const auto& p0, const auto& p1) {
float ymax = p0.y(), ymin = p1.y(), x_of_ymin = p1.x(), x_of_ymax = p0.x();
auto slope = p0.x() == p1.x() ? 0 : ((float)(p0.y() - p1.y())) / ((float)(p0.x() - p1.x()));
if (p0.y() < p1.y()) {
ymin = ymax;
ymax = p1.y();
x_of_ymax = x_of_ymin;
x_of_ymin = p0.x();
}
segments.append({ FloatPoint(p0.x(), p0.y()),
FloatPoint(p1.x(), p1.y()),
slope == 0 ? 0 : 1 / slope,
x_of_ymin,
ymax, ymin, x_of_ymax });
};
FloatPoint cursor { 0, 0 };
for (auto& segment : m_segments) {
switch (segment.type) {
case Segment::Type::MoveTo:
cursor = segment.point;
break;
case Segment::Type::LineTo: {
add_line(cursor, segment.point);
cursor = segment.point;
break;
}
case Segment::Type::QuadraticBezierCurveTo: {
auto& control = segment.through.value();
Painter::for_each_line_segment_on_bezier_curve(control, cursor, segment.point, [&](const FloatPoint& p0, const FloatPoint& p1) {
add_line(p0, p1);
});
cursor = segment.point;
break;
}
case Segment::Type::Invalid:
ASSERT_NOT_REACHED();
break;
}
}
// sort segments by ymax
quick_sort(segments, [](const auto& line0, const auto& line1) {
return line1.maximum_y < line0.maximum_y;
});
m_split_lines = move(segments);
}
}