ladybird/Ports/stpuzzles/package.sh
Jelle Raaijmakers d53c602e11 Ports: Set port to match the port's directory
We currently have no valid use case for having a `port` property
different from the directory name the port's residing in. We do have
issues when this is the case when referencing dependencies, so let's
make sure all ports have a sensible `port` property to begin with.
2022-04-03 12:35:14 +01:00

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#!/usr/bin/env -S bash ../.port_include.sh
port=stpuzzles
useconfigure=true
version=git
workdir="${port}-main"
configopts=("-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt")
files="https://github.com/SerenityPorts/stpuzzles/archive/refs/heads/main.zip ${port}.zip"
configure() {
run cmake "${configopts[@]}" -DCMAKE_CXX_FLAGS="-std=c++2a -O2"
}
install() {
run make install
for puzzle in bridges cube dominosa fifteen filling flip flood galaxies guess inertia keen lightup loopy magnets map mines mosaic net netslide palisade pattern pearl pegs range rect samegame signpost singles sixteen slant solo tents towers tracks twiddle undead unequal unruly untangle; do
install_launcher "$puzzle" "Games/Puzzles" "/usr/local/bin/$puzzle"
install_icon "static-icons/${puzzle}.ico" "/usr/local/bin/$puzzle"
done
}