ladybird/AK/ByteBuffer.h
Andreas Kling 6f397e23f1 ByteBuffer: Add slice_view(). Works like slice() but makes a wrapper only.
So we already have ByteBuffer::wrap() which is like a StringView for random
data. This might not be the best abstraction actually, but this will be
immediately useful so let's add it.
2019-07-27 15:26:51 +02:00

277 lines
7.5 KiB
C++

#pragma once
#include "StdLibExtras.h"
#include "Types.h"
#include <AK/NonnullRefPtr.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/kmalloc.h>
namespace AK {
class ByteBufferImpl : public RefCounted<ByteBufferImpl> {
public:
static NonnullRefPtr<ByteBufferImpl> create_uninitialized(int size);
static NonnullRefPtr<ByteBufferImpl> create_zeroed(int);
static NonnullRefPtr<ByteBufferImpl> copy(const void*, int);
static NonnullRefPtr<ByteBufferImpl> wrap(void*, int);
static NonnullRefPtr<ByteBufferImpl> wrap(const void*, int);
static NonnullRefPtr<ByteBufferImpl> adopt(void*, int);
~ByteBufferImpl() { clear(); }
void clear()
{
if (!m_data)
return;
if (m_owned)
kfree(m_data);
m_data = nullptr;
}
u8& operator[](int i)
{
ASSERT(i < m_size);
return m_data[i];
}
const u8& operator[](int i) const
{
ASSERT(i < m_size);
return m_data[i];
}
bool is_empty() const { return !m_size; }
int size() const { return m_size; }
u8* pointer() { return m_data; }
const u8* pointer() const { return m_data; }
u8* offset_pointer(int offset) { return m_data + offset; }
const u8* offset_pointer(int offset) const { return m_data + offset; }
void* end_pointer() { return m_data + m_size; }
const void* end_pointer() const { return m_data + m_size; }
// NOTE: trim() does not reallocate.
void trim(int size)
{
ASSERT(size <= m_size);
m_size = size;
}
void grow(int size);
private:
enum ConstructionMode {
Uninitialized,
Copy,
Wrap,
Adopt
};
explicit ByteBufferImpl(int); // For ConstructionMode=Uninitialized
ByteBufferImpl(const void*, int, ConstructionMode); // For ConstructionMode=Copy
ByteBufferImpl(void*, int, ConstructionMode); // For ConstructionMode=Wrap/Adopt
ByteBufferImpl() {}
u8* m_data { nullptr };
int m_size { 0 };
bool m_owned { false };
};
class ByteBuffer {
public:
ByteBuffer() {}
ByteBuffer(std::nullptr_t) {}
ByteBuffer(const ByteBuffer& other)
: m_impl(other.m_impl)
{
}
ByteBuffer(ByteBuffer&& other)
: m_impl(move(other.m_impl))
{
}
ByteBuffer& operator=(ByteBuffer&& other)
{
if (this != &other)
m_impl = move(other.m_impl);
return *this;
}
ByteBuffer& operator=(const ByteBuffer& other)
{
if (this != &other)
m_impl = other.m_impl;
return *this;
}
static ByteBuffer create_uninitialized(int size) { return ByteBuffer(ByteBufferImpl::create_uninitialized(size)); }
static ByteBuffer create_zeroed(int size) { return ByteBuffer(ByteBufferImpl::create_zeroed(size)); }
static ByteBuffer copy(const void* data, int size) { return ByteBuffer(ByteBufferImpl::copy(data, size)); }
static ByteBuffer wrap(const void* data, int size) { return ByteBuffer(ByteBufferImpl::wrap(data, size)); }
static ByteBuffer wrap(void* data, int size) { return ByteBuffer(ByteBufferImpl::wrap(data, size)); }
static ByteBuffer adopt(void* data, int size) { return ByteBuffer(ByteBufferImpl::adopt(data, size)); }
~ByteBuffer() { clear(); }
void clear() { m_impl = nullptr; }
operator bool() const { return !is_null(); }
bool operator!() const { return is_null(); }
bool is_null() const { return m_impl == nullptr; }
u8& operator[](int i)
{
ASSERT(m_impl);
return (*m_impl)[i];
}
u8 operator[](int i) const
{
ASSERT(m_impl);
return (*m_impl)[i];
}
bool is_empty() const { return !m_impl || m_impl->is_empty(); }
int size() const { return m_impl ? m_impl->size() : 0; }
u8* data() { return pointer(); }
const u8* data() const { return pointer(); }
u8* pointer() { return m_impl ? m_impl->pointer() : nullptr; }
const u8* pointer() const { return m_impl ? m_impl->pointer() : nullptr; }
u8* offset_pointer(int offset) { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
const u8* offset_pointer(int offset) const { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
void* end_pointer() { return m_impl ? m_impl->end_pointer() : nullptr; }
const void* end_pointer() const { return m_impl ? m_impl->end_pointer() : nullptr; }
ByteBuffer isolated_copy() const
{
if (!m_impl)
return {};
return copy(m_impl->pointer(), m_impl->size());
}
// NOTE: trim() does not reallocate.
void trim(int size)
{
if (m_impl)
m_impl->trim(size);
}
ByteBuffer slice_view(int offset, int size) const
{
if (is_null())
return {};
if (offset >= this->size())
return {};
if (offset + size >= this->size())
size = this->size() - offset;
return wrap(offset_pointer(offset), size);
}
ByteBuffer slice(int offset, int size) const
{
if (is_null())
return {};
if (offset >= this->size())
return {};
if (offset + size >= this->size())
size = this->size() - offset;
return copy(offset_pointer(offset), size);
}
void grow(int size)
{
if (!m_impl)
m_impl = ByteBufferImpl::create_uninitialized(size);
else
m_impl->grow(size);
}
void append(const void* data, int data_size)
{
int old_size = size();
grow(size() + data_size);
memcpy(pointer() + old_size, data, data_size);
}
private:
explicit ByteBuffer(RefPtr<ByteBufferImpl>&& impl)
: m_impl(move(impl))
{
}
RefPtr<ByteBufferImpl> m_impl;
};
inline ByteBufferImpl::ByteBufferImpl(int size)
: m_size(size)
{
m_data = static_cast<u8*>(kmalloc(size));
m_owned = true;
}
inline ByteBufferImpl::ByteBufferImpl(const void* data, int size, ConstructionMode mode)
: m_size(size)
{
ASSERT(mode == Copy);
m_data = static_cast<u8*>(kmalloc(size));
memcpy(m_data, data, size);
m_owned = true;
}
inline ByteBufferImpl::ByteBufferImpl(void* data, int size, ConstructionMode mode)
: m_data(static_cast<u8*>(data))
, m_size(size)
{
if (mode == Adopt) {
m_owned = true;
} else if (mode == Wrap) {
m_owned = false;
}
}
inline void ByteBufferImpl::grow(int size)
{
ASSERT(size > m_size);
ASSERT(m_owned);
u8* new_data = static_cast<u8*>(kmalloc(size));
memcpy(new_data, m_data, m_size);
u8* old_data = m_data;
m_data = new_data;
m_size = size;
kfree(old_data);
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::create_uninitialized(int size)
{
return ::adopt(*new ByteBufferImpl(size));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::create_zeroed(int size)
{
auto buffer = ::adopt(*new ByteBufferImpl(size));
memset(buffer->pointer(), 0, size);
return buffer;
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::copy(const void* data, int size)
{
return ::adopt(*new ByteBufferImpl(data, size, Copy));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::wrap(void* data, int size)
{
return ::adopt(*new ByteBufferImpl(data, size, Wrap));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::wrap(const void* data, int size)
{
return ::adopt(*new ByteBufferImpl(const_cast<void*>(data), size, Wrap));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::adopt(void* data, int size)
{
return ::adopt(*new ByteBufferImpl(data, size, Adopt));
}
}
using AK::ByteBuffer;