ladybird/Libraries/LibWeb/SVG/SVGTransform.cpp
Shannon Booth f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00

85 lines
2.3 KiB
C++

/*
* Copyright (c) 2024, MacDue <macdue@dueutil.tech>
* Copyright (c) 2024, Jamie Mansfield <jmansfield@cadixdev.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/SVGTransformPrototype.h>
#include <LibWeb/SVG/SVGTransform.h>
namespace Web::SVG {
GC_DEFINE_ALLOCATOR(SVGTransform);
GC::Ref<SVGTransform> SVGTransform::create(JS::Realm& realm)
{
return realm.create<SVGTransform>(realm);
}
SVGTransform::SVGTransform(JS::Realm& realm)
: PlatformObject(realm) {};
SVGTransform::~SVGTransform() = default;
void SVGTransform::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGTransform);
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__type
SVGTransform::Type SVGTransform::type()
{
dbgln("FIXME: Implement SVGTransform::type()");
return SVGTransform::Type::Unknown;
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__angle
float SVGTransform::angle()
{
dbgln("FIXME: Implement SVGTransform::angle()");
return 0;
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__setTranslate
void SVGTransform::set_translate(float tx, float ty)
{
(void)tx;
(void)ty;
dbgln("FIXME: Implement SVGTransform::set_translate(float tx, float ty)");
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__setScale
void SVGTransform::set_scale(float sx, float sy)
{
(void)sx;
(void)sy;
dbgln("FIXME: Implement SVGTransform::set_scale(float sx, float sy)");
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__setRotate
void SVGTransform::set_rotate(float angle, float cx, float cy)
{
(void)angle;
(void)cx;
(void)cy;
dbgln("FIXME: Implement SVGTransform::set_rotate(float angle, float cx, float cy)");
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__setSkewX
void SVGTransform::set_skew_x(float angle)
{
(void)angle;
dbgln("FIXME: Implement SVGTransform::set_skew_x(float angle)");
}
// https://svgwg.org/svg2-draft/single-page.html#coords-__svg__SVGTransform__setSkewY
void SVGTransform::set_skew_y(float angle)
{
(void)angle;
dbgln("FIXME: Implement SVGTransform::set_skew_y(float angle)");
}
}