mirror of
https://github.com/LadybirdBrowser/ladybird.git
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362 lines
12 KiB
C++
362 lines
12 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <AK/RefCounted.h>
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#include <LibCore/AnonymousBuffer.h>
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#include <LibGfx/Color.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Rect.h>
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#define ENUMERATE_IMAGE_FORMATS \
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__ENUMERATE_IMAGE_FORMAT(pbm, ".pbm") \
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__ENUMERATE_IMAGE_FORMAT(pgm, ".pgm") \
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__ENUMERATE_IMAGE_FORMAT(png, ".png") \
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__ENUMERATE_IMAGE_FORMAT(ppm, ".ppm") \
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__ENUMERATE_IMAGE_FORMAT(gif, ".gif") \
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__ENUMERATE_IMAGE_FORMAT(bmp, ".bmp") \
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__ENUMERATE_IMAGE_FORMAT(ico, ".ico") \
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__ENUMERATE_IMAGE_FORMAT(jpg, ".jpg") \
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__ENUMERATE_IMAGE_FORMAT(jpg, ".jpeg") \
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__ENUMERATE_IMAGE_FORMAT(dds, ".dds") \
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__ENUMERATE_IMAGE_FORMAT(qoi, ".qoi")
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namespace Gfx {
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enum class BitmapFormat {
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Invalid,
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Indexed1,
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Indexed2,
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Indexed4,
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Indexed8,
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BGRx8888,
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BGRA8888,
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RGBA8888,
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};
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inline bool is_valid_bitmap_format(unsigned format)
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{
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switch (format) {
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case (unsigned)BitmapFormat::Invalid:
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case (unsigned)BitmapFormat::Indexed1:
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case (unsigned)BitmapFormat::Indexed2:
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case (unsigned)BitmapFormat::Indexed4:
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case (unsigned)BitmapFormat::Indexed8:
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case (unsigned)BitmapFormat::BGRx8888:
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case (unsigned)BitmapFormat::BGRA8888:
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case (unsigned)BitmapFormat::RGBA8888:
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return true;
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}
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return false;
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}
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enum class StorageFormat {
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Indexed8,
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BGRx8888,
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BGRA8888,
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RGBA8888,
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};
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static StorageFormat determine_storage_format(BitmapFormat format)
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{
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switch (format) {
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case BitmapFormat::BGRx8888:
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return StorageFormat::BGRx8888;
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case BitmapFormat::BGRA8888:
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return StorageFormat::BGRA8888;
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case BitmapFormat::RGBA8888:
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return StorageFormat::RGBA8888;
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case BitmapFormat::Indexed1:
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case BitmapFormat::Indexed2:
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case BitmapFormat::Indexed4:
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case BitmapFormat::Indexed8:
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return StorageFormat::Indexed8;
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default:
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VERIFY_NOT_REACHED();
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}
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}
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struct BackingStore;
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enum RotationDirection {
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CounterClockwise,
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Clockwise
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};
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class Bitmap : public RefCounted<Bitmap> {
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public:
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[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_create(BitmapFormat, IntSize const&, int intrinsic_scale = 1);
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[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_create_shareable(BitmapFormat, IntSize const&, int intrinsic_scale = 1);
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[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_create_wrapper(BitmapFormat, IntSize const&, int intrinsic_scale, size_t pitch, void*);
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[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_load_from_file(StringView path, int scale_factor = 1);
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[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_load_from_fd_and_close(int fd, StringView path);
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[[nodiscard]] static ErrorOr<NonnullRefPtr<Bitmap>> try_create_with_anonymous_buffer(BitmapFormat, Core::AnonymousBuffer, IntSize const&, int intrinsic_scale, Vector<ARGB32> const& palette);
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static ErrorOr<NonnullRefPtr<Bitmap>> try_create_from_serialized_byte_buffer(ByteBuffer&&);
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static bool is_path_a_supported_image_format(StringView path)
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{
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#define __ENUMERATE_IMAGE_FORMAT(Name, Ext) \
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if (path.ends_with(Ext, CaseSensitivity::CaseInsensitive)) \
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return true;
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ENUMERATE_IMAGE_FORMATS
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#undef __ENUMERATE_IMAGE_FORMAT
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return false;
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}
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> clone() const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> rotated(Gfx::RotationDirection) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> flipped(Gfx::Orientation) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> scaled(int sx, int sy) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> scaled(float sx, float sy) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> cropped(Gfx::IntRect) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> to_bitmap_backed_by_anonymous_buffer() const;
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[[nodiscard]] ByteBuffer serialize_to_byte_buffer() const;
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[[nodiscard]] ShareableBitmap to_shareable_bitmap() const;
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void invert();
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~Bitmap();
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[[nodiscard]] u8* scanline_u8(int physical_y);
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[[nodiscard]] u8 const* scanline_u8(int physical_y) const;
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[[nodiscard]] ARGB32* scanline(int physical_y);
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[[nodiscard]] ARGB32 const* scanline(int physical_y) const;
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[[nodiscard]] IntRect rect() const { return { {}, m_size }; }
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[[nodiscard]] IntSize size() const { return m_size; }
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[[nodiscard]] int width() const { return m_size.width(); }
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[[nodiscard]] int height() const { return m_size.height(); }
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[[nodiscard]] int scale() const { return m_scale; }
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[[nodiscard]] IntRect physical_rect() const { return rect() * scale(); }
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[[nodiscard]] IntSize physical_size() const { return size() * scale(); }
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[[nodiscard]] int physical_width() const { return physical_size().width(); }
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[[nodiscard]] int physical_height() const { return physical_size().height(); }
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[[nodiscard]] size_t pitch() const { return m_pitch; }
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[[nodiscard]] ALWAYS_INLINE bool is_indexed() const
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{
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return is_indexed(m_format);
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}
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[[nodiscard]] ALWAYS_INLINE static bool is_indexed(BitmapFormat format)
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{
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return format == BitmapFormat::Indexed8 || format == BitmapFormat::Indexed4
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|| format == BitmapFormat::Indexed2 || format == BitmapFormat::Indexed1;
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}
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[[nodiscard]] static size_t palette_size(BitmapFormat format)
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{
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switch (format) {
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case BitmapFormat::Indexed1:
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return 2;
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case BitmapFormat::Indexed2:
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return 4;
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case BitmapFormat::Indexed4:
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return 16;
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case BitmapFormat::Indexed8:
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return 256;
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default:
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return 0;
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}
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}
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[[nodiscard]] Vector<ARGB32> palette_to_vector() const;
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[[nodiscard]] static unsigned bpp_for_format(BitmapFormat format)
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{
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switch (format) {
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case BitmapFormat::Indexed1:
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return 1;
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case BitmapFormat::Indexed2:
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return 2;
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case BitmapFormat::Indexed4:
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return 4;
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case BitmapFormat::Indexed8:
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return 8;
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case BitmapFormat::BGRx8888:
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case BitmapFormat::BGRA8888:
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return 32;
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default:
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VERIFY_NOT_REACHED();
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case BitmapFormat::Invalid:
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return 0;
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}
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}
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[[nodiscard]] static size_t minimum_pitch(size_t physical_width, BitmapFormat);
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[[nodiscard]] unsigned bpp() const
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{
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return bpp_for_format(m_format);
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}
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void fill(Color);
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[[nodiscard]] bool has_alpha_channel() const { return m_format == BitmapFormat::BGRA8888 || m_format == BitmapFormat::RGBA8888; }
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[[nodiscard]] BitmapFormat format() const { return m_format; }
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void set_mmap_name(String const&);
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[[nodiscard]] static constexpr size_t size_in_bytes(size_t pitch, int physical_height) { return pitch * physical_height; }
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[[nodiscard]] size_t size_in_bytes() const { return size_in_bytes(m_pitch, physical_height()); }
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[[nodiscard]] Color palette_color(u8 index) const { return Color::from_argb(m_palette[index]); }
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void set_palette_color(u8 index, Color color) { m_palette[index] = color.value(); }
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template<StorageFormat>
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[[nodiscard]] Color get_pixel(int physical_x, int physical_y) const;
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[[nodiscard]] Color get_pixel(int physical_x, int physical_y) const;
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[[nodiscard]] Color get_pixel(IntPoint const& physical_position) const
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{
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return get_pixel(physical_position.x(), physical_position.y());
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}
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template<StorageFormat>
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void set_pixel(int physical_x, int physical_y, Color);
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void set_pixel(int physical_x, int physical_y, Color);
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void set_pixel(IntPoint const& physical_position, Color color)
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{
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set_pixel(physical_position.x(), physical_position.y(), color);
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}
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[[nodiscard]] bool is_volatile() const { return m_volatile; }
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void set_volatile();
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// Returns true if making the bitmap non-volatile succeeded. `was_purged` indicates status of contents.
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// Returns false if there was not enough memory.
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[[nodiscard]] bool set_nonvolatile(bool& was_purged);
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[[nodiscard]] Core::AnonymousBuffer& anonymous_buffer() { return m_buffer; }
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[[nodiscard]] Core::AnonymousBuffer const& anonymous_buffer() const { return m_buffer; }
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[[nodiscard]] bool visually_equals(Bitmap const&) const;
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[[nodiscard]] Optional<Color> solid_color(u8 alpha_threshold = 0) const;
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private:
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Bitmap(BitmapFormat, IntSize const&, int, BackingStore const&);
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Bitmap(BitmapFormat, IntSize const&, int, size_t pitch, void*);
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Bitmap(BitmapFormat, Core::AnonymousBuffer, IntSize const&, int, Vector<ARGB32> const& palette);
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static ErrorOr<BackingStore> allocate_backing_store(BitmapFormat format, IntSize const& size, int scale_factor);
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void allocate_palette_from_format(BitmapFormat, Vector<ARGB32> const& source_palette);
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IntSize m_size;
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int m_scale;
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void* m_data { nullptr };
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ARGB32* m_palette { nullptr };
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size_t m_pitch { 0 };
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BitmapFormat m_format { BitmapFormat::Invalid };
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bool m_needs_munmap { false };
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bool m_volatile { false };
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Core::AnonymousBuffer m_buffer;
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};
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inline u8* Bitmap::scanline_u8(int y)
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{
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VERIFY(y >= 0 && y < physical_height());
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return reinterpret_cast<u8*>(m_data) + (y * m_pitch);
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}
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inline u8 const* Bitmap::scanline_u8(int y) const
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{
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VERIFY(y >= 0 && y < physical_height());
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return reinterpret_cast<u8 const*>(m_data) + (y * m_pitch);
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}
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inline ARGB32* Bitmap::scanline(int y)
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{
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return reinterpret_cast<ARGB32*>(scanline_u8(y));
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}
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inline ARGB32 const* Bitmap::scanline(int y) const
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{
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return reinterpret_cast<ARGB32 const*>(scanline_u8(y));
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}
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template<>
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inline Color Bitmap::get_pixel<StorageFormat::BGRx8888>(int x, int y) const
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{
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VERIFY(x >= 0 && x < physical_width());
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return Color::from_rgb(scanline(y)[x]);
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}
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template<>
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inline Color Bitmap::get_pixel<StorageFormat::BGRA8888>(int x, int y) const
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{
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VERIFY(x >= 0 && x < physical_width());
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return Color::from_argb(scanline(y)[x]);
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}
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template<>
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inline Color Bitmap::get_pixel<StorageFormat::Indexed8>(int x, int y) const
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{
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VERIFY(x >= 0 && x < physical_width());
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return Color::from_rgb(m_palette[scanline_u8(y)[x]]);
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}
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inline Color Bitmap::get_pixel(int x, int y) const
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{
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switch (determine_storage_format(m_format)) {
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case StorageFormat::BGRx8888:
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return get_pixel<StorageFormat::BGRx8888>(x, y);
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case StorageFormat::BGRA8888:
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return get_pixel<StorageFormat::BGRA8888>(x, y);
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case StorageFormat::Indexed8:
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return get_pixel<StorageFormat::Indexed8>(x, y);
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default:
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VERIFY_NOT_REACHED();
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}
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}
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template<>
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inline void Bitmap::set_pixel<StorageFormat::BGRx8888>(int x, int y, Color color)
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{
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VERIFY(x >= 0 && x < physical_width());
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scanline(y)[x] = color.value();
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}
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template<>
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inline void Bitmap::set_pixel<StorageFormat::BGRA8888>(int x, int y, Color color)
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{
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VERIFY(x >= 0 && x < physical_width());
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scanline(y)[x] = color.value(); // drop alpha
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}
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template<>
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inline void Bitmap::set_pixel<StorageFormat::RGBA8888>(int x, int y, Color color)
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{
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VERIFY(x >= 0 && x < physical_width());
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// FIXME: There's a lot of inaccurately named functions in the Color class right now (RGBA vs BGRA),
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// clear those up and then make this more convenient.
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auto rgba = (color.alpha() << 24) | (color.blue() << 16) | (color.green() << 8) | color.red();
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scanline(y)[x] = rgba;
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}
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inline void Bitmap::set_pixel(int x, int y, Color color)
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{
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switch (determine_storage_format(m_format)) {
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case StorageFormat::BGRx8888:
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set_pixel<StorageFormat::BGRx8888>(x, y, color);
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break;
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case StorageFormat::BGRA8888:
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set_pixel<StorageFormat::BGRA8888>(x, y, color);
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break;
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case StorageFormat::RGBA8888:
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set_pixel<StorageFormat::RGBA8888>(x, y, color);
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break;
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case StorageFormat::Indexed8:
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VERIFY_NOT_REACHED();
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default:
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VERIFY_NOT_REACHED();
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}
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}
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}
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