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977863ea07
This will allow you us to implement special behavior when Ctrl+clicking a button.
359 lines
16 KiB
C++
359 lines
16 KiB
C++
/*
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* Copyright (c) 2019-2020, Jesse Buhagiar <jooster669@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "DisplaySettings.h"
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#include "ItemListModel.h"
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#include <AK/StringBuilder.h>
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#include <LibCore/ConfigFile.h>
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#include <LibCore/DirIterator.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/ComboBox.h>
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#include <LibGUI/Desktop.h>
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#include <LibGUI/FilePicker.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/WindowServerConnection.h>
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#include <LibGfx/Palette.h>
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#include <LibGfx/SystemTheme.h>
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DisplaySettingsWidget::DisplaySettingsWidget()
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{
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create_resolution_list();
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create_wallpaper_list();
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create_frame();
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load_current_settings();
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}
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void DisplaySettingsWidget::create_resolution_list()
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{
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// TODO: Find a better way to get the default resolution
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m_resolutions.append({ 640, 480 });
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m_resolutions.append({ 800, 600 });
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m_resolutions.append({ 1024, 768 });
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m_resolutions.append({ 1280, 720 });
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m_resolutions.append({ 1280, 768 });
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m_resolutions.append({ 1280, 1024 });
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m_resolutions.append({ 1360, 768 });
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m_resolutions.append({ 1368, 768 });
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m_resolutions.append({ 1440, 900 });
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m_resolutions.append({ 1600, 900 });
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m_resolutions.append({ 1920, 1080 });
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m_resolutions.append({ 2560, 1080 });
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}
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void DisplaySettingsWidget::create_wallpaper_list()
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{
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Core::DirIterator iterator("/res/wallpapers/", Core::DirIterator::Flags::SkipDots);
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m_wallpapers.append("Use background color");
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while (iterator.has_next()) {
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m_wallpapers.append(iterator.next_path());
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}
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m_modes.append("simple");
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m_modes.append("tile");
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m_modes.append("center");
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m_modes.append("scaled");
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}
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void DisplaySettingsWidget::create_frame()
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{
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m_root_widget = GUI::Widget::construct();
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m_root_widget->set_layout<GUI::VerticalBoxLayout>();
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m_root_widget->set_fill_with_background_color(true);
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m_root_widget->layout()->set_margins({ 4, 4, 4, 4 });
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auto& settings_content = m_root_widget->add<GUI::Widget>();
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settings_content.set_layout<GUI::VerticalBoxLayout>();
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settings_content.set_backcolor("red");
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settings_content.set_background_color(Color::Blue);
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settings_content.set_background_role(Gfx::ColorRole::Window);
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settings_content.layout()->set_margins({ 4, 4, 4, 4 });
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/// Wallpaper Preview /////////////////////////////////////////////////////////////////////////
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m_monitor_widget = settings_content.add<MonitorWidget>();
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m_monitor_widget->set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed);
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m_monitor_widget->set_preferred_size(338, 248);
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/// Wallpaper Row /////////////////////////////////////////////////////////////////////////////
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auto& wallpaper_selection_container = settings_content.add<GUI::Widget>();
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wallpaper_selection_container.set_layout<GUI::HorizontalBoxLayout>();
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wallpaper_selection_container.layout()->set_margins({ 0, 4, 0, 0 });
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wallpaper_selection_container.set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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wallpaper_selection_container.set_preferred_size(0, 22);
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auto& wallpaper_label = wallpaper_selection_container.add<GUI::Label>();
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wallpaper_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
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wallpaper_label.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fill);
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wallpaper_label.set_preferred_size({ 70, 0 });
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wallpaper_label.set_text("Wallpaper:");
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m_wallpaper_combo = wallpaper_selection_container.add<GUI::ComboBox>();
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m_wallpaper_combo->set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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m_wallpaper_combo->set_preferred_size(0, 22);
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m_wallpaper_combo->set_only_allow_values_from_model(true);
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m_wallpaper_combo->set_model(*ItemListModel<AK::String>::create(m_wallpapers));
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m_wallpaper_combo->on_change = [this](auto& text, const GUI::ModelIndex& index) {
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String path = text;
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if (index.row() == 0) {
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path = "";
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} else {
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if (index.is_valid()) {
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StringBuilder builder;
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builder.append("/res/wallpapers/");
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builder.append(path);
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path = builder.to_string();
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}
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}
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this->m_monitor_widget->set_wallpaper(path);
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this->m_monitor_widget->update();
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};
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auto& button = wallpaper_selection_container.add<GUI::Button>();
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button.set_tooltip("Select Wallpaper from file system.");
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button.set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/open.png"));
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button.set_button_style(Gfx::ButtonStyle::CoolBar);
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button.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed);
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button.set_preferred_size(22, 22);
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button.on_click = [this](auto) {
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Optional<String> open_path = GUI::FilePicker::get_open_filepath("Select wallpaper from file system.");
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if (!open_path.has_value())
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return;
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m_wallpaper_combo->set_only_allow_values_from_model(false);
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this->m_wallpaper_combo->set_text(open_path.value());
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m_wallpaper_combo->set_only_allow_values_from_model(true);
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};
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/// Mode //////////////////////////////////////////////////////////////////////////////////////
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auto& mode_selection_container = settings_content.add<GUI::Widget>();
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mode_selection_container.set_layout<GUI::HorizontalBoxLayout>();
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mode_selection_container.layout()->set_margins({ 0, 4, 0, 0 });
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mode_selection_container.set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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mode_selection_container.set_preferred_size(0, 22);
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auto& mode_label = mode_selection_container.add<GUI::Label>();
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mode_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
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mode_label.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fill);
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mode_label.set_preferred_size({ 70, 0 });
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mode_label.set_text("Mode:");
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m_mode_combo = mode_selection_container.add<GUI::ComboBox>();
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m_mode_combo->set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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m_mode_combo->set_preferred_size(0, 22);
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m_mode_combo->set_only_allow_values_from_model(true);
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m_mode_combo->set_model(*ItemListModel<AK::String>::create(m_modes));
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m_mode_combo->on_change = [this](auto&, const GUI::ModelIndex& index) {
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this->m_monitor_widget->set_wallpaper_mode(m_modes.at(index.row()));
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this->m_monitor_widget->update();
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};
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/// Resulation Row ////////////////////////////////////////////////////////////////////////////
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auto& resolution_selection_container = settings_content.add<GUI::Widget>();
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resolution_selection_container.set_layout<GUI::HorizontalBoxLayout>();
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resolution_selection_container.set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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resolution_selection_container.set_preferred_size(0, 22);
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auto& m_resolution_label = resolution_selection_container.add<GUI::Label>();
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m_resolution_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
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m_resolution_label.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fill);
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m_resolution_label.set_preferred_size({ 70, 0 });
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m_resolution_label.set_text("Resolution:");
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m_resolution_combo = resolution_selection_container.add<GUI::ComboBox>();
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m_resolution_combo->set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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m_resolution_combo->set_preferred_size(0, 22);
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m_resolution_combo->set_only_allow_values_from_model(true);
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m_resolution_combo->set_model(*ItemListModel<Gfx::Size>::create(m_resolutions));
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m_resolution_combo->on_change = [this](auto&, const GUI::ModelIndex& index) {
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this->m_monitor_widget->set_desktop_resolution(m_resolutions.at(index.row()));
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this->m_monitor_widget->update();
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};
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/// Background Color Row //////////////////////////////////////////////////////////////////////
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auto& color_selection_container = settings_content.add<GUI::Widget>();
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color_selection_container.set_layout<GUI::HorizontalBoxLayout>();
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color_selection_container.set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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color_selection_container.set_preferred_size(0, 22);
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auto& color_label = color_selection_container.add<GUI::Label>();
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color_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
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color_label.set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fill);
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color_label.set_preferred_size({ 70, 0 });
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color_label.set_text("Color:");
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m_color_input = color_selection_container.add<GUI::ColorInput>();
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m_color_input->set_color_has_alpha_channel(false);
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m_color_input->set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fill);
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m_color_input->set_preferred_size(90, 0);
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m_color_input->set_color_picker_title("Select color for desktop");
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m_color_input->on_change = [this] {
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this->m_monitor_widget->set_background_color(m_color_input->color());
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this->m_monitor_widget->update();
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};
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/// Add the apply and cancel buttons //////////////////////////////////////////////////////////
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auto& bottom_widget = settings_content.add<GUI::Widget>();
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bottom_widget.set_layout<GUI::HorizontalBoxLayout>();
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bottom_widget.layout()->add_spacer();
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//bottom_widget.layout()->set_margins({ 4, 10, 4, 10 });
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bottom_widget.set_size_policy(Orientation::Vertical, GUI::SizePolicy::Fixed);
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bottom_widget.set_preferred_size(1, 22);
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auto& ok_button = bottom_widget.add<GUI::Button>();
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ok_button.set_text("OK");
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ok_button.set_size_policy(Orientation::Horizontal, GUI::SizePolicy::Fixed);
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ok_button.set_preferred_size(60, 22);
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ok_button.on_click = [this](auto) {
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send_settings_to_window_server();
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GUI::Application::the().quit();
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};
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auto& cancel_button = bottom_widget.add<GUI::Button>();
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cancel_button.set_text("Cancel");
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cancel_button.set_size_policy(Orientation::Horizontal, GUI::SizePolicy::Fixed);
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cancel_button.set_preferred_size(60, 22);
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cancel_button.on_click = [](auto) {
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GUI::Application::the().quit();
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};
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auto& apply_button = bottom_widget.add<GUI::Button>();
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apply_button.set_text("Apply");
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apply_button.set_size_policy(Orientation::Horizontal, GUI::SizePolicy::Fixed);
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apply_button.set_preferred_size(60, 22);
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apply_button.on_click = [this](auto) {
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send_settings_to_window_server();
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};
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}
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void DisplaySettingsWidget::load_current_settings()
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{
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auto ws_config(Core::ConfigFile::open("/etc/WindowServer/WindowServer.ini"));
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auto wm_config = Core::ConfigFile::get_for_app("WindowManager");
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/// Wallpaper path ////////////////////////////////////////////////////////////////////////////
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/// Read wallpaper path from config file and set value to monitor widget and combo box.
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auto selected_wallpaper = wm_config->read_entry("Background", "Wallpaper", "");
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if (!selected_wallpaper.is_empty()) {
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m_monitor_widget->set_wallpaper(selected_wallpaper);
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Optional<size_t> optional_index;
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if (selected_wallpaper.starts_with("/res/wallpapers/")) {
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auto name_parts = selected_wallpaper.split('/', true);
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optional_index = m_wallpapers.find_first_index(name_parts[2]);
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if (optional_index.has_value()) {
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m_wallpaper_combo->set_selected_index(optional_index.value());
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}
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}
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if (!optional_index.has_value()) {
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m_wallpaper_combo->set_only_allow_values_from_model(false);
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m_wallpaper_combo->set_text(selected_wallpaper);
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m_wallpaper_combo->set_only_allow_values_from_model(true);
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}
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} else {
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m_wallpaper_combo->set_selected_index(0);
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}
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/// Mode //////////////////////////////////////////////////////////////////////////////////////
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auto mode = ws_config->read_entry("Background", "Mode");
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if (!mode.is_empty()) {
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this->m_monitor_widget->set_wallpaper_mode(mode);
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auto index = m_modes.find_first_index(mode).value();
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m_mode_combo->set_selected_index(index);
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}
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/// Resolution ////////////////////////////////////////////////////////////////////////////////
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Gfx::Size find_size;
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bool okay = false;
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// Let's attempt to find the current resolution and select it!
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find_size.set_width(ws_config->read_entry("Screen", "Width", "1024").to_int(okay));
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if (!okay) {
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fprintf(stderr, "DisplaySettings: failed to convert width to int!");
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ASSERT_NOT_REACHED();
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}
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find_size.set_height(ws_config->read_entry("Screen", "Height", "768").to_int(okay));
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if (!okay) {
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fprintf(stderr, "DisplaySettings: failed to convert height to int!");
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ASSERT_NOT_REACHED();
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}
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size_t index = m_resolutions.find_first_index(find_size).value_or(0);
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Gfx::Size m_current_resolution = m_resolutions.at(index);
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m_monitor_widget->set_desktop_resolution(m_current_resolution);
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m_resolution_combo->set_selected_index(index);
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/// Color /////////////////////////////////////////////////////////////////////////////////////
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/// If presend read from config file. If not paint with palet color.
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Color palette_desktop_color = this->palette().desktop_background();
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auto background_color = ws_config->read_entry("Background", "Color", "");
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if (!background_color.is_empty()) {
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auto opt_color = Color::from_string(background_color);
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if (opt_color.has_value())
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palette_desktop_color = opt_color.value();
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}
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m_color_input->set_color(palette_desktop_color);
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m_monitor_widget->set_background_color(palette_desktop_color);
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m_monitor_widget->update();
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}
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void DisplaySettingsWidget::send_settings_to_window_server()
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{
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auto result = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetResolution>(m_monitor_widget->desktop_resolution());
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if (!result->success()) {
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GUI::MessageBox::show(String::format("Reverting to resolution %dx%d", result->resolution().width(), result->resolution().height()),
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"Unable to set resolution", GUI::MessageBox::Type::Error, GUI::MessageBox::InputType::OK);
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}
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if (!m_monitor_widget->wallpaper().is_empty()) {
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GUI::Desktop::the().set_wallpaper(m_monitor_widget->wallpaper());
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} else {
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dbg() << "Setting color input: __" << m_color_input->text() << "__";
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GUI::Desktop::the().set_wallpaper("");
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GUI::Desktop::the().set_background_color(m_color_input->text());
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}
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GUI::Desktop::the().set_wallpaper_mode(m_monitor_widget->wallpaper_mode());
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}
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