ladybird/Userland
Luke Wilde f91e41f90c LibGL: Generate texture in glBindTexture if not previously generated
Required by Xash3D, which forgoes glGenTexture and implements its own
texture generator. It expects glBindTexture to pick up on this though.

The strategy here is to keep texture_object null if we don't find the
texture in the allocation textures map, as it will then both generate
and set the texture in the allocated textures map using the texture
name passed to us, then bind it.
2022-01-13 10:07:45 +02:00
..
Applets Applets/Audio: Propagate errors by extracting out GUI initialization 2022-01-11 09:19:09 -08:00
Applications FontEditor: Add Klingon phrase to Preview Font 2022-01-12 22:54:59 +01:00
Demos Everywhere: Fix spelling mistakes 2022-01-07 15:44:42 +01:00
DevTools HackStudio: Use ProjectBuilder to build and run the current project 2022-01-12 14:55:19 +01:00
DynamicLoader Toolchain+Meta: Update LLVM version to 13.0.0 2021-10-17 17:09:58 +01:00
Games 2048: Add action icons for New Game and Settings 2022-01-10 00:58:40 -08:00
Libraries LibGL: Generate texture in glBindTexture if not previously generated 2022-01-13 10:07:45 +02:00
Services Taskbar: Include ScreenLayout.h from Services directory 2022-01-12 20:26:46 +02:00
Shell Shell: Add a "noop" builtin aliased to ":" 2022-01-09 12:25:36 +01:00
Utilities Meta: Fix Markdown linting 2022-01-12 13:13:24 +01:00
CMakeLists.txt Tests: Establish root Tests directory, move Userland/Tests there 2021-05-06 17:54:28 +02:00