ladybird/Userland/Applications/PixelPaint/CreateNewLayerDialog.cpp
Sam Atkins 0c24522635 LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
2023-01-06 13:36:02 -07:00

78 lines
2.3 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "CreateNewLayerDialog.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Label.h>
#include <LibGUI/SpinBox.h>
#include <LibGUI/TextBox.h>
namespace PixelPaint {
CreateNewLayerDialog::CreateNewLayerDialog(Gfx::IntSize suggested_size, GUI::Window* parent_window)
: Dialog(parent_window)
{
set_title("Create new layer");
set_icon(parent_window->icon());
resize(200, 200);
auto main_widget = set_main_widget<GUI::Widget>().release_value_but_fixme_should_propagate_errors();
main_widget->set_fill_with_background_color(true);
auto& layout = main_widget->set_layout<GUI::VerticalBoxLayout>();
layout.set_margins(4);
auto& name_label = main_widget->add<GUI::Label>("Name:");
name_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
m_name_textbox = main_widget->add<GUI::TextBox>();
m_name_textbox->set_text("Layer"sv);
m_name_textbox->select_all();
m_name_textbox->on_change = [this] {
m_layer_name = m_name_textbox->text();
};
auto& width_label = main_widget->add<GUI::Label>("Width:");
width_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
auto& width_spinbox = main_widget->add<GUI::SpinBox>();
auto& height_label = main_widget->add<GUI::Label>("Height:");
height_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
auto& height_spinbox = main_widget->add<GUI::SpinBox>();
auto& button_container = main_widget->add<GUI::Widget>();
button_container.set_layout<GUI::HorizontalBoxLayout>();
auto& ok_button = button_container.add<GUI::Button>("OK");
ok_button.on_click = [this](auto) {
done(ExecResult::OK);
};
ok_button.set_default(true);
auto& cancel_button = button_container.add<GUI::Button>("Cancel");
cancel_button.on_click = [this](auto) {
done(ExecResult::Cancel);
};
width_spinbox.on_change = [this](int value) {
m_layer_size.set_width(value);
};
height_spinbox.on_change = [this](int value) {
m_layer_size.set_height(value);
};
width_spinbox.set_range(1, 16384);
height_spinbox.set_range(1, 16384);
width_spinbox.set_value(suggested_size.width());
height_spinbox.set_value(suggested_size.height());
}
}