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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
42 lines
1 KiB
C++
42 lines
1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <Kernel/Net/IPv4.h>
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namespace Kernel {
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class [[gnu::packed]] UDPPacket {
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public:
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UDPPacket() = default;
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~UDPPacket() = default;
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u16 source_port() const { return m_source_port; }
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void set_source_port(u16 port) { m_source_port = port; }
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u16 destination_port() const { return m_destination_port; }
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void set_destination_port(u16 port) { m_destination_port = port; }
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u16 length() const { return m_length; }
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void set_length(u16 length) { m_length = length; }
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u16 checksum() const { return m_checksum; }
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void set_checksum(u16 checksum) { m_checksum = checksum; }
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const void* payload() const { return this + 1; }
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void* payload() { return this + 1; }
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private:
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NetworkOrdered<u16> m_source_port;
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NetworkOrdered<u16> m_destination_port;
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NetworkOrdered<u16> m_length;
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NetworkOrdered<u16> m_checksum;
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};
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static_assert(sizeof(UDPPacket) == 8);
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}
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