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aacb1f0bf4
Now that the old PCI::Device was removed, we can complete the PCI changes by making the PCI::DeviceController to be named PCI::Device. Really the entire purpose and the distinction between the two was about interrupts, but since this is no longer a problem, just rename it to simplify things further.
40 lines
1,003 B
C++
40 lines
1,003 B
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullOwnPtrVector.h>
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#include <AK/OwnPtr.h>
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#include <Kernel/Bus/PCI/Access.h>
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#include <Kernel/Bus/PCI/Device.h>
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#include <Kernel/IO.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Net/E1000NetworkAdapter.h>
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#include <Kernel/Net/NetworkAdapter.h>
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#include <Kernel/Random.h>
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namespace Kernel {
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class E1000ENetworkAdapter final
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: public E1000NetworkAdapter {
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public:
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static RefPtr<E1000ENetworkAdapter> try_to_initialize(PCI::Address);
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virtual bool initialize() override;
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virtual ~E1000ENetworkAdapter() override;
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virtual StringView purpose() const override { return class_name(); }
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private:
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E1000ENetworkAdapter(PCI::Address, u8 irq);
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virtual StringView class_name() const override { return "E1000ENetworkAdapter"sv; }
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virtual void detect_eeprom() override;
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virtual u32 read_eeprom(u8 address) override;
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};
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}
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