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621217ffeb
One more step on the path to being able to ^C a runaway process. :^)
244 lines
7.4 KiB
C++
244 lines
7.4 KiB
C++
#pragma once
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#include "types.h"
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#include "InlineLinkedList.h"
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#include <AK/String.h>
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#include "TSS.h"
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#include <AK/Vector.h>
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#include "i386.h"
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#include <VirtualFileSystem/VirtualFileSystem.h>
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#include "TTY.h"
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class FileHandle;
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class PageDirectory;
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class Region;
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class Subregion;
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class Zone;
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class Process : public InlineLinkedListNode<Process> {
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friend class InlineLinkedListNode<Process>;
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public:
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static Process* createKernelProcess(void (*entry)(), String&& name);
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static Process* createUserProcess(const String& path, uid_t, gid_t, pid_t parentPID, int& error, const char** args = nullptr, TTY* = nullptr);
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~Process();
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static Vector<Process*> allProcesses();
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enum State {
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Invalid = 0,
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Runnable = 1,
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Running = 2,
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Terminated = 3,
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Crashing = 4,
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Exiting = 5,
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BeingInspected = 6,
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BlockedSleep = 7,
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BlockedWait = 8,
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BlockedRead = 9,
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};
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enum RingLevel {
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Ring0 = 0,
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Ring3 = 3,
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};
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bool isRing0() const { return m_ring == Ring0; }
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bool isRing3() const { return m_ring == Ring3; }
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static Process* fromPID(pid_t);
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static Process* kernelProcess();
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const String& name() const { return m_name; }
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pid_t pid() const { return m_pid; }
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pid_t sid() const { return m_sid; }
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pid_t pgid() const { return m_pgid; }
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DWORD ticks() const { return m_ticks; }
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WORD selector() const { return m_farPtr.selector; }
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TSS32& tss() { return m_tss; }
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State state() const { return m_state; }
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uid_t uid() const { return m_uid; }
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uid_t gid() const { return m_gid; }
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pid_t parentPID() const { return m_parentPID; }
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const FarPtr& farPtr() const { return m_farPtr; }
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FileHandle* fileHandleIfExists(int fd);
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static void doHouseKeeping();
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void block(Process::State);
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void unblock();
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void setWakeupTime(DWORD t) { m_wakeupTime = t; }
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DWORD wakeupTime() const { return m_wakeupTime; }
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static void prepForIRETToNewProcess();
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bool tick() { ++m_ticks; return --m_ticksLeft; }
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void setTicksLeft(DWORD t) { m_ticksLeft = t; }
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void setSelector(WORD s) { m_farPtr.selector = s; }
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void set_state(State s) { m_state = s; }
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pid_t sys$setsid();
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pid_t sys$getsid(pid_t);
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int sys$setpgid(pid_t pid, pid_t pgid);
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pid_t sys$getpgrp();
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pid_t sys$getpgid(pid_t);
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pid_t sys$tcgetpgrp(int fd);
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int sys$tcsetpgrp(int fd, pid_t pgid);
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uid_t sys$getuid();
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gid_t sys$getgid();
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pid_t sys$getpid();
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int sys$open(const char* path, int options);
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int sys$close(int fd);
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ssize_t sys$read(int fd, void* outbuf, size_t nread);
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ssize_t sys$write(int fd, const void*, size_t);
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int sys$lstat(const char*, Unix::stat*);
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int sys$stat(const char*, Unix::stat*);
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int sys$lseek(int fd, off_t, int whence);
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int sys$kill(pid_t pid, int sig);
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int sys$geterror() { return m_error; }
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void sys$exit(int status);
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int sys$spawn(const char* path, const char** args);
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pid_t sys$waitpid(pid_t, int* wstatus, int options);
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void* sys$mmap(void*, size_t size);
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int sys$munmap(void*, size_t size);
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int sys$set_mmap_name(void*, size_t, const char*);
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int sys$get_dir_entries(int fd, void*, size_t);
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int sys$getcwd(char*, size_t);
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int sys$chdir(const char*);
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int sys$sleep(unsigned seconds);
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int sys$gettimeofday(timeval*);
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int sys$gethostname(char* name, size_t length);
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int sys$get_arguments(int* argc, char*** argv);
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int sys$get_environment(char*** environ);
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int sys$uname(utsname*);
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int sys$readlink(const char*, char*, size_t);
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int sys$ttyname_r(int fd, char*, size_t);
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static void initialize();
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static void processDidCrash(Process*);
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const TTY* tty() const { return m_tty; }
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size_t regionCount() const { return m_regions.size(); }
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const Vector<RetainPtr<Region>>& regions() const { return m_regions; }
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size_t subregionCount() const { return m_regions.size(); }
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const Vector<OwnPtr<Subregion>>& subregions() const { return m_subregions; }
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void dumpRegions();
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void didSchedule() { ++m_timesScheduled; }
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dword timesScheduled() const { return m_timesScheduled; }
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pid_t waitee() const { return m_waitee; }
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dword framePtr() const { return m_tss.ebp; }
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dword stackPtr() const { return m_tss.esp; }
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dword stackTop() const { return m_tss.ss == 0x10 ? m_stackTop0 : m_stackTop3; }
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bool isValidAddressForKernel(LinearAddress) const;
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bool validate_user_read(LinearAddress) const;
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bool validate_user_write(LinearAddress) const;
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InodeIdentifier cwdInode() const { return m_cwd ? m_cwd->inode : InodeIdentifier(); }
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InodeIdentifier executableInode() const { return m_executable ? m_executable->inode : InodeIdentifier(); }
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size_t number_of_open_file_descriptors() const;
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size_t max_open_file_descriptors() const { return m_max_open_file_descriptors; }
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FileHandle* file_descriptor(size_t i) { return m_file_descriptors[i].ptr(); }
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const FileHandle* file_descriptor(size_t i) const { return m_file_descriptors[i].ptr(); }
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private:
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friend class MemoryManager;
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friend bool scheduleNewProcess();
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Process(String&& name, uid_t, gid_t, pid_t parentPID, RingLevel, RetainPtr<VirtualFileSystem::Node>&& cwd = nullptr, RetainPtr<VirtualFileSystem::Node>&& executable = nullptr, TTY* = nullptr);
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void allocateLDT();
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PageDirectory* m_page_directory { nullptr };
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Process* m_prev { nullptr };
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Process* m_next { nullptr };
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String m_name;
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void (*m_entry)() { nullptr };
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pid_t m_pid { 0 };
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uid_t m_uid { 0 };
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gid_t m_gid { 0 };
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pid_t m_sid { 0 };
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pid_t m_pgid { 0 };
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DWORD m_ticks { 0 };
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DWORD m_ticksLeft { 0 };
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DWORD m_stackTop0 { 0 };
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DWORD m_stackTop3 { 0 };
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FarPtr m_farPtr;
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State m_state { Invalid };
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DWORD m_wakeupTime { 0 };
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TSS32 m_tss;
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word m_ldt_selector { 0 };
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Descriptor* m_ldtEntries { nullptr };
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Vector<OwnPtr<FileHandle>> m_file_descriptors;
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RingLevel m_ring { Ring0 };
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int m_error { 0 };
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void* m_kernelStack { nullptr };
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dword m_timesScheduled { 0 };
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pid_t m_waitee { -1 };
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int m_waiteeStatus { 0 };
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int m_fdBlockedOnRead { -1 };
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size_t m_max_open_file_descriptors { 16 };
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RetainPtr<VirtualFileSystem::Node> m_cwd;
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RetainPtr<VirtualFileSystem::Node> m_executable;
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TTY* m_tty { nullptr };
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Region* allocateRegion(size_t, String&& name);
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Region* allocateRegion(size_t, String&& name, LinearAddress);
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bool deallocateRegion(Region& region);
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Region* regionFromRange(LinearAddress, size_t);
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Vector<RetainPtr<Region>> m_regions;
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Vector<OwnPtr<Subregion>> m_subregions;
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// FIXME: Implement some kind of ASLR?
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LinearAddress m_nextRegion;
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pid_t m_parentPID { 0 };
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static void notify_waiters(pid_t waitee, int exit_status, int signal);
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void murder(int signal);
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Vector<String> m_arguments;
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Vector<String> m_initialEnvironment;
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};
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class ProcessInspectionScope {
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public:
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ProcessInspectionScope(Process& process)
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: m_process(process)
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, m_original_state(process.state())
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{
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m_process.set_state(Process::BeingInspected);
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}
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~ProcessInspectionScope()
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{
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m_process.set_state(m_original_state);
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}
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private:
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Process& m_process;
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Process::State m_original_state { Process::Invalid };
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};
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extern void yield();
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extern bool scheduleNewProcess();
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extern void switchNow();
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extern void block(Process::State);
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extern void sleep(DWORD ticks);
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extern Process* current;
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