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e15cc4509f
Fix some GBoxLayout bugs to make the buttons in GInputBox line up better. There are still some imperfections due to rounding errors.
125 lines
4.6 KiB
C++
125 lines
4.6 KiB
C++
#include <LibGUI/GBoxLayout.h>
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#include <LibGUI/GWidget.h>
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#include <stdio.h>
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//#define GBOXLAYOUT_DEBUG
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GBoxLayout::GBoxLayout(Orientation orientation)
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: m_orientation(orientation)
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{
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}
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GBoxLayout::~GBoxLayout()
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{
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}
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void GBoxLayout::run(GWidget& widget)
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{
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bool should_log = false;
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#ifdef GBOXLAYOUT_DEBUG
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should_log = true;
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#endif
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if (should_log)
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printf("GBoxLayout: running layout on %s{%p}, entry count: %d\n", widget.class_name(), &widget, m_entries.size());
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if (m_entries.is_empty())
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return;
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Size available_size = widget.size();
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int number_of_entries_with_fixed_size = 0;
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int number_of_visible_entries = 0;
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if (should_log)
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printf("GBoxLayout: Starting with available size: %s\n", available_size.to_string().characters());
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for (auto& entry : m_entries) {
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if (!entry.widget->is_visible())
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continue;
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++number_of_visible_entries;
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if (entry.widget && entry.widget->size_policy(orientation()) == SizePolicy::Fixed) {
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if (should_log) {
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printf("GBoxLayout: Subtracting for fixed %s{%p}, size: %s\n", entry.widget->class_name(), entry.widget.ptr(), entry.widget->preferred_size().to_string().characters());
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printf("GBoxLayout: Available size before: %s\n", available_size.to_string().characters());
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}
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available_size -= entry.widget->preferred_size();
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if (should_log)
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printf("GBoxLayout: Available size after: %s\n", available_size.to_string().characters());
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++number_of_entries_with_fixed_size;
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}
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available_size -= { spacing(), spacing() };
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}
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available_size += { spacing(), spacing() };
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available_size -= { margins().left() + margins().right(), margins().top() + margins().bottom() };
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if (should_log)
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printf("GBoxLayout: Number of visible: %d/%d\n", number_of_visible_entries, m_entries.size());
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int number_of_entries_with_automatic_size = number_of_visible_entries - number_of_entries_with_fixed_size;
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#ifdef GBOXLAYOUT_DEBUG
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if (should_log)
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printf("GBoxLayout: available_size=%s, fixed=%d, fill=%d\n", available_size.to_string().characters(), number_of_entries_with_fixed_size, number_of_entries_with_automatic_size);
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#endif
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Size automatic_size;
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if (number_of_entries_with_automatic_size) {
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if (m_orientation == Orientation::Horizontal) {
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automatic_size.set_width(available_size.width() / number_of_entries_with_automatic_size);
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automatic_size.set_height(widget.height());
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} else {
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automatic_size.set_width(widget.width());
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automatic_size.set_height(available_size.height() / number_of_entries_with_automatic_size);
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}
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}
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#ifdef GBOXLAYOUT_DEBUG
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if (should_log)
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printf("GBoxLayout: automatic_size=%s\n", automatic_size.to_string().characters());
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#endif
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int current_x = margins().left();
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int current_y = margins().top();
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for (auto& entry : m_entries) {
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if (!entry.widget->is_visible())
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continue;
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Rect rect(current_x, current_y, 0, 0);
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if (entry.layout) {
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// FIXME: Implement recursive layout.
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ASSERT_NOT_REACHED();
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}
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ASSERT(entry.widget);
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rect.set_size(automatic_size.width() - margins().left() - margins().right(), automatic_size.height() - margins().top() - margins().bottom());
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if (entry.widget->size_policy(Orientation::Vertical) == SizePolicy::Fixed)
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rect.set_height(entry.widget->preferred_size().height());
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if (entry.widget->size_policy(Orientation::Horizontal) == SizePolicy::Fixed)
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rect.set_width(entry.widget->preferred_size().width());
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if (orientation() == Orientation::Horizontal) {
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if (entry.widget->size_policy(Orientation::Vertical) == SizePolicy::Fill)
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rect.set_height(widget.height() - margins().top() - margins().bottom());
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rect.center_vertically_within(widget.rect());
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} else {
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if (entry.widget->size_policy(Orientation::Horizontal) == SizePolicy::Fill)
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rect.set_width(widget.width() - margins().left() - margins().right());
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rect.center_horizontally_within(widget.rect());
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}
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#ifdef GBOXLAYOUT_DEBUG
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if (should_log)
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printf("GBoxLayout: apply, %s{%p} <- %s\n", entry.widget->class_name(), entry.widget.ptr(), rect.to_string().characters());
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#endif
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entry.widget->set_relative_rect(rect);
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if (orientation() == Orientation::Horizontal)
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current_x += rect.width() + spacing();
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else
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current_y += rect.height() + spacing();
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}
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}
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