ladybird/AK/DoublyLinkedList.h
Andreas Kling 60d25f0f4a Kernel: Introduce threads, and refactor everything in support of it.
The scheduler now operates on threads, rather than on processes.
Each process has a main thread, and can have any number of additional
threads. The process exits when the main thread exits.

This patch doesn't actually spawn any additional threads, it merely
does all the plumbing needed to make it possible. :^)
2019-03-23 22:03:17 +01:00

164 lines
4.3 KiB
C++

#pragma once
#include "StdLibExtras.h"
#include <AK/Assertions.h>
namespace AK {
template<typename T>
class DoublyLinkedList {
private:
struct Node {
explicit Node(const T& v) : value(v) { }
explicit Node(T&& v) : value(move(v)) { }
T value;
Node* next { nullptr };
Node* prev { nullptr };
};
public:
DoublyLinkedList() { }
~DoublyLinkedList() { clear(); }
bool is_empty() const { return !head(); }
void clear()
{
for (auto* node = m_head; node; ) {
auto* next = node->next;
delete node;
node = next;
}
m_head = nullptr;
m_tail = nullptr;
}
T& first() { ASSERT(head()); return head()->value; }
const T& first() const { ASSERT(head()); return head()->value; }
T& last() { ASSERT(head()); return tail()->value; }
const T& last() const { ASSERT(head()); return tail()->value; }
void append(T&& value)
{
append_node(new Node(move(value)));
}
void append(const T& value)
{
append_node(new Node(value));
}
bool contains_slow(const T& value) const
{
for (auto* node = m_head; node; node = node->next) {
if (node->value == value)
return true;
}
return false;
}
class Iterator {
public:
bool operator!=(const Iterator& other) const { return m_node != other.m_node; }
bool operator==(const Iterator& other) const { return m_node == other.m_node; }
Iterator& operator++() { m_node = m_node->next; return *this; }
T& operator*() { return m_node->value; }
bool is_end() const { return !m_node; }
static Iterator universal_end() { return Iterator(nullptr); }
private:
friend class DoublyLinkedList;
explicit Iterator(DoublyLinkedList::Node* node) : m_node(node) { }
DoublyLinkedList::Node* m_node;
};
Iterator begin() { return Iterator(m_head); }
Iterator end() { return Iterator::universal_end(); }
class ConstIterator {
public:
bool operator!=(const ConstIterator& other) const { return m_node != other.m_node; }
bool operator==(const ConstIterator& other) const { return m_node == other.m_node; }
ConstIterator& operator++() { m_node = m_node->next; return *this; }
const T& operator*() const { return m_node->value; }
bool is_end() const { return !m_node; }
static ConstIterator universal_end() { return ConstIterator(nullptr); }
private:
friend class DoublyLinkedList;
explicit ConstIterator(const DoublyLinkedList::Node* node) : m_node(node) { }
const DoublyLinkedList::Node* m_node;
};
ConstIterator begin() const { return ConstIterator(m_head); }
ConstIterator end() const { return ConstIterator::universal_end(); }
ConstIterator find(const T& value) const
{
for (auto* node = m_head; node; node = node->next) {
if (node->value == value)
return ConstIterator(node);
}
return end();
}
Iterator find(const T& value)
{
for (auto* node = m_head; node; node = node->next) {
if (node->value == value)
return Iterator(node);
}
return end();
}
void remove(Iterator& it)
{
ASSERT(it.m_node);
auto* node = it.m_node;
if (node->prev) {
ASSERT(node != m_head);
node->prev->next = node->next;
} else {
ASSERT(node == m_head);
m_head = node->next;
}
if (node->next) {
ASSERT(node != m_tail);
node->next->prev = node->prev;
} else {
ASSERT(node == m_tail);
m_tail = node->prev;
}
delete node;
}
private:
friend class Iterator;
void append_node(Node* node)
{
if (!m_head) {
ASSERT(!m_tail);
m_head = node;
m_tail = node;
return;
}
ASSERT(m_tail);
m_tail->next = node;
node->prev = m_tail;
m_tail = node;
}
Node* head() { return m_head; }
const Node* head() const { return m_head; }
Node* tail() { return m_tail; }
const Node* tail() const { return m_tail; }
Node* m_head { nullptr };
Node* m_tail { nullptr };
};
}
using AK::DoublyLinkedList;