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b91c49364d
This makes it more symmetrical with adopt_own() (which is used to create a NonnullOwnPtr from the result of a naked new.)
85 lines
2.1 KiB
C++
85 lines
2.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Badge.h>
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#include <LibGfx/Palette.h>
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#include <string.h>
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namespace Gfx {
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NonnullRefPtr<PaletteImpl> PaletteImpl::create_with_anonymous_buffer(Core::AnonymousBuffer buffer)
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{
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return adopt_ref(*new PaletteImpl(move(buffer)));
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}
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PaletteImpl::PaletteImpl(Core::AnonymousBuffer buffer)
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: m_theme_buffer(move(buffer))
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{
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}
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Palette::Palette(const PaletteImpl& impl)
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: m_impl(impl)
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{
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}
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Palette::~Palette()
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{
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}
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int PaletteImpl::metric(MetricRole role) const
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{
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VERIFY((int)role < (int)MetricRole::__Count);
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return theme().metric[(int)role];
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}
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String PaletteImpl::path(PathRole role) const
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{
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VERIFY((int)role < (int)PathRole::__Count);
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return theme().path[(int)role];
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}
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NonnullRefPtr<PaletteImpl> PaletteImpl::clone() const
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{
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auto new_theme_buffer = Core::AnonymousBuffer::create_with_size(m_theme_buffer.size());
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memcpy(new_theme_buffer.data<SystemTheme>(), &theme(), m_theme_buffer.size());
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return adopt_ref(*new PaletteImpl(move(new_theme_buffer)));
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}
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void Palette::set_color(ColorRole role, Color color)
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{
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if (m_impl->ref_count() != 1)
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m_impl = m_impl->clone();
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auto& theme = const_cast<SystemTheme&>(impl().theme());
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theme.color[(int)role] = color.value();
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}
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void Palette::set_metric(MetricRole role, int value)
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{
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if (m_impl->ref_count() != 1)
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m_impl = m_impl->clone();
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auto& theme = const_cast<SystemTheme&>(impl().theme());
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theme.metric[(int)role] = value;
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}
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void Palette::set_path(PathRole role, String path)
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{
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if (m_impl->ref_count() != 1)
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m_impl = m_impl->clone();
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auto& theme = const_cast<SystemTheme&>(impl().theme());
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memcpy(theme.path[(int)role], path.characters(), min(path.length() + 1, sizeof(theme.path[(int)role])));
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theme.path[(int)role][sizeof(theme.path[(int)role]) - 1] = '\0';
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}
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PaletteImpl::~PaletteImpl()
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{
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}
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void PaletteImpl::replace_internal_buffer(Badge<GUI::Application>, Core::AnonymousBuffer buffer)
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{
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m_theme_buffer = move(buffer);
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}
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}
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