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bb23e61fbf
Instead of everybody getting their system fonts from Gfx::FontDatabase (where it's all hardcoded), they now get it from WindowServer. These are then plumbed into the usual Gfx::FontDatabase places so that the old default_font() and default_fixed_width_font() APIs keep working.
63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Function.h>
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#include <AK/HashMap.h>
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#include <AK/OwnPtr.h>
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#include <AK/String.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Typeface.h>
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namespace Gfx {
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namespace FontWeight {
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enum {
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Thin = 100,
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ExtraLight = 200,
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Light = 300,
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Regular = 400,
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Medium = 500,
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SemiBold = 600,
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Bold = 700,
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ExtraBold = 800,
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Black = 900,
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ExtraBlack = 950
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};
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}
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class FontDatabase {
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public:
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static FontDatabase& the();
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static Font& default_font();
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static Font& default_fixed_width_font();
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static String default_font_query();
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static String fixed_width_font_query();
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static void set_default_font_query(String);
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static void set_fixed_width_font_query(String);
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RefPtr<Gfx::Font> get(const String& family, unsigned size, unsigned weight);
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RefPtr<Gfx::Font> get(const String& family, const String& variant, unsigned size);
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RefPtr<Gfx::Font> get_by_name(const StringView&);
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void for_each_font(Function<void(const Gfx::Font&)>);
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void for_each_fixed_width_font(Function<void(const Gfx::Font&)>);
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void for_each_typeface(Function<void(const Typeface&)>);
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private:
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FontDatabase();
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~FontDatabase();
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RefPtr<Typeface> get_or_create_typeface(const String& family, const String& variant);
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struct Private;
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OwnPtr<Private> m_private;
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};
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}
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