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f2055bb509
This will be used to transmit any svg-relevant data between svg nodes. This is prep for moving a lot of the SVG logic into Layout nodes.
73 lines
2.8 KiB
C++
73 lines
2.8 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibGfx/Forward.h>
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#include <LibGfx/Palette.h>
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#include <LibGfx/Rect.h>
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#include <LibWeb/SVG/SVGContext.h>
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namespace Web {
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class PaintContext {
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public:
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explicit PaintContext(Gfx::Painter& painter, const Palette& palette, const Gfx::IntPoint& scroll_offset)
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: m_painter(painter)
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, m_palette(palette)
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, m_scroll_offset(scroll_offset)
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{
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}
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Gfx::Painter& painter() const { return m_painter; }
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const Palette& palette() const { return m_palette; }
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bool has_svg_context() const { return m_svg_context.has_value(); }
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SVGContext& svg_context() { return m_svg_context.value(); }
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void set_svg_context(SVGContext context) { m_svg_context = context; }
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bool should_show_line_box_borders() const { return m_should_show_line_box_borders; }
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void set_should_show_line_box_borders(bool value) { m_should_show_line_box_borders = value; }
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Gfx::IntRect viewport_rect() const { return m_viewport_rect; }
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void set_viewport_rect(const Gfx::IntRect& rect) { m_viewport_rect = rect; }
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const Gfx::IntPoint& scroll_offset() const { return m_scroll_offset; }
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bool has_focus() const { return m_focus; }
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void set_has_focus(bool focus) { m_focus = focus; }
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private:
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Gfx::Painter& m_painter;
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Palette m_palette;
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Optional<SVGContext> m_svg_context;
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Gfx::IntRect m_viewport_rect;
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Gfx::IntPoint m_scroll_offset;
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bool m_should_show_line_box_borders { false };
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bool m_focus { false };
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};
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}
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