ladybird/Kernel/kprintf.cpp
Skye Sprung eca85f2050 Kernel: Changed serial debug functions and variables for readability
Change the name of set_serial_debug(bool on_or_off) to
set_serial_debug_enabled(bool desired_state). This is to make the names
more expressive and less unclear as to what the function does, as it
only sets the enabled state.
Likewise, change the name of get_serial_debug() to
is_serial_debug_enabled() in order to make clear from the name that
this is simply the state of s_serial_debug_enabled.
Change the name of serial_debug to s_serial_debug_enabled since this is
a static bool describing this state.
Finally, change the signature of set_serial_debug_enabled to return a
bool, as this is more logical and understandable.
2022-08-27 19:42:52 +01:00

200 lines
5.5 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/PrintfImplementation.h>
#include <AK/StringView.h>
#include <AK/Types.h>
#include <Kernel/Arch/x86/IO.h>
#include <Kernel/Devices/ConsoleDevice.h>
#include <Kernel/Devices/DeviceManagement.h>
#include <Kernel/Devices/PCISerialDevice.h>
#include <Kernel/Graphics/Console/BootFramebufferConsole.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/TTY/ConsoleManagement.h>
#include <Kernel/kstdio.h>
#include <LibC/stdarg.h>
namespace Kernel {
extern Atomic<Graphics::Console*> g_boot_console;
}
static bool s_serial_debug_enabled;
// A recursive spinlock allows us to keep writing in the case where a
// page fault happens in the middle of a dbgln(), etc
static RecursiveSpinlock s_log_lock { LockRank::None };
void set_serial_debug_enabled(bool desired_state)
{
s_serial_debug_enabled = desired_state;
}
bool is_serial_debug_enabled()
{
return s_serial_debug_enabled;
}
static void serial_putch(char ch)
{
if (PCISerialDevice::is_available())
return PCISerialDevice::the().put_char(ch);
static bool serial_ready = false;
static bool was_cr = false;
if (!serial_ready) {
IO::out8(0x3F8 + 1, 0x00);
IO::out8(0x3F8 + 3, 0x80);
IO::out8(0x3F8 + 0, 0x02);
IO::out8(0x3F8 + 1, 0x00);
IO::out8(0x3F8 + 3, 0x03);
IO::out8(0x3F8 + 2, 0xC7);
IO::out8(0x3F8 + 4, 0x0B);
serial_ready = true;
}
while ((IO::in8(0x3F8 + 5) & 0x20) == 0)
;
if (ch == '\n' && !was_cr)
IO::out8(0x3F8, '\r');
IO::out8(0x3F8, ch);
was_cr = ch == '\r';
}
static void critical_console_out(char ch)
{
if (s_serial_debug_enabled)
serial_putch(ch);
// No need to output things to the real ConsoleDevice as no one is likely
// to read it (because we are in a fatal situation, so only print things and halt)
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
// We emit chars directly to the string. this is necessary in few cases,
// especially when we want to avoid any memory allocations...
if (GraphicsManagement::is_initialized() && GraphicsManagement::the().console()) {
GraphicsManagement::the().console()->write(ch, true);
} else if (auto* boot_console = g_boot_console.load()) {
boot_console->write(ch, true);
}
}
static void console_out(char ch)
{
if (s_serial_debug_enabled)
serial_putch(ch);
// It would be bad to reach the assert in ConsoleDevice()::the() and do a stack overflow
if (DeviceManagement::the().is_console_device_attached()) {
DeviceManagement::the().console_device().put_char(ch);
} else {
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
}
if (ConsoleManagement::is_initialized()) {
ConsoleManagement::the().debug_tty()->emit_char(ch);
} else if (auto* boot_console = g_boot_console.load()) {
boot_console->write(ch, true);
}
}
static void buffer_putch(char*& bufptr, char ch)
{
*bufptr++ = ch;
}
// Declare it, so that the symbol is exported, because libstdc++ uses it.
// However, *only* libstdc++ uses it, and none of the rest of the Kernel.
extern "C" int sprintf(char* buffer, char const* fmt, ...);
int sprintf(char* buffer, char const* fmt, ...)
{
va_list ap;
va_start(ap, fmt);
int ret = printf_internal(buffer_putch, buffer, fmt, ap);
buffer[ret] = '\0';
va_end(ap);
return ret;
}
int snprintf(char* buffer, size_t size, char const* fmt, ...)
{
va_list ap;
va_start(ap, fmt);
size_t space_remaining = 0;
if (size) {
space_remaining = size - 1;
} else {
space_remaining = 0;
}
auto sized_buffer_putch = [&](char*& bufptr, char ch) {
if (space_remaining) {
*bufptr++ = ch;
--space_remaining;
}
};
int ret = printf_internal(sized_buffer_putch, buffer, fmt, ap);
if (space_remaining) {
buffer[ret] = '\0';
} else if (size > 0) {
buffer[size - 1] = '\0';
}
va_end(ap);
return ret;
}
static inline void internal_dbgputch(char ch)
{
if (s_serial_debug_enabled)
serial_putch(ch);
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
}
extern "C" void dbgputstr(char const* characters, size_t length)
{
if (!characters)
return;
SpinlockLocker lock(s_log_lock);
for (size_t i = 0; i < length; ++i)
internal_dbgputch(characters[i]);
}
void dbgputstr(StringView view)
{
::dbgputstr(view.characters_without_null_termination(), view.length());
}
extern "C" void kernelputstr(char const* characters, size_t length)
{
if (!characters)
return;
SpinlockLocker lock(s_log_lock);
for (size_t i = 0; i < length; ++i)
console_out(characters[i]);
}
extern "C" void kernelcriticalputstr(char const* characters, size_t length)
{
if (!characters)
return;
SpinlockLocker lock(s_log_lock);
for (size_t i = 0; i < length; ++i)
critical_console_out(characters[i]);
}
extern "C" void kernelearlyputstr(char const* characters, size_t length)
{
if (!characters)
return;
// NOTE: We do not lock the log lock here, as this function is called before this or any other processor was initialized, meaning:
// A) The $gs base was not setup yet, so we cannot enter into critical sections, and as a result we cannot use SpinLocks
// B) No other processors may try to print at the same time anyway
for (size_t i = 0; i < length; ++i)
internal_dbgputch(characters[i]);
}