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5a0cdb15b0
This makes the user-facing type only take the node member pointer, and lets the compiler figure out the other needed types from that.
157 lines
4.1 KiB
C++
157 lines
4.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Assertions.h>
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#include <AK/Atomic.h>
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#include <AK/HashMap.h>
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#include <AK/Types.h>
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#include <Kernel/Forward.h>
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#include <Kernel/Locking/LockLocation.h>
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#include <Kernel/Locking/LockMode.h>
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#include <Kernel/WaitQueue.h>
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namespace Kernel {
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class Mutex {
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friend class Thread;
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AK_MAKE_NONCOPYABLE(Mutex);
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AK_MAKE_NONMOVABLE(Mutex);
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public:
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using Mode = LockMode;
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Mutex(StringView name = {})
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: m_name(name)
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{
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}
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~Mutex() = default;
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void lock(Mode mode = Mode::Exclusive, LockLocation const& location = LockLocation::current());
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void restore_lock(Mode, u32, LockLocation const& location = LockLocation::current());
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void unlock();
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[[nodiscard]] Mode force_unlock_if_locked(u32&);
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[[nodiscard]] bool is_locked() const
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{
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SpinlockLocker lock(m_lock);
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return m_mode != Mode::Unlocked;
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}
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[[nodiscard]] bool is_locked_by_current_thread() const
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{
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SpinlockLocker lock(m_lock);
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if (m_mode == Mode::Exclusive)
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return m_holder == Thread::current();
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if (m_mode == Mode::Shared)
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return m_shared_holders.contains(Thread::current());
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return false;
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}
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[[nodiscard]] StringView name() const { return m_name; }
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static StringView mode_to_string(Mode mode)
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{
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switch (mode) {
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case Mode::Unlocked:
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return "unlocked"sv;
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case Mode::Exclusive:
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return "exclusive"sv;
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case Mode::Shared:
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return "shared"sv;
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default:
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return "invalid"sv;
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}
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}
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private:
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using BlockedThreadList = IntrusiveList<&Thread::m_blocked_threads_list_node>;
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ALWAYS_INLINE BlockedThreadList& thread_list_for_mode(Mode mode)
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{
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VERIFY(mode == Mode::Exclusive || mode == Mode::Shared);
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return mode == Mode::Exclusive ? m_blocked_threads_list_exclusive : m_blocked_threads_list_shared;
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}
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void block(Thread&, Mode, SpinlockLocker<Spinlock>&, u32);
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void unblock_waiters(Mode);
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StringView m_name;
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Mode m_mode { Mode::Unlocked };
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// When locked exclusively, only the thread already holding the lock can
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// lock it again. When locked in shared mode, any thread can do that.
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u32 m_times_locked { 0 };
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// One of the threads that hold this lock, or nullptr. When locked in shared
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// mode, this is stored on best effort basis: nullptr value does *not* mean
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// the lock is unlocked, it just means we don't know which threads hold it.
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// When locked exclusively, this is always the one thread that holds the
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// lock.
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RefPtr<Thread> m_holder;
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HashMap<Thread*, u32> m_shared_holders;
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BlockedThreadList m_blocked_threads_list_exclusive;
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BlockedThreadList m_blocked_threads_list_shared;
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mutable Spinlock m_lock;
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};
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class MutexLocker {
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AK_MAKE_NONCOPYABLE(MutexLocker);
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public:
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ALWAYS_INLINE explicit MutexLocker()
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: m_lock(nullptr)
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, m_locked(false)
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{
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}
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ALWAYS_INLINE explicit MutexLocker(Mutex& l, Mutex::Mode mode = Mutex::Mode::Exclusive, LockLocation const& location = LockLocation::current())
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: m_lock(&l)
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{
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m_lock->lock(mode, location);
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}
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ALWAYS_INLINE ~MutexLocker()
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{
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if (m_locked)
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unlock();
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}
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ALWAYS_INLINE void unlock()
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{
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VERIFY(m_lock);
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VERIFY(m_locked);
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m_locked = false;
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m_lock->unlock();
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}
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ALWAYS_INLINE void attach_and_lock(Mutex& lock, Mutex::Mode mode = Mutex::Mode::Exclusive, LockLocation const& location = LockLocation::current())
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{
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VERIFY(!m_locked);
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m_lock = &lock;
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m_locked = true;
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m_lock->lock(mode, location);
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}
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ALWAYS_INLINE void lock(Mutex::Mode mode = Mutex::Mode::Exclusive, LockLocation const& location = LockLocation::current())
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{
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VERIFY(m_lock);
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VERIFY(!m_locked);
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m_locked = true;
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m_lock->lock(mode, location);
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}
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private:
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Mutex* m_lock;
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bool m_locked { true };
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};
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}
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