ladybird/Base/res/html/misc/canvas-global-alpha.html
Simon Danner 45f86466bb LibWeb: Add initial implementation of CRC2D.globalAlpha
Works for fills and strokes (using colors, gradients, or patterns),
along with images.

fill_rect() has been updated to use fill_path(), which allows it to
easily transform the rect, and already supports opacity.

Co-authored-by: MacDue <macdue@dueutil.tech>
2023-06-18 20:31:11 +02:00

57 lines
1.2 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<title>Canvas 2D global alpha test</title>
<style type="text/css">
body {
color: #fff;
}
canvas {
border-width: 1px;
border-style: solid;
border-color: #fff;
}
</style>
<script>
document.addEventListener("DOMContentLoaded", function() {
ctx = document.getElementById("foo").getContext("2d");
image = new Image(100, 100);
image.onload = drawImage;
image.src = "car.png";
function drawImage() {
ctx.drawImage(image, 0, 0, 400, 400);
}
var width = 200;
var height = 100;
ctx.globalAlpha = 0.4;
ctx.font = "100px serif";
ctx.fillText("hello friends", 50, 90);
for (var i = 0; i < 2; i++)
{
ctx.globalAlpha = 0.5;
ctx.fillStyle = 'red';
ctx.fillRect(10, 10, width, height);
ctx.globalAlpha = 0.6;
ctx.strokeStyle = 'blue';
ctx.strokeRect(10, 10, width, height);
ctx.scale(0.5, 0.5);
ctx.translate(10 + width * 2, 10 + height * 2);
}
});
</script>
</head>
<body>
<canvas id="foo" width="1000" height="1000"></canvas>
</body>
</html>