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49 lines
1.5 KiB
Bash
Executable file
49 lines
1.5 KiB
Bash
Executable file
#!/usr/bin/env -S bash ../.port_include.sh
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port='devilutionX'
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version='1.5.1'
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useconfigure='true'
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files=(
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"https://github.com/diasurgical/devilutionX/archive/refs/tags/${version}.tar.gz#9d88dec4df58e391940b77edb86f356b34e2c085c5e3191262fa6276d745d1cb"
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)
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depends=(
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'bzip2'
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'libpng'
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'SDL2'
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'SDL2_image'
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)
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configopts=(
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'-DCMAKE_BUILD_TYPE=Release'
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"-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt"
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'-DDEVILUTIONX_SYSTEM_LIBFMT=OFF'
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'-DNONET=ON'
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)
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install_dir='/opt/devilutionx'
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launcher_name='DevilutionX'
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launcher_category='Games'
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launcher_command="${install_dir}/devilutionx"
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icon_file='Packaging/resources/icon_32.png'
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configure() {
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# TODO: Figure out why GCC doesn't autodetect that libgcc_s is needed.
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if [ "${SERENITY_TOOLCHAIN}" = "GNU" ]; then
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export LDFLAGS="-lgcc_s"
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fi
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run cmake "${configopts[@]}" .
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}
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install() {
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run_nocd mkdir -p "${SERENITY_INSTALL_ROOT}${install_dir}/"
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run cp -r devilutionx assets/ "${SERENITY_INSTALL_ROOT}${install_dir}/"
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run_nocd mkdir -p "${SERENITY_INSTALL_ROOT}/usr/local/bin/"
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run ln -sf "${install_dir}/devilutionx" "${SERENITY_INSTALL_ROOT}/usr/local/bin/devilutionx"
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}
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post_install() {
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echo
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echo 'DevilutionX is installed!'
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echo
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echo 'Make sure the DIABDAT.MPQ file from your installation CD is in the following directory:'
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echo " Inside SerenityOS: ${install_dir}/"
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echo " Outside SerenityOS: ${SERENITY_SOURCE_DIR}/Base${install_dir}/"
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echo
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}
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