ladybird/Kernel/Graphics/GraphicsManagement.cpp
Liav A 72b144e9e9 Kernel/Graphics: Introduce a new mechanism to initialize a PCI device
Instead of using a clunky switch-case paradigm, we now have all drivers
being declaring two methods for their adapter class - create and probe.
These methods are linked in each PCIGraphicsDriverInitializer structure,
in a new s_initializers static list of them.
Then, when we probe for a PCI device, we use each probe method and if
there's a match, then the corresponding create method is called.

As a result of this change, it's much more easy to add more drivers and
the initialization code is more readable.
2023-01-07 11:51:13 -07:00

274 lines
11 KiB
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Singleton.h>
#include <Kernel/Arch/Delay.h>
#if ARCH(X86_64)
# include <Kernel/Arch/x86_64/Hypervisor/BochsDisplayConnector.h>
#endif
#include <Kernel/Bus/PCI/API.h>
#include <Kernel/Bus/PCI/IDs.h>
#include <Kernel/CommandLine.h>
#include <Kernel/Graphics/Bochs/GraphicsAdapter.h>
#include <Kernel/Graphics/Console/BootFramebufferConsole.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Graphics/Intel/NativeGraphicsAdapter.h>
#include <Kernel/Graphics/VMWare/GraphicsAdapter.h>
#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
#include <Kernel/Memory/AnonymousVMObject.h>
#include <Kernel/Multiboot.h>
#include <Kernel/Sections.h>
namespace Kernel {
static Singleton<GraphicsManagement> s_the;
extern Atomic<Graphics::Console*> g_boot_console;
GraphicsManagement& GraphicsManagement::the()
{
return *s_the;
}
bool GraphicsManagement::is_initialized()
{
return s_the.is_initialized();
}
UNMAP_AFTER_INIT GraphicsManagement::GraphicsManagement()
{
}
void GraphicsManagement::disable_vga_emulation_access_permanently()
{
#if ARCH(X86_64)
if (!m_vga_arbiter)
return;
m_vga_arbiter->disable_vga_emulation_access_permanently({});
#endif
}
void GraphicsManagement::enable_vga_text_mode_console_cursor()
{
#if ARCH(X86_64)
if (!m_vga_arbiter)
return;
m_vga_arbiter->enable_vga_text_mode_console_cursor({});
#endif
}
void GraphicsManagement::disable_vga_text_mode_console_cursor()
{
#if ARCH(X86_64)
if (!m_vga_arbiter)
return;
m_vga_arbiter->disable_vga_text_mode_console_cursor({});
#endif
}
void GraphicsManagement::set_vga_text_mode_cursor([[maybe_unused]] size_t console_width, [[maybe_unused]] size_t x, [[maybe_unused]] size_t y)
{
#if ARCH(X86_64)
if (!m_vga_arbiter)
return;
m_vga_arbiter->set_vga_text_mode_cursor({}, console_width, x, y);
#endif
}
void GraphicsManagement::deactivate_graphical_mode()
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
for (auto& connector : display_connectors)
connector.set_display_mode({}, DisplayConnector::DisplayMode::Console);
});
}
void GraphicsManagement::activate_graphical_mode()
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
for (auto& connector : display_connectors)
connector.set_display_mode({}, DisplayConnector::DisplayMode::Graphical);
});
}
void GraphicsManagement::attach_new_display_connector(Badge<DisplayConnector>, DisplayConnector& connector)
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
display_connectors.append(connector);
});
}
void GraphicsManagement::detach_display_connector(Badge<DisplayConnector>, DisplayConnector& connector)
{
return m_display_connector_nodes.with([&](auto& display_connectors) {
display_connectors.remove(connector);
});
}
static inline bool is_vga_compatible_pci_device(PCI::DeviceIdentifier const& device_identifier)
{
// Note: Check for Display Controller, VGA Compatible Controller or
// Unclassified, VGA-Compatible Unclassified Device
auto is_display_controller_vga_compatible = device_identifier.class_code().value() == 0x3 && device_identifier.subclass_code().value() == 0x0;
auto is_general_pci_vga_compatible = device_identifier.class_code().value() == 0x0 && device_identifier.subclass_code().value() == 0x1;
return is_display_controller_vga_compatible || is_general_pci_vga_compatible;
}
static inline bool is_display_controller_pci_device(PCI::DeviceIdentifier const& device_identifier)
{
return device_identifier.class_code().value() == 0x3;
}
struct PCIGraphicsDriverInitializer {
ErrorOr<bool> (*probe)(PCI::DeviceIdentifier const&) = nullptr;
ErrorOr<NonnullLockRefPtr<GenericGraphicsAdapter>> (*create)(PCI::DeviceIdentifier const&) = nullptr;
};
static constexpr PCIGraphicsDriverInitializer s_initializers[] = {
{ IntelNativeGraphicsAdapter::probe, IntelNativeGraphicsAdapter::create },
{ BochsGraphicsAdapter::probe, BochsGraphicsAdapter::create },
{ VirtIOGraphicsAdapter::probe, VirtIOGraphicsAdapter::create },
{ VMWareGraphicsAdapter::probe, VMWareGraphicsAdapter::create },
};
UNMAP_AFTER_INIT ErrorOr<void> GraphicsManagement::determine_and_initialize_graphics_device(PCI::DeviceIdentifier const& device_identifier)
{
VERIFY(is_vga_compatible_pci_device(device_identifier) || is_display_controller_pci_device(device_identifier));
for (auto& initializer : s_initializers) {
auto initializer_probe_found_driver_match_or_error = initializer.probe(device_identifier);
if (initializer_probe_found_driver_match_or_error.is_error()) {
dmesgln("Graphics: Failed to probe device {}, due to {}", device_identifier.address(), initializer_probe_found_driver_match_or_error.error());
continue;
}
auto initializer_probe_found_driver_match = initializer_probe_found_driver_match_or_error.release_value();
if (initializer_probe_found_driver_match) {
auto adapter = TRY(initializer.create(device_identifier));
TRY(m_graphics_devices.try_append(*adapter));
return {};
}
}
return {};
}
UNMAP_AFTER_INIT void GraphicsManagement::initialize_preset_resolution_generic_display_connector()
{
VERIFY(!multiboot_framebuffer_addr.is_null());
VERIFY(multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB);
dmesgln("Graphics: Using a preset resolution from the bootloader, without knowing the PCI device");
m_preset_resolution_generic_display_connector = GenericDisplayConnector::must_create_with_preset_resolution(
multiboot_framebuffer_addr,
multiboot_framebuffer_width,
multiboot_framebuffer_height,
multiboot_framebuffer_pitch);
}
UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
{
/* Explanation on the flow here:
*
* If the user chose to disable graphics support entirely, then all we can do
* is to set up a plain old VGA text console and exit this function.
* Otherwise, we either try to find a device that we natively support so
* we can initialize it, and in case we don't find any device to initialize,
* we try to initialize a simple DisplayConnector to support a pre-initialized
* framebuffer.
*
* Note: If the user disabled PCI access, the kernel behaves like it's running
* on a pure ISA PC machine and therefore the kernel will try to initialize
* a variant that is suitable for ISA VGA handling, and not PCI adapters.
*/
ScopeGuard assign_console_on_initialization_exit([this] {
if (!m_console) {
// If no graphics driver was instantiated and we had a bootloader provided
// framebuffer console we can simply re-use it.
if (auto* boot_console = g_boot_console.load()) {
m_console = *boot_console;
boot_console->unref(); // Drop the leaked reference from Kernel::init()
}
}
});
#if ARCH(X86_64)
m_vga_arbiter = VGAIOArbiter::must_create({});
#endif
auto graphics_subsystem_mode = kernel_command_line().graphics_subsystem_mode();
if (graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Disabled) {
VERIFY(!m_console);
return true;
}
// Note: Don't try to initialize an ISA Bochs VGA adapter if PCI hardware is
// present but the user decided to disable its usage nevertheless.
// Otherwise we risk using the Bochs VBE driver on a wrong physical address
// for the framebuffer.
if (PCI::Access::is_hardware_disabled() && !(graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Limited && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB)) {
#if ARCH(X86_64)
auto vga_isa_bochs_display_connector = BochsDisplayConnector::try_create_for_vga_isa_connector();
if (vga_isa_bochs_display_connector) {
dmesgln("Graphics: Using a Bochs ISA VGA compatible adapter");
MUST(vga_isa_bochs_display_connector->set_safe_mode_setting());
m_platform_board_specific_display_connector = vga_isa_bochs_display_connector;
dmesgln("Graphics: Invoking manual blanking with VGA ISA ports");
m_vga_arbiter->unblank_screen({});
return true;
}
#endif
}
if (graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Limited && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
initialize_preset_resolution_generic_display_connector();
return true;
}
if (PCI::Access::is_disabled()) {
dmesgln("Graphics: Using an assumed-to-exist ISA VGA compatible generic adapter");
return true;
}
MUST(PCI::enumerate([&](PCI::DeviceIdentifier const& device_identifier) {
// Note: Each graphics controller will try to set its native screen resolution
// upon creation. Later on, if we don't want to have framebuffer devices, a
// framebuffer console will take the control instead.
if (!is_vga_compatible_pci_device(device_identifier) && !is_display_controller_pci_device(device_identifier))
return;
if (auto result = determine_and_initialize_graphics_device(device_identifier); result.is_error())
dbgln("Failed to initialize device {}, due to {}", device_identifier.address(), result.error());
}));
// Note: If we failed to find any graphics device to be used natively, but the
// bootloader prepared a framebuffer for us to use, then just create a DisplayConnector
// for it so the user can still use the system in graphics mode.
// Prekernel sets the framebuffer address to 0 if MULTIBOOT_INFO_FRAMEBUFFER_INFO
// is not present, as there is likely never a valid framebuffer at this physical address.
// Note: We only support RGB framebuffers. Any other format besides RGBX (and RGBA) or BGRX (and BGRA) is obsolete
// and is not useful for us.
if (m_graphics_devices.is_empty() && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
initialize_preset_resolution_generic_display_connector();
return true;
}
if (m_graphics_devices.is_empty()) {
dbgln("No graphics adapter was initialized.");
return false;
}
return true;
}
void GraphicsManagement::set_console(Graphics::Console& console)
{
m_console = console;
if (auto* boot_console = g_boot_console.exchange(nullptr)) {
// Disable the initial boot framebuffer console permanently
boot_console->disable();
// TODO: Even though we swapped the pointer and disabled the console
// we technically can't safely destroy it as other CPUs might still
// try to use it. Once we solve this problem we can drop the reference
// that we intentionally leaked in Kernel::init().
}
}
}