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43 lines
893 B
C++
43 lines
893 B
C++
/*
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* Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <AK/ByteString.h>
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#include <AK/Optional.h>
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namespace WebSocket {
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class Message {
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public:
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explicit Message(ByteString const& data)
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: m_is_text(true)
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, m_data(ByteBuffer::copy(data.bytes()).release_value_but_fixme_should_propagate_errors()) // FIXME: Handle possible OOM situation.
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{
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}
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explicit Message(ByteBuffer data, bool is_text)
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: m_is_text(is_text)
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, m_data(move(data))
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{
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}
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explicit Message(ByteBuffer const&& data, bool is_text)
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: m_is_text(is_text)
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, m_data(move(data))
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{
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}
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bool is_text() const { return m_is_text; }
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ByteBuffer const& data() const { return m_data; }
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private:
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bool m_is_text { false };
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ByteBuffer m_data;
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};
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}
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