ladybird/Kernel/IPv4Socket.h

54 lines
1.7 KiB
C++

#pragma once
#include <Kernel/Socket.h>
#include <Kernel/DoubleBuffer.h>
#include <Kernel/IPv4.h>
#include <AK/Lock.h>
#include <AK/SinglyLinkedList.h>
class IPv4Socket final : public Socket {
public:
static Retained<IPv4Socket> create(int type, int protocol);
virtual ~IPv4Socket() override;
static Lockable<HashTable<IPv4Socket*>>& all_sockets();
virtual KResult bind(const sockaddr*, socklen_t) override;
virtual KResult connect(const sockaddr*, socklen_t) override;
virtual bool get_address(sockaddr*, socklen_t*) override;
virtual void attach_fd(SocketRole) override;
virtual void detach_fd(SocketRole) override;
virtual bool can_read(SocketRole) const override;
virtual ssize_t read(SocketRole, byte*, ssize_t) override;
virtual ssize_t write(SocketRole, const byte*, ssize_t) override;
virtual bool can_write(SocketRole) const override;
virtual ssize_t sendto(const void*, size_t, int, const sockaddr*, socklen_t) override;
virtual ssize_t recvfrom(void*, size_t, int flags, sockaddr*, socklen_t*) override;
void did_receive(ByteBuffer&&);
Lock& lock() { return m_lock; }
word source_port() const { return m_source_port; }
word destination_port() const { return m_destination_port; }
private:
IPv4Socket(int type, int protocol);
virtual bool is_ipv4() const override { return true; }
bool m_bound { false };
int m_attached_fds { 0 };
IPv4Address m_destination_address;
DoubleBuffer m_for_client;
DoubleBuffer m_for_server;
SinglyLinkedList<ByteBuffer> m_receive_queue;
word m_source_port { 0 };
word m_destination_port { 0 };
Lock m_lock;
bool m_can_read { false };
};