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beda478821
Dealing with the unsigned overflow propagation here just seems unreasonably error prone. Let's limit ourselves to 2GB buffer sizes instead.
35 lines
863 B
C++
35 lines
863 B
C++
#pragma once
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#include <AK/Types.h>
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#include <AK/Vector.h>
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#include <AK/Lock.h>
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class DoubleBuffer {
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public:
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DoubleBuffer()
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: m_write_buffer(&m_buffer1)
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, m_read_buffer(&m_buffer2)
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, m_lock("DoubleBuffer")
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{
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}
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ssize_t write(const byte*, ssize_t);
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ssize_t read(byte*, ssize_t);
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bool is_empty() const { return m_empty; }
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// FIXME: Isn't this racy? What if we get interrupted between getting the buffer pointer and dereferencing it?
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ssize_t bytes_in_write_buffer() const { return (ssize_t)m_write_buffer->size(); }
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private:
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void flip();
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void compute_emptiness();
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Vector<byte>* m_write_buffer { nullptr };
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Vector<byte>* m_read_buffer { nullptr };
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Vector<byte> m_buffer1;
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Vector<byte> m_buffer2;
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ssize_t m_read_buffer_index { 0 };
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bool m_empty { true };
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Lock m_lock;
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};
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