mirror of
https://github.com/LadybirdBrowser/ladybird.git
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4ab1b0b436
Instead of always running the responsiveness timer for IPC clients, we now only start it after sending a message. This avoids waking up otherwise idle clients to do ping/pong busywork.
226 lines
6.8 KiB
C++
226 lines
6.8 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <LibCore/Event.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/LocalSocket.h>
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#include <LibCore/Object.h>
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#include <LibCore/Timer.h>
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#include <LibIPC/Endpoint.h>
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#include <LibIPC/Message.h>
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#include <errno.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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namespace IPC {
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class Event : public Core::Event {
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public:
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enum Type {
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Invalid = 2000,
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Disconnected,
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};
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Event() {}
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explicit Event(Type type)
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: Core::Event(type)
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{
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}
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};
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class DisconnectedEvent : public Event {
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public:
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explicit DisconnectedEvent(int client_id)
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: Event(Disconnected)
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, m_client_id(client_id)
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{
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}
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int client_id() const { return m_client_id; }
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private:
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int m_client_id { 0 };
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};
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template<typename T, class... Args>
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NonnullRefPtr<T> new_client_connection(Args&&... args)
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{
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return T::construct(forward<Args>(args)...) /* arghs */;
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}
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template<typename Endpoint>
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class ClientConnection : public Core::Object {
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public:
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ClientConnection(Endpoint& endpoint, Core::LocalSocket& socket, int client_id)
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: m_endpoint(endpoint)
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, m_socket(socket)
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, m_client_id(client_id)
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{
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ASSERT(socket.is_connected());
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ucred creds;
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socklen_t creds_size = sizeof(creds);
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if (getsockopt(m_socket->fd(), SOL_SOCKET, SO_PEERCRED, &creds, &creds_size) < 0) {
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ASSERT_NOT_REACHED();
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}
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m_client_pid = creds.pid;
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add_child(socket);
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m_socket->on_ready_to_read = [this] { drain_messages_from_client(); };
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m_responsiveness_timer = Core::Timer::create_single_shot(3000, [this] { may_have_become_unresponsive(); });
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}
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virtual ~ClientConnection() override
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{
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}
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virtual void may_have_become_unresponsive() {}
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virtual void did_become_responsive() {}
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void post_message(const Message& message)
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{
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// NOTE: If this connection is being shut down, but has not yet been destroyed,
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// the socket will be closed. Don't try to send more messages.
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if (!m_socket->is_open())
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return;
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auto buffer = message.encode();
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int nwritten = write(m_socket->fd(), buffer.data(), buffer.size());
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if (nwritten < 0) {
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switch (errno) {
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case EPIPE:
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dbg() << *this << "::post_message: Disconnected from peer";
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shutdown();
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return;
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case EAGAIN:
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dbg() << *this << "::post_message: Client buffer overflowed.";
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did_misbehave();
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return;
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default:
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perror("Connection::post_message write");
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shutdown();
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return;
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}
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}
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ASSERT(static_cast<size_t>(nwritten) == buffer.size());
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m_responsiveness_timer->start();
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}
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void drain_messages_from_client()
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{
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if (!m_socket->is_open())
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return;
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Vector<u8> bytes;
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for (;;) {
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u8 buffer[4096];
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ssize_t nread = recv(m_socket->fd(), buffer, sizeof(buffer), MSG_DONTWAIT);
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if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
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if (bytes.is_empty()) {
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Core::EventLoop::current().post_event(*this, make<DisconnectedEvent>(client_id()));
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return;
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}
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break;
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}
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if (nread < 0) {
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perror("recv");
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shutdown();
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return;
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}
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bytes.append(buffer, nread);
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}
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if (!bytes.is_empty()) {
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m_responsiveness_timer->stop();
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did_become_responsive();
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}
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size_t decoded_bytes = 0;
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for (size_t index = 0; index < bytes.size(); index += decoded_bytes) {
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auto remaining_bytes = ByteBuffer::wrap(bytes.data() + index, bytes.size() - index);
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auto message = Endpoint::decode_message(remaining_bytes, decoded_bytes);
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if (!message) {
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dbg() << "drain_messages_from_client: Endpoint didn't recognize message";
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did_misbehave();
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return;
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}
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if (auto response = m_endpoint.handle(*message))
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post_message(*response);
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ASSERT(decoded_bytes);
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}
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}
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void did_misbehave()
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{
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dbg() << *this << " (id=" << m_client_id << ", pid=" << m_client_pid << ") misbehaved, disconnecting.";
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shutdown();
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}
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void did_misbehave(const char* message)
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{
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dbg() << *this << " (id=" << m_client_id << ", pid=" << m_client_pid << ") misbehaved (" << message << "), disconnecting.";
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shutdown();
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}
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void shutdown()
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{
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m_socket->close();
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die();
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}
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int client_id() const { return m_client_id; }
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pid_t client_pid() const { return m_client_pid; }
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virtual void die() = 0;
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protected:
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void event(Core::Event& event) override
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{
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if (event.type() == Event::Disconnected) {
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int client_id = static_cast<const DisconnectedEvent&>(event).client_id();
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dbg() << *this << ": Client disconnected: " << client_id;
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die();
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return;
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}
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Core::Object::event(event);
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}
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private:
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Endpoint& m_endpoint;
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RefPtr<Core::LocalSocket> m_socket;
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RefPtr<Core::Timer> m_responsiveness_timer;
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int m_client_id { -1 };
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int m_client_pid { -1 };
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};
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}
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