ladybird/Userland/Libraries/LibThreading/BackgroundAction.cpp
Andreas Kling b5d73c834f Userland: Rename LibThread => LibThreading
Also rename the "LibThread" namespace to "Threading"
2021-05-22 18:54:22 +02:00

54 lines
1.4 KiB
C++

/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Queue.h>
#include <LibThreading/BackgroundAction.h>
#include <LibThreading/Lock.h>
#include <LibThreading/Thread.h>
static Threading::Lockable<Queue<Function<void()>>>* s_all_actions;
static Threading::Thread* s_background_thread;
static intptr_t background_thread_func()
{
while (true) {
Function<void()> work_item;
{
Threading::Locker locker(s_all_actions->lock());
if (!s_all_actions->resource().is_empty())
work_item = s_all_actions->resource().dequeue();
}
if (work_item)
work_item();
else
sleep(1);
}
VERIFY_NOT_REACHED();
}
static void init()
{
s_all_actions = new Threading::Lockable<Queue<Function<void()>>>();
s_background_thread = &Threading::Thread::construct(background_thread_func).leak_ref();
s_background_thread->set_name("Background thread");
s_background_thread->start();
}
Threading::Lockable<Queue<Function<void()>>>& Threading::BackgroundActionBase::all_actions()
{
if (s_all_actions == nullptr)
init();
return *s_all_actions;
}
Threading::Thread& Threading::BackgroundActionBase::background_thread()
{
if (s_background_thread == nullptr)
init();
return *s_background_thread;
}