ladybird/Libraries/LibGfx/Painter.cpp
Matthew Olsson 4e093a7c23 LibGfx: Add BMP loader
Adds an *almost fully featured BMP loader to process .bmp files.

Features:
- All header formats are supported
- Full RLE4/8/24 support
- Color scaling (e.g. distributing a 5-bit color throughout the 8-bit
color spectrum, so 5-bit white is still 0xffffff)
- Full BITMASK/ALPHABITMASK support

*Not included:
- 1D Huffman compression. Good luck actually finding a bmp in the wild
that uses this
- Use of any field in the V4/V5 header. Color spaces? Endpoints? No
thanks :)

This loader was tested with the images at
https://entropymine.com/jason/bmpsuite/bmpsuite/html/bmpsuite.html. This
loader correctly displays 81 out of the 90 total images (for reference,
firefox displays 64 correctly). Note that not rendering the images at
the bottom is counted as displaying correctly.
2020-06-21 10:08:25 +02:00

1501 lines
56 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Painter.h"
#include "Bitmap.h"
#include "Emoji.h"
#include "Font.h"
#include <AK/Assertions.h>
#include <AK/Function.h>
#include <AK/Memory.h>
#include <AK/QuickSort.h>
#include <AK/StdLibExtras.h>
#include <AK/StringBuilder.h>
#include <AK/Utf32View.h>
#include <AK/Utf8View.h>
#include <LibGfx/CharacterBitmap.h>
#include <LibGfx/Path.h>
#include <math.h>
#include <stdio.h>
#include <unistd.h>
#if defined(__GNUC__) && !defined(__clang__)
# pragma GCC optimize("O3")
#endif
namespace Gfx {
template<BitmapFormat format = BitmapFormat::Invalid>
ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y)
{
if constexpr (format == BitmapFormat::Indexed8)
return bitmap.palette_color(bitmap.bits(y)[x]);
if constexpr (format == BitmapFormat::Indexed4)
return bitmap.palette_color(bitmap.bits(y)[x]);
if constexpr (format == BitmapFormat::Indexed2)
return bitmap.palette_color(bitmap.bits(y)[x]);
if constexpr (format == BitmapFormat::Indexed1)
return bitmap.palette_color(bitmap.bits(y)[x]);
if constexpr (format == BitmapFormat::RGB32)
return Color::from_rgb(bitmap.scanline(y)[x]);
if constexpr (format == BitmapFormat::RGBA32)
return Color::from_rgba(bitmap.scanline(y)[x]);
return bitmap.get_pixel(x, y);
}
Painter::Painter(Gfx::Bitmap& bitmap)
: m_target(bitmap)
{
m_state_stack.append(State());
state().font = &Font::default_font();
state().clip_rect = { { 0, 0 }, bitmap.size() };
m_clip_origin = state().clip_rect;
}
Painter::~Painter()
{
}
void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color)
{
auto rect = a_rect.translated(translation()).intersected(clip_rect());
if (rect.is_empty())
return;
RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
for (int i = rect.height() - 1; i >= 0; --i) {
for (int j = 0; j < rect.width(); ++j)
set_pixel_with_draw_op(dst[j], color);
dst += dst_skip;
}
}
void Painter::clear_rect(const IntRect& a_rect, Color color)
{
auto rect = a_rect.translated(translation()).intersected(clip_rect());
if (rect.is_empty())
return;
ASSERT(m_target->rect().contains(rect));
RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
for (int i = rect.height() - 1; i >= 0; --i) {
fast_u32_fill(dst, color.value(), rect.width());
dst += dst_skip;
}
}
void Painter::fill_rect(const IntRect& a_rect, Color color)
{
if (color.alpha() == 0)
return;
if (draw_op() != DrawOp::Copy) {
fill_rect_with_draw_op(a_rect, color);
return;
}
if (color.alpha() == 0xff) {
clear_rect(a_rect, color);
return;
}
auto rect = a_rect.translated(translation()).intersected(clip_rect());
if (rect.is_empty())
return;
ASSERT(m_target->rect().contains(rect));
RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
for (int i = rect.height() - 1; i >= 0; --i) {
for (int j = 0; j < rect.width(); ++j)
dst[j] = Color::from_rgba(dst[j]).blend(color).value();
dst += dst_skip;
}
}
void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a, Color color_b)
{
auto rect = a_rect.translated(translation()).intersected(clip_rect());
if (rect.is_empty())
return;
RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
for (int i = 0; i < rect.height(); ++i) {
for (int j = 0; j < rect.width(); ++j) {
bool checkboard_use_a = (i & 1) ^ (j & 1);
dst[j] = checkboard_use_a ? color_a.value() : color_b.value();
}
dst += dst_skip;
}
}
void Painter::fill_rect_with_checkerboard(const IntRect& a_rect, const IntSize& cell_size, Color color_dark, Color color_light)
{
auto rect = a_rect.translated(translation()).intersected(clip_rect());
if (rect.is_empty())
return;
RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
for (int i = 0; i < rect.height(); ++i) {
for (int j = 0; j < rect.width(); ++j) {
int cell_row = i / cell_size.height();
int cell_col = j / cell_size.width();
dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value();
}
dst += dst_skip;
}
}
void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_rect, Color gradient_start, Color gradient_end)
{
#ifdef NO_FPU
return fill_rect(a_rect, gradient_start);
#endif
auto rect = a_rect.translated(translation());
auto clipped_rect = IntRect::intersection(rect, clip_rect());
if (clipped_rect.is_empty())
return;
int offset = clipped_rect.primary_offset_for_orientation(orientation) - rect.primary_offset_for_orientation(orientation);
RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
float increment = (1.0 / ((rect.primary_size_for_orientation(orientation)) / 255.0));
int r2 = gradient_start.red();
int g2 = gradient_start.green();
int b2 = gradient_start.blue();
int r1 = gradient_end.red();
int g1 = gradient_end.green();
int b1 = gradient_end.blue();
if (orientation == Orientation::Horizontal) {
for (int i = clipped_rect.height() - 1; i >= 0; --i) {
float c = offset * increment;
for (int j = 0; j < clipped_rect.width(); ++j) {
dst[j] = Color(
r1 / 255.0 * c + r2 / 255.0 * (255 - c),
g1 / 255.0 * c + g2 / 255.0 * (255 - c),
b1 / 255.0 * c + b2 / 255.0 * (255 - c))
.value();
c += increment;
}
dst += dst_skip;
}
} else {
float c = offset * increment;
for (int i = clipped_rect.height() - 1; i >= 0; --i) {
Color color(
r1 / 255.0 * c + r2 / 255.0 * (255 - c),
g1 / 255.0 * c + g2 / 255.0 * (255 - c),
b1 / 255.0 * c + b2 / 255.0 * (255 - c));
for (int j = 0; j < clipped_rect.width(); ++j) {
dst[j] = color.value();
}
c += increment;
dst += dst_skip;
}
}
}
void Painter::fill_rect_with_gradient(const IntRect& a_rect, Color gradient_start, Color gradient_end)
{
return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end);
}
void Painter::fill_ellipse(const IntRect& a_rect, Color color)
{
auto rect = a_rect.translated(translation()).intersected(clip_rect());
if (rect.is_empty())
return;
ASSERT(m_target->rect().contains(rect));
RGBA32* dst = m_target->scanline(rect.top()) + rect.left() + rect.width() / 2;
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
for (int i = 0; i < rect.height(); i++) {
double y = rect.height() * 0.5 - i;
double x = rect.width() * sqrt(0.25 - y * y / rect.height() / rect.height());
fast_u32_fill(dst - (int)x, color.value(), 2 * (int)x);
dst += dst_skip;
}
}
void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int thickness)
{
constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size
double increment = M_PI / number_samples;
auto ellipse_x = [&](double theta) -> int {
return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
};
auto ellipse_y = [&](double theta) -> int {
return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
};
for (float theta = 0; theta < 2 * M_PI; theta += increment) {
draw_line({ ellipse_x(theta), ellipse_y(theta) }, { ellipse_x(theta + increment), ellipse_y(theta + increment) }, color, thickness);
}
}
void Painter::draw_rect(const IntRect& a_rect, Color color, bool rough)
{
IntRect rect = a_rect.translated(translation());
auto clipped_rect = rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
int min_y = clipped_rect.top();
int max_y = clipped_rect.bottom();
if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
fast_u32_fill(m_target->scanline(rect.top()) + start_x, color.value(), width);
++min_y;
}
if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
fast_u32_fill(m_target->scanline(rect.bottom()) + start_x, color.value(), width);
--max_y;
}
bool draw_left_side = rect.left() >= clipped_rect.left();
bool draw_right_side = rect.right() == clipped_rect.right();
if (draw_left_side && draw_right_side) {
// Specialized loop when drawing both sides.
for (int y = min_y; y <= max_y; ++y) {
auto* bits = m_target->scanline(y);
bits[rect.left()] = color.value();
bits[rect.right()] = color.value();
}
} else {
for (int y = min_y; y <= max_y; ++y) {
auto* bits = m_target->scanline(y);
if (draw_left_side)
bits[rect.left()] = color.value();
if (draw_right_side)
bits[rect.right()] = color.value();
}
}
}
void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color)
{
auto rect = IntRect(p, bitmap.size()).translated(translation());
auto clipped_rect = rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - rect.top();
const int last_row = clipped_rect.bottom() - rect.top();
const int first_column = clipped_rect.left() - rect.left();
const int last_column = clipped_rect.right() - rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
const size_t bitmap_skip = bitmap.width();
for (int row = first_row; row <= last_row; ++row) {
for (int j = 0; j <= (last_column - first_column); ++j) {
char fc = bitmap_row[j];
if (fc == '#')
dst[j] = color.value();
}
bitmap_row += bitmap_skip;
dst += dst_skip;
}
}
void Painter::draw_bitmap(const IntPoint& p, const GlyphBitmap& bitmap, Color color)
{
auto dst_rect = IntRect(p, bitmap.size()).translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
for (int row = first_row; row <= last_row; ++row) {
for (int j = 0; j <= (last_column - first_column); ++j) {
if (bitmap.bit_at(j + first_column, row))
dst[j] = color.value();
}
dst += dst_skip;
}
}
void Painter::draw_triangle(const IntPoint& a, const IntPoint& b, const IntPoint& c, Color color)
{
RGBA32 rgba = color.value();
IntPoint p0(a);
IntPoint p1(b);
IntPoint p2(c);
if (p0.y() > p1.y())
swap(p0, p1);
if (p0.y() > p2.y())
swap(p0, p2);
if (p1.y() > p2.y())
swap(p1, p2);
auto clip = clip_rect();
if (p0.y() >= clip.bottom())
return;
if (p2.y() < clip.top())
return;
float dx01 = (float)(p1.x() - p0.x()) / (p1.y() - p0.y());
float dx02 = (float)(p2.x() - p0.x()) / (p2.y() - p0.y());
float dx12 = (float)(p2.x() - p1.x()) / (p2.y() - p1.y());
float x01 = p0.x();
float x02 = p0.x();
int top = p0.y();
if (top < clip.top()) {
x01 += dx01 * (clip.top() - top);
x02 += dx02 * (clip.top() - top);
top = clip.top();
}
for (int y = top; y < p1.y() && y < clip.bottom(); ++y) {
int start = x01 > x02 ? max((int)x02, clip.left()) : max((int)x01, clip.left());
int end = x01 > x02 ? min((int)x01, clip.right()) : min((int)x02, clip.right());
auto* scanline = m_target->scanline(y);
for (int x = start; x < end; x++) {
scanline[x] = rgba;
}
x01 += dx01;
x02 += dx02;
}
x02 = p0.x() + dx02 * (p1.y() - p0.y());
float x12 = p1.x();
top = p1.y();
if (top < clip.top()) {
x02 += dx02 * (clip.top() - top);
x12 += dx12 * (clip.top() - top);
top = clip.top();
}
for (int y = top; y < p2.y() && y < clip.bottom(); ++y) {
int start = x12 > x02 ? max((int)x02, clip.left()) : max((int)x12, clip.left());
int end = x12 > x02 ? min((int)x12, clip.right()) : min((int)x02, clip.right());
auto* scanline = m_target->scanline(y);
for (int x = start; x < end; x++) {
scanline[x] = rgba;
}
x02 += dx02;
x12 += dx12;
}
}
void Painter::blit_scaled(const IntRect& dst_rect_raw, const Gfx::Bitmap& source, const IntRect& src_rect, float hscale, float vscale)
{
auto dst_rect = IntRect(dst_rect_raw.location(), dst_rect_raw.size()).translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = (clipped_rect.top() - dst_rect.top());
const int last_row = (clipped_rect.bottom() - dst_rect.top());
const int first_column = (clipped_rect.left() - dst_rect.left());
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
int x_start = first_column + src_rect.left();
for (int row = first_row; row <= last_row; ++row) {
int sr = (row + src_rect.top()) * vscale;
if (sr >= source.size().height() || sr < 0) {
dst += dst_skip;
continue;
}
const RGBA32* sl = source.scanline(sr);
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
int sx = x * hscale;
if (sx < source.size().width() && sx >= 0)
dst[x - x_start] = sl[sx];
}
dst += dst_skip;
}
return;
}
void Painter::blit_with_opacity(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
{
ASSERT(!m_target->has_alpha_channel());
if (!opacity)
return;
if (opacity >= 1.0f)
return blit(position, source, src_rect);
u8 alpha = 255 * opacity;
IntRect safe_src_rect = IntRect::intersection(src_rect, source.rect());
IntRect dst_rect(position, safe_src_rect.size());
dst_rect.move_by(state().translation);
auto clipped_rect = IntRect::intersection(dst_rect, clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
const unsigned src_skip = source.pitch() / sizeof(RGBA32);
for (int row = first_row; row <= last_row; ++row) {
for (int x = 0; x <= (last_column - first_column); ++x) {
Color src_color_with_alpha = Color::from_rgb(src[x]);
src_color_with_alpha.set_alpha(alpha);
Color dst_color = Color::from_rgb(dst[x]);
dst[x] = dst_color.blend(src_color_with_alpha).value();
}
dst += dst_skip;
src += src_skip;
}
}
void Painter::blit_filtered(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, Function<Color(Color)> filter)
{
IntRect safe_src_rect = src_rect.intersected(source.rect());
auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
const size_t src_skip = source.pitch() / sizeof(RGBA32);
for (int row = first_row; row <= last_row; ++row) {
for (int x = 0; x <= (last_column - first_column); ++x) {
u8 alpha = Color::from_rgba(src[x]).alpha();
if (alpha == 0xff)
dst[x] = filter(Color::from_rgba(src[x])).value();
else if (!alpha)
continue;
else
dst[x] = Color::from_rgba(dst[x]).blend(filter(Color::from_rgba(src[x]))).value();
}
dst += dst_skip;
src += src_skip;
}
}
void Painter::blit_brightened(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
{
return blit_filtered(position, source, src_rect, [](Color src) {
return src.lightened();
});
}
void Painter::blit_dimmed(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
{
return blit_filtered(position, source, src_rect, [](Color src) {
return src.to_grayscale().lightened();
});
}
void Painter::draw_tiled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source)
{
auto dst_rect = a_dst_rect.translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = (clipped_rect.top() - dst_rect.top());
const int last_row = (clipped_rect.bottom() - dst_rect.top());
const int first_column = (clipped_rect.left() - dst_rect.left());
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
int x_start = first_column + a_dst_rect.left();
for (int row = first_row; row <= last_row; ++row) {
const RGBA32* sl = source.scanline((row + a_dst_rect.top())
% source.size().height());
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
dst[x - x_start] = sl[x % source.size().width()];
}
dst += dst_skip;
}
return;
}
ASSERT_NOT_REACHED();
}
void Painter::blit_offset(const IntPoint& position,
const Gfx::Bitmap& source,
const IntRect& src_rect,
const IntPoint& offset)
{
auto dst_rect = IntRect(position, src_rect.size()).translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = (clipped_rect.top() - dst_rect.top());
const int last_row = (clipped_rect.bottom() - dst_rect.top());
const int first_column = (clipped_rect.left() - dst_rect.left());
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
int x_start = first_column + src_rect.left();
for (int row = first_row; row <= last_row; ++row) {
int sr = row - offset.y() + src_rect.top();
if (sr >= source.size().height() || sr < 0) {
dst += dst_skip;
continue;
}
const RGBA32* sl = source.scanline(sr);
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
int sx = x - offset.x();
if (sx < source.size().width() && sx >= 0)
dst[x - x_start] = sl[sx];
}
dst += dst_skip;
}
return;
}
ASSERT_NOT_REACHED();
}
void Painter::blit_with_alpha(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
{
ASSERT(source.has_alpha_channel());
IntRect safe_src_rect = src_rect.intersected(source.rect());
auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
const size_t src_skip = source.pitch() / sizeof(RGBA32);
for (int row = first_row; row <= last_row; ++row) {
for (int x = 0; x <= (last_column - first_column); ++x) {
u8 alpha = Color::from_rgba(src[x]).alpha();
if (alpha == 0xff)
dst[x] = src[x];
else if (!alpha)
continue;
else
dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value();
}
dst += dst_skip;
src += src_skip;
}
}
void Painter::blit(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
{
if (opacity < 1.0f)
return blit_with_opacity(position, source, src_rect, opacity);
if (source.has_alpha_channel())
return blit_with_alpha(position, source, src_rect);
auto safe_src_rect = src_rect.intersected(source.rect());
ASSERT(source.rect().contains(safe_src_rect));
auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t src_skip = source.pitch() / sizeof(RGBA32);
for (int row = first_row; row <= last_row; ++row) {
fast_u32_copy(dst, src, clipped_rect.width());
dst += dst_skip;
src += src_skip;
}
return;
}
if (Bitmap::is_indexed(source.format())) {
const u8* src = source.bits(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t src_skip = source.pitch();
for (int row = first_row; row <= last_row; ++row) {
for (int i = 0; i < clipped_rect.width(); ++i)
dst[i] = source.palette_color(src[i]).value();
dst += dst_skip;
src += src_skip;
}
return;
}
ASSERT_NOT_REACHED();
}
template<bool has_alpha_channel, typename GetPixel>
ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const Gfx::Bitmap& source, int hfactor, int vfactor, GetPixel get_pixel)
{
for (int y = source.rect().top(); y <= source.rect().bottom(); ++y) {
int dst_y = dst_rect.y() + y * vfactor;
for (int x = source.rect().left(); x <= source.rect().right(); ++x) {
auto src_pixel = get_pixel(source, x, y);
for (int yo = 0; yo < vfactor; ++yo) {
auto* scanline = (Color*)target.scanline(dst_y + yo);
int dst_x = dst_rect.x() + x * hfactor;
for (int xo = 0; xo < hfactor; ++xo) {
if constexpr (has_alpha_channel)
scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel);
else
scanline[dst_x + xo] = src_pixel;
}
}
}
}
}
template<bool has_alpha_channel, typename GetPixel>
ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const IntRect& clipped_rect, const Gfx::Bitmap& source, const IntRect& src_rect, int hscale, int vscale, GetPixel get_pixel)
{
if (dst_rect == clipped_rect && !(dst_rect.width() % src_rect.width()) && !(dst_rect.height() % src_rect.height())) {
int hfactor = dst_rect.width() / src_rect.width();
int vfactor = dst_rect.height() / src_rect.height();
if (hfactor == 2 && vfactor == 2)
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 2, 2, get_pixel);
if (hfactor == 3 && vfactor == 3)
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 3, 3, get_pixel);
if (hfactor == 4 && vfactor == 4)
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 4, 4, get_pixel);
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, hfactor, vfactor, get_pixel);
}
for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
auto* scanline = (Color*)target.scanline(y);
for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
auto scaled_x = ((x - dst_rect.x()) * hscale) >> 16;
auto scaled_y = ((y - dst_rect.y()) * vscale) >> 16;
auto src_pixel = get_pixel(source, scaled_x, scaled_y);
if constexpr (has_alpha_channel) {
scanline[x] = scanline[x].blend(src_pixel);
} else
scanline[x] = src_pixel;
}
}
}
void Painter::draw_scaled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source, const IntRect& src_rect)
{
auto dst_rect = a_dst_rect;
if (dst_rect.size() == src_rect.size())
return blit(dst_rect.location(), source, src_rect);
auto safe_src_rect = src_rect.intersected(source.rect());
ASSERT(source.rect().contains(safe_src_rect));
dst_rect.move_by(state().translation);
auto clipped_rect = dst_rect.intersected(clip_rect());
if (clipped_rect.is_empty())
return;
int hscale = (src_rect.width() << 16) / dst_rect.width();
int vscale = (src_rect.height() << 16) / dst_rect.height();
if (source.has_alpha_channel()) {
switch (source.format()) {
case BitmapFormat::RGB32:
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>);
break;
case BitmapFormat::RGBA32:
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>);
break;
case BitmapFormat::Indexed8:
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>);
break;
case BitmapFormat::Indexed4:
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed4>);
break;
case BitmapFormat::Indexed2:
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed2>);
break;
case BitmapFormat::Indexed1:
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed1>);
break;
default:
do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>);
break;
}
} else {
switch (source.format()) {
case BitmapFormat::RGB32:
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>);
break;
case BitmapFormat::RGBA32:
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>);
break;
case BitmapFormat::Indexed8:
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>);
break;
default:
do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>);
break;
}
}
}
FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 codepoint, Color color)
{
draw_glyph(point, codepoint, font(), color);
}
FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 codepoint, const Font& font, Color color)
{
draw_bitmap(point, font.glyph_bitmap(codepoint), color);
}
void Painter::draw_emoji(const IntPoint& point, const Gfx::Bitmap& emoji, const Font& font)
{
if (!font.is_fixed_width())
blit(point, emoji, emoji.rect());
else {
IntRect dst_rect {
point.x(),
point.y(),
font.glyph_width('x'),
font.glyph_height()
};
draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
}
}
void Painter::draw_glyph_or_emoji(const IntPoint& point, u32 codepoint, const Font& font, Color color)
{
if (codepoint < (u32)font.glyph_count()) {
// This looks like a regular character.
draw_glyph(point, (size_t)codepoint, font, color);
return;
}
// Perhaps it's an emoji?
auto* emoji = Emoji::emoji_for_codepoint(codepoint);
if (emoji == nullptr) {
#ifdef EMOJI_DEBUG
dbg() << "Failed to find an emoji for codepoint " << codepoint;
#endif
draw_glyph(point, '?', font, color);
return;
}
draw_emoji(point, *emoji, font);
}
void Painter::draw_text_line(const IntRect& a_rect, const Utf8View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
auto rect = a_rect;
Utf8View final_text(text);
String elided_text;
if (elision == TextElision::Right) {
int text_width = font.width(final_text);
if (font.width(final_text) > rect.width()) {
int glyph_spacing = font.glyph_spacing();
int byte_offset = 0;
int new_width = font.width("...");
if (new_width < text_width) {
for (auto it = final_text.begin(); it != final_text.end(); ++it) {
u32 codepoint = *it;
int glyph_width = font.glyph_or_emoji_width(codepoint);
// NOTE: Glyph spacing should not be added after the last glyph on the line,
// but since we are here because the last glyph does not actually fit on the line,
// we don't have to worry about spacing.
int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
if (width_with_this_glyph_included > rect.width())
break;
byte_offset = final_text.byte_offset_of(it);
new_width += glyph_width + glyph_spacing;
}
StringBuilder builder;
builder.append(final_text.substring_view(0, byte_offset).as_string());
builder.append("...");
elided_text = builder.to_string();
final_text = Utf8View { elided_text };
}
}
}
switch (alignment) {
case TextAlignment::TopLeft:
case TextAlignment::CenterLeft:
break;
case TextAlignment::TopRight:
case TextAlignment::CenterRight:
rect.set_x(rect.right() - font.width(final_text));
break;
case TextAlignment::Center: {
auto shrunken_rect = rect;
shrunken_rect.set_width(font.width(final_text));
shrunken_rect.center_within(rect);
rect = shrunken_rect;
break;
}
default:
ASSERT_NOT_REACHED();
}
auto point = rect.location();
int space_width = font.glyph_width(' ') + font.glyph_spacing();
for (u32 codepoint : final_text) {
if (codepoint == ' ') {
point.move_by(space_width, 0);
continue;
}
draw_glyph_or_emoji(point, codepoint, font, color);
point.move_by(font.glyph_or_emoji_width(codepoint) + font.glyph_spacing(), 0);
}
}
void Painter::draw_text_line(const IntRect& a_rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
auto rect = a_rect;
Utf32View final_text(text);
Vector<u32> elided_text;
if (elision == TextElision::Right) {
int text_width = font.width(final_text);
if (font.width(final_text) > rect.width()) {
int glyph_spacing = font.glyph_spacing();
int new_width = font.width("...");
if (new_width < text_width) {
size_t i = 0;
for (; i < text.length(); ++i) {
u32 codepoint = text.codepoints()[i];
int glyph_width = font.glyph_or_emoji_width(codepoint);
// NOTE: Glyph spacing should not be added after the last glyph on the line,
// but since we are here because the last glyph does not actually fit on the line,
// we don't have to worry about spacing.
int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
if (width_with_this_glyph_included > rect.width())
break;
new_width += glyph_width + glyph_spacing;
}
elided_text.clear();
elided_text.append(final_text.codepoints(), i);
elided_text.append('.');
elided_text.append('.');
elided_text.append('.');
final_text = Utf32View { elided_text.data(), elided_text.size() };
}
}
}
switch (alignment) {
case TextAlignment::TopLeft:
case TextAlignment::CenterLeft:
break;
case TextAlignment::TopRight:
case TextAlignment::CenterRight:
rect.set_x(rect.right() - font.width(final_text));
break;
case TextAlignment::Center: {
auto shrunken_rect = rect;
shrunken_rect.set_width(font.width(final_text));
shrunken_rect.center_within(rect);
rect = shrunken_rect;
break;
}
default:
ASSERT_NOT_REACHED();
}
auto point = rect.location();
int space_width = font.glyph_width(' ') + font.glyph_spacing();
for (size_t i = 0; i < final_text.length(); ++i) {
auto codepoint = final_text.codepoints()[i];
if (codepoint == ' ') {
point.move_by(space_width, 0);
continue;
}
draw_glyph_or_emoji(point, codepoint, font, color);
point.move_by(font.glyph_or_emoji_width(codepoint) + font.glyph_spacing(), 0);
}
}
void Painter::draw_text(const IntRect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision)
{
draw_text(rect, text, font(), alignment, color, elision);
}
void Painter::draw_text(const IntRect& rect, const Utf32View& text, TextAlignment alignment, Color color, TextElision elision)
{
draw_text(rect, text, font(), alignment, color, elision);
}
void Painter::draw_text(const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
Utf8View text { raw_text };
Vector<Utf8View, 32> lines;
int start_of_current_line = 0;
for (auto it = text.begin(); it != text.end(); ++it) {
u32 codepoint = *it;
if (codepoint == '\n') {
int byte_offset = text.byte_offset_of(it);
Utf8View line = text.substring_view(start_of_current_line, byte_offset - start_of_current_line);
lines.append(line);
start_of_current_line = byte_offset + 1;
}
}
if (start_of_current_line != text.byte_length()) {
Utf8View line = text.substring_view(start_of_current_line, text.byte_length() - start_of_current_line);
lines.append(line);
}
static const int line_spacing = 4;
int line_height = font.glyph_height() + line_spacing;
IntRect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };
for (auto& line : lines) {
auto line_width = font.width(line);
if (line_width > bounding_rect.width())
bounding_rect.set_width(line_width);
}
switch (alignment) {
case TextAlignment::TopLeft:
bounding_rect.set_location(rect.location());
break;
case TextAlignment::TopRight:
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
break;
case TextAlignment::CenterLeft:
bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
break;
case TextAlignment::CenterRight:
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
break;
case TextAlignment::Center:
bounding_rect.center_within(rect);
break;
default:
ASSERT_NOT_REACHED();
}
for (size_t i = 0; i < lines.size(); ++i) {
auto& line = lines[i];
IntRect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
line_rect.intersect(rect);
draw_text_line(line_rect, line, font, alignment, color, elision);
}
}
void Painter::draw_text(const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
{
Vector<Utf32View, 32> lines;
size_t start_of_current_line = 0;
for (size_t i = 0; i < text.length(); ++i) {
u32 codepoint = text.codepoints()[i];
if (codepoint == '\n') {
Utf32View line = text.substring_view(start_of_current_line, i - start_of_current_line);
lines.append(line);
start_of_current_line = i + 1;
}
}
if (start_of_current_line != text.length()) {
Utf32View line = text.substring_view(start_of_current_line, text.length() - start_of_current_line);
lines.append(line);
}
static const int line_spacing = 4;
int line_height = font.glyph_height() + line_spacing;
IntRect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };
for (auto& line : lines) {
auto line_width = font.width(line);
if (line_width > bounding_rect.width())
bounding_rect.set_width(line_width);
}
switch (alignment) {
case TextAlignment::TopLeft:
bounding_rect.set_location(rect.location());
break;
case TextAlignment::TopRight:
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
break;
case TextAlignment::CenterLeft:
bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
break;
case TextAlignment::CenterRight:
bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
break;
case TextAlignment::Center:
bounding_rect.center_within(rect);
break;
default:
ASSERT_NOT_REACHED();
}
for (size_t i = 0; i < lines.size(); ++i) {
auto& line = lines[i];
IntRect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
line_rect.intersect(rect);
draw_text_line(line_rect, line, font, alignment, color, elision);
}
}
void Painter::set_pixel(const IntPoint& p, Color color)
{
auto point = p;
point.move_by(state().translation);
if (!clip_rect().contains(point))
return;
m_target->scanline(point.y())[point.x()] = color.value();
}
ALWAYS_INLINE void Painter::set_pixel_with_draw_op(u32& pixel, const Color& color)
{
if (draw_op() == DrawOp::Copy)
pixel = color.value();
else if (draw_op() == DrawOp::Xor)
pixel ^= color.value();
}
void Painter::draw_pixel(const IntPoint& position, Color color, int thickness)
{
ASSERT(draw_op() == DrawOp::Copy);
if (thickness == 1)
return set_pixel_with_draw_op(m_target->scanline(position.y())[position.x()], color);
IntRect rect { position.translated(-(thickness / 2), -(thickness / 2)), { thickness, thickness } };
fill_rect(rect.translated(-state().translation), color);
}
void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
{
if (color.alpha() == 0)
return;
auto clip_rect = this->clip_rect();
auto point1 = p1;
point1.move_by(state().translation);
auto point2 = p2;
point2.move_by(state().translation);
// Special case: vertical line.
if (point1.x() == point2.x()) {
const int x = point1.x();
if (x < clip_rect.left() || x > clip_rect.right())
return;
if (point1.y() > point2.y())
swap(point1, point2);
if (point1.y() > clip_rect.bottom())
return;
if (point2.y() < clip_rect.top())
return;
int min_y = max(point1.y(), clip_rect.top());
int max_y = min(point2.y(), clip_rect.bottom());
if (style == LineStyle::Dotted) {
for (int y = min_y; y <= max_y; y += thickness * 2)
draw_pixel({ x, y }, color, thickness);
} else if (style == LineStyle::Dashed) {
for (int y = min_y; y <= max_y; y += thickness * 6) {
draw_pixel({ x, y }, color, thickness);
draw_pixel({ x, min(y + thickness, max_y) }, color, thickness);
draw_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness);
}
} else {
for (int y = min_y; y <= max_y; ++y)
draw_pixel({ x, y }, color, thickness);
}
return;
}
// Special case: horizontal line.
if (point1.y() == point2.y()) {
const int y = point1.y();
if (y < clip_rect.top() || y > clip_rect.bottom())
return;
if (point1.x() > point2.x())
swap(point1, point2);
if (point1.x() > clip_rect.right())
return;
if (point2.x() < clip_rect.left())
return;
int min_x = max(point1.x(), clip_rect.left());
int max_x = min(point2.x(), clip_rect.right());
if (style == LineStyle::Dotted) {
for (int x = min_x; x <= max_x; x += thickness * 2)
draw_pixel({ x, y }, color, thickness);
} else if (style == LineStyle::Dashed) {
for (int x = min_x; x <= max_x; x += thickness * 6) {
draw_pixel({ x, y }, color, thickness);
draw_pixel({ min(x + thickness, max_x), y }, color, thickness);
draw_pixel({ min(x + thickness * 2, max_x), y }, color, thickness);
}
} else {
for (int x = min_x; x <= max_x; ++x)
draw_pixel({ x, y }, color, thickness);
}
return;
}
// FIXME: Implement dotted/dashed diagonal lines.
ASSERT(style == LineStyle::Solid);
const double adx = abs(point2.x() - point1.x());
const double ady = abs(point2.y() - point1.y());
if (adx > ady) {
if (point1.x() > point2.x())
swap(point1, point2);
} else {
if (point1.y() > point2.y())
swap(point1, point2);
}
// FIXME: Implement clipping below.
const double dx = point2.x() - point1.x();
const double dy = point2.y() - point1.y();
double error = 0;
if (dx > dy) {
const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
const double delta_error = fabs(dy / dx);
int y = point1.y();
for (int x = point1.x(); x <= point2.x(); ++x) {
if (clip_rect.contains(x, y))
draw_pixel({ x, y }, color, thickness);
error += delta_error;
if (error >= 0.5) {
y = (double)y + y_step;
error -= 1.0;
}
}
} else {
const double x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1);
const double delta_error = fabs(dx / dy);
int x = point1.x();
for (int y = point1.y(); y <= point2.y(); ++y) {
if (clip_rect.contains(x, y))
draw_pixel({ x, y }, color, thickness);
error += delta_error;
if (error >= 0.5) {
x = (double)x + x_step;
error -= 1.0;
}
}
}
}
static void split_quadratic_bezier_curve(const FloatPoint& original_control, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
{
auto po1_midpoint = original_control + p1;
po1_midpoint /= 2;
auto po2_midpoint = original_control + p2;
po2_midpoint /= 2;
auto new_segment = po1_midpoint + po2_midpoint;
new_segment /= 2;
Painter::for_each_line_segment_on_bezier_curve(po1_midpoint, p1, new_segment, callback);
Painter::for_each_line_segment_on_bezier_curve(po2_midpoint, new_segment, p2, callback);
}
static bool can_approximate_bezier_curve(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& control)
{
constexpr static int tolerance = 15;
auto p1x = 3 * control.x() - 2 * p1.x() - p2.x();
auto p1y = 3 * control.y() - 2 * p1.y() - p2.y();
auto p2x = 3 * control.x() - 2 * p2.x() - p1.x();
auto p2y = 3 * control.y() - 2 * p2.y() - p1.y();
p1x = p1x * p1x;
p1y = p1y * p1y;
p2x = p2x * p2x;
p2y = p2y * p2y;
return max(p1x, p2x) + max(p1y, p2y) <= tolerance;
}
void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
{
if (can_approximate_bezier_curve(p1, p2, control_point)) {
callback(p1, p2);
} else {
split_quadratic_bezier_curve(control_point, p1, p2, callback);
}
}
void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
{
for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback);
}
void Painter::draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
{
for_each_line_segment_on_bezier_curve(FloatPoint(control_point.x(), control_point.y()), FloatPoint(p1.x(), p1.y()), FloatPoint(p2.x(), p2.y()), [&](const FloatPoint& p1, const FloatPoint& p2) {
draw_line(IntPoint(p1.x(), p1.y()), IntPoint(p2.x(), p2.y()), color, thickness, style);
});
}
void Painter::add_clip_rect(const IntRect& rect)
{
state().clip_rect.intersect(rect.translated(translation()));
state().clip_rect.intersect(m_target->rect());
}
void Painter::clear_clip_rect()
{
state().clip_rect = m_clip_origin;
}
PainterStateSaver::PainterStateSaver(Painter& painter)
: m_painter(painter)
{
m_painter.save();
}
PainterStateSaver::~PainterStateSaver()
{
m_painter.restore();
}
void Painter::stroke_path(const Path& path, Color color, int thickness)
{
FloatPoint cursor;
for (auto& segment : path.segments()) {
switch (segment.type) {
case Path::Segment::Type::Invalid:
ASSERT_NOT_REACHED();
break;
case Path::Segment::Type::MoveTo:
cursor = segment.point;
break;
case Path::Segment::Type::LineTo:
draw_line(IntPoint(cursor.x(), cursor.y()), IntPoint(segment.point.x(), segment.point.y()), color, thickness);
cursor = segment.point;
break;
case Path::Segment::Type::QuadraticBezierCurveTo:
ASSERT(segment.through.has_value());
draw_quadratic_bezier_curve(IntPoint(segment.through.value().x(), segment.through.value().y()), IntPoint(cursor.x(), cursor.y()), IntPoint(segment.point.x(), segment.point.y()), color, thickness);
cursor = segment.point;
break;
}
}
}
//#define FILL_PATH_DEBUG
void Painter::fill_path(Path& path, Color color, WindingRule winding_rule)
{
const auto& segments = path.split_lines();
if (segments.size() == 0)
return;
Vector<Path::LineSegment> active_list;
active_list.ensure_capacity(segments.size());
// first, grab the segments for the very first scanline
auto first_y = segments.first().maximum_y;
auto last_y = segments.last().minimum_y;
auto scanline = first_y;
size_t last_active_segment { 0 };
for (auto& segment : segments) {
if (segment.maximum_y != scanline)
break;
active_list.append(segment);
++last_active_segment;
}
auto is_inside_shape = [winding_rule](int winding_number) {
if (winding_rule == WindingRule::Nonzero)
return winding_number != 0;
if (winding_rule == WindingRule::EvenOdd)
return winding_number % 2 == 0;
ASSERT_NOT_REACHED();
};
auto increment_winding = [winding_rule](int& winding_number, const IntPoint& from, const IntPoint& to) {
if (winding_rule == WindingRule::EvenOdd) {
++winding_number;
return;
}
if (winding_rule == WindingRule::Nonzero) {
if (from.dy_relative_to(to) < 0)
++winding_number;
else
--winding_number;
return;
}
ASSERT_NOT_REACHED();
};
while (scanline >= last_y) {
if (active_list.size()) {
// sort the active list by 'x' from right to left
quick_sort(active_list, [](const auto& line0, const auto& line1) {
return line1.x < line0.x;
});
#ifdef FILL_PATH_DEBUG
if ((int)scanline % 10 == 0) {
draw_text(Rect(active_list.last().x - 20, scanline, 20, 10), String::format("%d", (int)scanline));
}
#endif
if (active_list.size() > 1) {
auto winding_number { 0 };
for (size_t i = 1; i < active_list.size(); ++i) {
auto& previous = active_list[i - 1];
auto& current = active_list[i];
int int_distance = fabs(current.x - previous.x);
IntPoint from(previous.x, scanline);
IntPoint to(current.x, scanline);
if (int_distance < 1) {
// the two lines intersect on an int grid
// so they should both be treated as a single line segment
goto skip_drawing;
}
if (int_distance == 1 && is_inside_shape(winding_number)) {
// The two lines form a singluar edge for the shape
// while they do not intersect, they connect together
goto skip_drawing;
}
if (is_inside_shape(winding_number)) {
// The points between this segment and the previous are
// inside the shape
#ifdef FILL_PATH_DEBUG
dbg() << "y=" << scanline << ": " << winding_number << " at " << i << ": " << from << " -- " << to;
#endif
draw_line(from, to, color, 1);
}
skip_drawing:;
auto is_passing_through_maxima = scanline == previous.maximum_y
|| scanline == previous.minimum_y
|| scanline == current.maximum_y
|| scanline == current.minimum_y;
auto is_passing_through_vertex = false;
if (is_passing_through_maxima) {
is_passing_through_vertex = previous.x == current.x;
}
if (!is_passing_through_vertex || previous.inverse_slope * current.inverse_slope < 0)
increment_winding(winding_number, from, to);
// update the x coord
active_list[i - 1].x -= active_list[i - 1].inverse_slope;
}
active_list.last().x -= active_list.last().inverse_slope;
} else {
auto point = IntPoint(active_list[0].x, scanline);
draw_line(point, point, color);
// update the x coord
active_list.first().x -= active_list.first().inverse_slope;
}
}
--scanline;
// remove any edge that goes out of bound from the active list
for (size_t i = 0, count = active_list.size(); i < count; ++i) {
if (scanline <= active_list[i].minimum_y) {
active_list.remove(i);
--count;
--i;
}
}
for (size_t j = last_active_segment; j < segments.size(); ++j, ++last_active_segment) {
auto& segment = segments[j];
if (segment.maximum_y < scanline)
break;
if (segment.minimum_y >= scanline)
continue;
active_list.append(segment);
}
}
#ifdef FILL_PATH_DEBUG
size_t i { 0 };
for (auto& segment : segments)
draw_line(Point(segment.from.x(), segment.from.y()), Point(segment.to.x(), segment.to.y()), Color::from_hsv(++i / segments.size() * 255, 255, 255), 1);
#endif
}
}