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52de9b1753
This API felt backwards, so let's change it.
124 lines
4 KiB
C++
124 lines
4 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibGUI/Action.h>
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#include <LibGUI/ColumnsView.h>
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#include <LibGUI/IconView.h>
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#include <LibGUI/StackWidget.h>
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#include <LibGUI/TableView.h>
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namespace GUI {
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class MultiView final : public GUI::StackWidget {
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C_OBJECT(MultiView)
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public:
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virtual ~MultiView() override;
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void refresh();
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Function<void()> on_selection_change;
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Function<void(const ModelIndex&)> on_activation;
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Function<void(const ModelIndex&)> on_selection;
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Function<void(const ModelIndex&, const ContextMenuEvent&)> on_context_menu_request;
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Function<void(const ModelIndex&, const DropEvent&)> on_drop;
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enum ViewMode {
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Invalid,
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Table,
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Columns,
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Icon
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};
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void set_view_mode(ViewMode);
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ViewMode view_mode() const { return m_view_mode; }
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int model_column() const { return m_model_column; }
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void set_model_column(int);
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void set_column_visible(int column_index, bool visible);
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void set_key_column_and_sort_order(int column, SortOrder);
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GUI::AbstractView& current_view()
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{
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switch (m_view_mode) {
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case ViewMode::Table:
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return *m_table_view;
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case ViewMode::Columns:
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return *m_columns_view;
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case ViewMode::Icon:
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return *m_icon_view;
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default:
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VERIFY_NOT_REACHED();
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}
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}
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const ModelSelection& selection() const { return const_cast<MultiView&>(*this).current_view().selection(); }
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ModelSelection& selection() { return current_view().selection(); }
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template<typename Callback>
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void for_each_view_implementation(Callback callback)
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{
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callback(*m_table_view);
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callback(*m_icon_view);
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callback(*m_columns_view);
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}
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Model* model() { return m_model; }
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const Model* model() const { return m_model; }
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void set_model(RefPtr<Model>);
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Action& view_as_table_action() { return *m_view_as_table_action; }
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Action& view_as_icons_action() { return *m_view_as_icons_action; }
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Action& view_as_columns_action() { return *m_view_as_columns_action; }
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AbstractView::SelectionMode selection_mode() const;
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void set_selection_mode(AbstractView::SelectionMode);
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private:
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MultiView();
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void build_actions();
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ViewMode m_view_mode { Invalid };
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int m_model_column { 0 };
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RefPtr<Model> m_model;
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RefPtr<TableView> m_table_view;
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RefPtr<IconView> m_icon_view;
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RefPtr<ColumnsView> m_columns_view;
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RefPtr<Action> m_view_as_table_action;
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RefPtr<Action> m_view_as_icons_action;
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RefPtr<Action> m_view_as_columns_action;
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OwnPtr<ActionGroup> m_view_type_action_group;
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};
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}
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