ladybird/Userland/Services/WindowServer/WMClientConnection.cpp
Gunnar Beutner 065040872f Userland: Change IPC funcs to use plain arguments instead of a struct
Instead of having a single overloaded handle method each method gets
its own unique method name now.
2021-05-03 21:14:06 +02:00

150 lines
4.9 KiB
C++

/*
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <WindowServer/AppletManager.h>
#include <WindowServer/ClientConnection.h>
#include <WindowServer/Screen.h>
#include <WindowServer/WMClientConnection.h>
namespace WindowServer {
HashMap<int, NonnullRefPtr<WMClientConnection>> WMClientConnection::s_connections {};
WMClientConnection::WMClientConnection(NonnullRefPtr<Core::LocalSocket> client_socket, int client_id)
: IPC::ClientConnection<WindowManagerClientEndpoint, WindowManagerServerEndpoint>(*this, move(client_socket), client_id)
{
s_connections.set(client_id, *this);
}
WMClientConnection::~WMClientConnection()
{
// The WM has gone away, so take away the applet manager (cause there's nowhere
// to draw it in).
AppletManager::the().set_position({});
}
void WMClientConnection::die()
{
deferred_invoke([this](auto&) {
s_connections.remove(client_id());
});
}
void WMClientConnection::set_applet_area_position(Gfx::IntPoint const& position)
{
if (m_window_id < 0) {
did_misbehave("SetAppletAreaPosition: WM didn't assign window as manager yet");
// FIXME: return ok boolean?
return;
}
AppletManager::the().set_position(position);
}
void WMClientConnection::set_active_window(i32 client_id, i32 window_id)
{
auto* client = WindowServer::ClientConnection::from_client_id(client_id);
if (!client) {
did_misbehave("SetActiveWindow: Bad client ID");
return;
}
auto it = client->m_windows.find(window_id);
if (it == client->m_windows.end()) {
did_misbehave("SetActiveWindow: Bad window ID");
return;
}
auto& window = *(*it).value;
WindowManager::the().minimize_windows(window, false);
WindowManager::the().move_to_front_and_make_active(window);
}
void WMClientConnection::popup_window_menu(i32 client_id, i32 window_id, Gfx::IntPoint const& screen_position)
{
auto* client = WindowServer::ClientConnection::from_client_id(client_id);
if (!client) {
did_misbehave("PopupWindowMenu: Bad client ID");
return;
}
auto it = client->m_windows.find(window_id);
if (it == client->m_windows.end()) {
did_misbehave("PopupWindowMenu: Bad window ID");
return;
}
auto& window = *(*it).value;
if (auto* modal_window = window.blocking_modal_window()) {
modal_window->popup_window_menu(screen_position, WindowMenuDefaultAction::BasedOnWindowState);
} else {
window.popup_window_menu(screen_position, WindowMenuDefaultAction::BasedOnWindowState);
}
}
void WMClientConnection::start_window_resize(i32 client_id, i32 window_id)
{
auto* client = WindowServer::ClientConnection::from_client_id(client_id);
if (!client) {
did_misbehave("WM_StartWindowResize: Bad client ID");
return;
}
auto it = client->m_windows.find(window_id);
if (it == client->m_windows.end()) {
did_misbehave("WM_StartWindowResize: Bad window ID");
return;
}
auto& window = *(*it).value;
// FIXME: We are cheating a bit here by using the current cursor location and hard-coding the left button.
// Maybe the client should be allowed to specify what initiated this request?
WindowManager::the().start_window_resize(window, Screen::the().cursor_location(), MouseButton::Left);
}
void WMClientConnection::set_window_minimized(i32 client_id, i32 window_id, bool minimized)
{
auto* client = WindowServer::ClientConnection::from_client_id(client_id);
if (!client) {
did_misbehave("WM_SetWindowMinimized: Bad client ID");
return;
}
auto it = client->m_windows.find(window_id);
if (it == client->m_windows.end()) {
did_misbehave("WM_SetWindowMinimized: Bad window ID");
return;
}
auto& window = *(*it).value;
WindowManager::the().minimize_windows(window, minimized);
}
void WMClientConnection::set_event_mask(u32 event_mask)
{
m_event_mask = event_mask;
}
void WMClientConnection::set_manager_window(i32 window_id)
{
m_window_id = window_id;
// Let the window manager know that we obtained a manager window, and should
// receive information about other windows.
WindowManager::the().greet_window_manager(*this);
}
void WMClientConnection::set_window_taskbar_rect(i32 client_id, i32 window_id, Gfx::IntRect const& rect)
{
// Because the Taskbar (which should be the only user of this API) does not own the
// window or the client id, there is a possibility that it may send this message for
// a window or client that may have been destroyed already. This is not an error,
// and we should not call did_misbehave() for either.
auto* client = WindowServer::ClientConnection::from_client_id(client_id);
if (!client)
return;
auto it = client->m_windows.find(window_id);
if (it == client->m_windows.end())
return;
auto& window = *(*it).value;
window.set_taskbar_rect(rect);
}
}