ladybird/Userland/Libraries/LibCore/EventLoop.cpp
Dan Klishch 5a85067b49 Revert "LibCore: Add Core::deferred_invoke_if(F, Condition)"
This reverts commit a362c37c8b.

The commit tried to add an unused function that continued our tradition
of not properly waiting for things but instead flooding event loop with
condition checks that delay firing of the event. I think this is a
fundamentally flawed approach. See also checks for
`fire_when_not_visible` in LibCore/EventLoopImplementationUnix.cpp.
2024-05-21 23:32:54 +02:00

169 lines
4.1 KiB
C++

/*
* Copyright (c) 2018-2023, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, kleines Filmröllchen <malu.bertsch@gmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Badge.h>
#include <LibCore/Event.h>
#include <LibCore/EventLoop.h>
#include <LibCore/EventLoopImplementationUnix.h>
#include <LibCore/EventReceiver.h>
#include <LibCore/Promise.h>
#include <LibCore/ThreadEventQueue.h>
namespace Core {
namespace {
OwnPtr<Vector<EventLoop&>>& event_loop_stack_uninitialized()
{
thread_local OwnPtr<Vector<EventLoop&>> s_event_loop_stack = nullptr;
return s_event_loop_stack;
}
Vector<EventLoop&>& event_loop_stack()
{
auto& the_stack = event_loop_stack_uninitialized();
if (the_stack == nullptr)
the_stack = make<Vector<EventLoop&>>();
return *the_stack;
}
}
EventLoop::EventLoop()
: m_impl(EventLoopManager::the().make_implementation())
{
if (event_loop_stack().is_empty()) {
event_loop_stack().append(*this);
}
}
EventLoop::~EventLoop()
{
if (!event_loop_stack().is_empty() && &event_loop_stack().last() == this) {
event_loop_stack().take_last();
}
}
bool EventLoop::is_running()
{
auto& stack = event_loop_stack_uninitialized();
return stack != nullptr && !stack->is_empty();
}
EventLoop& EventLoop::current()
{
if (event_loop_stack().is_empty())
dbgln("No EventLoop is present, unable to return current one!");
return event_loop_stack().last();
}
void EventLoop::quit(int code)
{
ThreadEventQueue::current().cancel_all_pending_jobs();
m_impl->quit(code);
}
void EventLoop::unquit()
{
m_impl->unquit();
}
struct EventLoopPusher {
public:
EventLoopPusher(EventLoop& event_loop)
{
event_loop_stack().append(event_loop);
}
~EventLoopPusher()
{
event_loop_stack().take_last();
}
};
int EventLoop::exec()
{
EventLoopPusher pusher(*this);
return m_impl->exec();
}
void EventLoop::spin_until(Function<bool()> goal_condition)
{
EventLoopPusher pusher(*this);
while (!m_impl->was_exit_requested() && !goal_condition())
pump();
}
size_t EventLoop::pump(WaitMode mode)
{
return m_impl->pump(mode == WaitMode::WaitForEvents ? EventLoopImplementation::PumpMode::WaitForEvents : EventLoopImplementation::PumpMode::DontWaitForEvents);
}
void EventLoop::post_event(EventReceiver& receiver, NonnullOwnPtr<Event>&& event)
{
m_impl->post_event(receiver, move(event));
}
void EventLoop::add_job(NonnullRefPtr<Promise<NonnullRefPtr<EventReceiver>>> job_promise)
{
ThreadEventQueue::current().add_job(move(job_promise));
}
int EventLoop::register_signal(int signal_number, Function<void(int)> handler)
{
return EventLoopManager::the().register_signal(signal_number, move(handler));
}
void EventLoop::unregister_signal(int handler_id)
{
EventLoopManager::the().unregister_signal(handler_id);
}
void EventLoop::notify_forked(ForkEvent)
{
current().m_impl->notify_forked_and_in_child();
}
intptr_t EventLoop::register_timer(EventReceiver& object, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible fire_when_not_visible)
{
return EventLoopManager::the().register_timer(object, milliseconds, should_reload, fire_when_not_visible);
}
void EventLoop::unregister_timer(intptr_t timer_id)
{
EventLoopManager::the().unregister_timer(timer_id);
}
void EventLoop::register_notifier(Badge<Notifier>, Notifier& notifier)
{
EventLoopManager::the().register_notifier(notifier);
}
void EventLoop::unregister_notifier(Badge<Notifier>, Notifier& notifier)
{
EventLoopManager::the().unregister_notifier(notifier);
}
void EventLoop::wake()
{
m_impl->wake();
}
void EventLoop::deferred_invoke(Function<void()> invokee)
{
auto context = DeferredInvocationContext::construct();
post_event(context, make<Core::DeferredInvocationEvent>(context, move(invokee)));
}
void deferred_invoke(Function<void()> invokee)
{
EventLoop::current().deferred_invoke(move(invokee));
}
bool EventLoop::was_exit_requested() const
{
return m_impl->was_exit_requested();
}
}