ladybird/Kernel/Random.h
Andreas Kling fcf6ccd771 Kernel: Make KernelRng not inherit from Lockable
This class was misusing the outdate Lockable template and didn't take
advantage of the lock/resource separation mechanism fully anyway.

Since the underlying PRNG has its own SpinLock, and we already use that
for synchronization everywhere anyway, we can simply remove the Lockable
inheritance from this class.
2021-12-26 21:22:59 +01:00

203 lines
5.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020, Peter Elliott <pelliott@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Assertions.h>
#include <AK/ByteBuffer.h>
#include <AK/Types.h>
#include <Kernel/Locking/Mutex.h>
#include <Kernel/StdLib.h>
#include <LibCrypto/Cipher/AES.h>
#include <LibCrypto/Cipher/Cipher.h>
#include <LibCrypto/Hash/SHA2.h>
namespace Kernel {
template<typename CipherT, typename HashT, int KeySize>
class FortunaPRNG {
public:
constexpr static size_t pool_count = 32;
constexpr static size_t reseed_threshold = 16;
using CipherType = CipherT;
using BlockType = typename CipherT::BlockType;
using HashType = HashT;
using DigestType = typename HashT::DigestType;
// FIXME: Do something other than VERIFY()'ing inside Optional in case of OOM.
FortunaPRNG()
: m_counter(ByteBuffer::create_zeroed(BlockType::block_size()).release_value())
{
}
bool get_random_bytes(Bytes buffer)
{
SpinlockLocker lock(m_lock);
if (!is_ready())
return false;
if (m_p0_len >= reseed_threshold) {
this->reseed();
}
VERIFY(is_seeded());
// FIXME: More than 2^20 bytes cannot be generated without refreshing the key.
VERIFY(buffer.size() < (1 << 20));
typename CipherType::CTRMode cipher(m_key, KeySize, Crypto::Cipher::Intent::Encryption);
auto counter_span = m_counter.bytes();
cipher.key_stream(buffer, counter_span, &counter_span);
// Extract a new key from the prng stream.
Bytes key_span = m_key.bytes();
cipher.key_stream(key_span, counter_span, &counter_span);
return true;
}
template<typename T>
void add_random_event(const T& event_data, size_t pool)
{
pool %= pool_count;
if (pool == 0) {
m_p0_len++;
}
m_pools[pool].update(reinterpret_cast<const u8*>(&event_data), sizeof(T));
}
[[nodiscard]] bool is_seeded() const
{
return m_reseed_number > 0;
}
[[nodiscard]] bool is_ready() const
{
VERIFY(m_lock.is_locked());
return is_seeded() || m_p0_len >= reseed_threshold;
}
Spinlock& get_lock() { return m_lock; }
private:
void reseed()
{
HashType new_key;
new_key.update(m_key);
for (size_t i = 0; i < pool_count; ++i) {
if (m_reseed_number % (1u << i) == 0) {
DigestType digest = m_pools[i].digest();
new_key.update(digest.immutable_data(), digest.data_length());
}
}
DigestType digest = new_key.digest();
if (m_key.size() == digest.data_length()) {
// Avoid reallocating, just overwrite the key.
m_key.overwrite(0, digest.immutable_data(), digest.data_length());
} else {
auto buffer_result = ByteBuffer::copy(digest.immutable_data(), digest.data_length());
// If there's no memory left to copy this into, bail out.
if (!buffer_result.has_value())
return;
m_key = buffer_result.release_value();
}
m_reseed_number++;
m_p0_len = 0;
}
ByteBuffer m_counter;
size_t m_reseed_number { 0 };
size_t m_p0_len { 0 };
ByteBuffer m_key;
HashType m_pools[pool_count];
Spinlock m_lock;
};
class KernelRng : public FortunaPRNG<Crypto::Cipher::AESCipher, Crypto::Hash::SHA256, 256> {
AK_MAKE_ETERNAL;
public:
KernelRng();
static KernelRng& the();
void wait_for_entropy();
void wake_if_ready();
private:
WaitQueue m_seed_queue;
};
class EntropySource {
template<typename T>
struct Event {
u64 timestamp;
size_t source;
T event_data;
};
public:
enum class Static : size_t {
Interrupts,
MaxHardcodedSourceIndex,
};
EntropySource()
: m_source(next_source++)
{
}
EntropySource(Static hardcoded_source)
: m_source(static_cast<size_t>(hardcoded_source))
{
}
template<typename T>
void add_random_event(const T& event_data)
{
auto& kernel_rng = KernelRng::the();
SpinlockLocker lock(kernel_rng.get_lock());
// We don't lock this because on the off chance a pool is corrupted, entropy isn't lost.
Event<T> event = { read_tsc(), m_source, event_data };
kernel_rng.add_random_event(event, m_pool);
m_pool++;
kernel_rng.wake_if_ready();
}
private:
static size_t next_source;
size_t m_pool { 0 };
size_t m_source;
};
// NOTE: These API's are primarily about expressing intent/needs in the calling code.
// The only difference is that get_fast_random is guaranteed not to block.
void get_fast_random_bytes(Bytes);
bool get_good_random_bytes(Bytes bytes, bool allow_wait = true, bool fallback_to_fast = true);
template<typename T>
inline T get_fast_random()
{
T value;
Bytes bytes { reinterpret_cast<u8*>(&value), sizeof(T) };
get_fast_random_bytes(bytes);
return value;
}
template<typename T>
inline T get_good_random()
{
T value;
Bytes bytes { reinterpret_cast<u8*>(&value), sizeof(T) };
get_good_random_bytes(bytes);
return value;
}
}